
GeForce GT 645M vs Quadro 2000

GeForce GT 645M
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Quadro 2000
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GT 645M is positioned at rank 80 and the Quadro 2000 is on rank 314, so the GeForce GT 645M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GT 645M
Performance Per Dollar Quadro 2000
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The Quadro 2000 is the superior choice for raw performance. It leads with a 0.3% higher G3D Mark score. However, the GeForce GT 645M offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-0.3%) | ✅Leading raw performance (+0.3%) |
| Longevity | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) | 🛑Obsolete Architecture (2010 / Fermi (2010−2014)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ✅ More VRAM (+100%) | ❌ Less VRAM capacity |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the Quadro 2000 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GT 645M and Quadro 2000

GeForce GT 645M
The GeForce GT 645M is manufactured by NVIDIA. It was released in October 1 2012. It features the Kepler architecture. The core clock speed is Up to 710 MHz. It has 384 shading units. The thermal design power (TDP) is 32W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 945 points.

Quadro 2000
The Quadro 2000 is manufactured by NVIDIA. It was released in December 24 2010. It features the Fermi architecture. The core clock speed is 625 MHz. It has 192 shading units. The thermal design power (TDP) is 62W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 948 points. Launch price was $599.
Graphics Performance
The GeForce GT 645M scores 945 and the Quadro 2000 reaches 948 in the G3D Mark benchmark — just a 0.3% difference, making them near-identical in rasterization performance. The GeForce GT 645M is built on Kepler while the Quadro 2000 uses Fermi, both on 28 nm vs 40 nm. Shader units: 384 (GeForce GT 645M) vs 192 (Quadro 2000). Raw compute: 0.5445 TFLOPS (GeForce GT 645M) vs 0.48 TFLOPS (Quadro 2000).
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| G3D Mark Score | 945 | 948 |
| Architecture | Kepler | Fermi |
| Process Node | 28 nm | 40 nm |
| Shading Units | 384+100% | 192 |
| Compute (TFLOPS) | 0.5445 TFLOPS+13% | 0.48 TFLOPS |
| ROPs | 16 | 16 |
| TMUs | 32 | 32 |
| L1 Cache | 32 KB | 256 KB+700% |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce GT 645M comes with 2 GB of VRAM, while the Quadro 2000 has 1 GB. The GeForce GT 645M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit.
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| VRAM Capacity | 2 GB+100% | 1 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 11.0 (GeForce GT 645M) vs 11_0 (Quadro 2000). Maximum simultaneous displays: 1 vs 2.
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| DirectX | 11.0 | 11_0 |
| Max Displays | 1 | 2+100% |
Media & Encoding
Hardware encoder: NVENC 1.0 (GeForce GT 645M) vs NVENC 1st Gen (Quadro 2000). Decoder: PureVideo HD VP5 vs VP4.
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| Encoder | NVENC 1.0 | NVENC 1st Gen |
| Decoder | PureVideo HD VP5 | VP4 |
| Codecs | MPEG-2,H.264,VC-1,MPEG-4 ASP | — |
Power & Dimensions
The GeForce GT 645M draws 32W versus the Quadro 2000's 62W — a 63.8% difference. The GeForce GT 645M is more power-efficient. Recommended PSU: 350W (GeForce GT 645M) vs 350W (Quadro 2000). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 178mm, occupying 0 vs 1 slots.
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| TDP | 32W-48% | 62W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | 178mm |
| Height | 0mm | — |
| Slots | 0-100% | 1 |
| Temp (Load) | 70°C | — |
| Perf/Watt | 29.5+93% | 15.3 |
Value Analysis
The GeForce GT 645M is the newer GPU (2012 vs 2010).
| Feature | GeForce GT 645M | Quadro 2000 |
|---|---|---|
| MSRP | — | $599 |
| Avg Price (30d) | — | $25 |
| Codename | GK107 | GF106 |
| Release | October 1 2012 | December 24 2010 |
| Ranking | #903 | #902 |
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