
GeForce GTX 1050 (Mobile) vs GeForce GTX 660 Ti

GeForce GTX 1050 (Mobile)
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GeForce GTX 660 Ti
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce GTX 1050 (Mobile) is positioned at rank #13 in our cost-efficiency ranking, representing a Excellent cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GTX 1050 (Mobile)
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1050 (Mobile) is significantly newer (2025 vs 2012). The GeForce GTX 1050 (Mobile) likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTX 660 Ti lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1050 (Mobile) is the superior choice for raw performance. It leads with a 1.1% higher G3D Mark score and 33.3% more VRAM (4 GB vs 3 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTX 660 Ti.
| Insight | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| Performance | ✅Leading raw performance (+1.1%) | ❌Lower raw frame rates (-1.1%) |
| Longevity | Blackwell (2024−2025) (3nm) | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ✅ More VRAM (+33.3%) | ❌ Less VRAM capacity |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 660 Ti offers a compelling cost-to-performance ratio. Priced at $15 versus $50 for the GeForce GTX 1050 (Mobile), it costs 70% less. While it maintains competitive performance, this results in a 229.7% higher cost efficiency score.
| Insight | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+229.7%) |
| Upfront Cost | ⚠️Higher upfront cost ($50) | ✅More affordable ($15) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GTX 1050 (Mobile) and GeForce GTX 660 Ti

GeForce GTX 1050 (Mobile)
The GeForce GTX 1050 (Mobile) is manufactured by NVIDIA. It was released in January 2 2025. It features the Blackwell 2.0 architecture. It has 3584 shading units. The thermal design power (TDP) is 50W. Manufactured using 3 nm process technology. G3D Mark benchmark score: 4,463 points.

GeForce GTX 660 Ti
The GeForce GTX 660 Ti is manufactured by NVIDIA. It was released in August 16 2012. It features the Kepler architecture. The core clock ranges from 915 MHz to 980 MHz. It has 1344 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,415 points. Launch price was $299.
Graphics Performance
The GeForce GTX 1050 (Mobile) scores 4,463 and the GeForce GTX 660 Ti reaches 4,415 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The GeForce GTX 1050 (Mobile) is built on Blackwell 2.0 while the GeForce GTX 660 Ti uses Kepler, both on 3 nm vs 28 nm. Shader units: 3,584 (GeForce GTX 1050 (Mobile)) vs 1,344 (GeForce GTX 660 Ti).
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| G3D Mark Score | 4,463+1% | 4,415 |
| Architecture | Blackwell 2.0 | Kepler |
| Process Node | 3 nm | 28 nm |
| Shading Units | 3584+167% | 1344 |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| Upscaling Tech | FSR 2.1 (Compatible) | FSR 2.1 (Compatible) |
| Frame Generation | FSR 3 (Compatible) | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce GTX 1050 (Mobile) comes with 4 GB of VRAM, while the GeForce GTX 660 Ti has 3 GB. The GeForce GTX 1050 (Mobile) offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 112 GB/s (GeForce GTX 1050 (Mobile)) vs 144.2 GB/s (GeForce GTX 660 Ti) — a 28.7% advantage for the GeForce GTX 660 Ti. Bus width: 128-bit vs 192-bit.
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| VRAM Capacity | 4 GB+33% | 3 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 112 GB/s | 144.2 GB/s+29% |
| Bus Width | 128-bit | 192-bit+50% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1050 (Mobile)) vs 12 (FL 11_0) (GeForce GTX 660 Ti). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.3. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| DirectX | 12 (12_1) | 12 (FL 11_0) |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6+7% | 4.3 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (6th Gen) (GeForce GTX 1050 (Mobile)) vs NVENC 1st gen (GeForce GTX 660 Ti). Decoder: NVDEC (3rd Gen) vs PureVideo VP5. Supported codecs: H.264,H.265 (HEVC),VP9 (GeForce GTX 1050 (Mobile)) vs H.264,VC-1,MPEG-2 (GeForce GTX 660 Ti).
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| Encoder | NVENC (6th Gen) | NVENC 1st gen |
| Decoder | NVDEC (3rd Gen) | PureVideo VP5 |
| Codecs | H.264,H.265 (HEVC),VP9 | H.264,VC-1,MPEG-2 |
Power & Dimensions
The GeForce GTX 1050 (Mobile) draws 50W versus the GeForce GTX 660 Ti's 150W — a 100% difference. The GeForce GTX 1050 (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 1050 (Mobile)) vs 450W (GeForce GTX 660 Ti). Power connectors: PCIe-powered vs 2x 6-pin. Typical load temperature: 80°C vs 97°C.
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| TDP | 50W-67% | 150W |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | PCIe-powered | 2x 6-pin |
| Length | — | 241mm |
| Height | — | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 80°C-18% | 97°C |
| Perf/Watt | 89.3+204% | 29.4 |
Value Analysis
The GeForce GTX 660 Ti costs 70% less ($35 savings) at current market prices. Performance per dollar (G3D Mark / price): 89.3 (GeForce GTX 1050 (Mobile)) vs 294.3 (GeForce GTX 660 Ti) — the GeForce GTX 660 Ti offers 229.6% better value. The GeForce GTX 1050 (Mobile) is the newer GPU (2025 vs 2012).
| Feature | GeForce GTX 1050 (Mobile) | GeForce GTX 660 Ti |
|---|---|---|
| MSRP | — | $299 |
| Avg Price (30d) | $50 | $15-70% |
| Performance per Dollar | 89.3 | 294.3+230% |
| Codename | GN22-X2 | GK104 |
| Release | January 2 2025 | August 16 2012 |
| Ranking | #não classificado | #472 |
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