
GeForce GTX 260M

GeForce GTX 1060
GeForce GTX 260M vs GeForce GTX 1060 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 260M vs GeForce GTX 1060 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 260M vs GeForce GTX 1060: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 260M
2008Why buy it
- β Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- βLower average FPS than GeForce GTX 1060 across 50 tracked games in our benchmark data.
- βLess VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- β2008 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- βLower G3D Mark per dollar, at 0 vs 40.4 G3D/$ (Unknown MSRP vs $249 MSRP).
GeForce GTX 1060
2016Why buy it
- β 1287.7% more average FPS across 50 tracked games in our benchmark data.
- β Delivers 100+% more G3D Mark for each dollar spent, at 40.4 vs 0 G3D/$ ($249 MSRP vs Unknown MSRP).
- β 500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- β GeForce GTX 260M is already obsolete for modern gaming, so GeForce GTX 1060 is the less risky modern option long term.
Trade-offs
- β2016 hardware with 6 GB of VRAM already sits in legacy territory for modern games.
Quick Answers
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GeForce GTX 260M vs GeForce GTX 1060 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 260M
The GeForce GTX 260M is manufactured by NVIDIA. It was released in June 16 2008. It features the Tesla 2.0 architecture. The core clock speed is 576 MHz. It has 192 shading units. The thermal design power (TDP) is 182W. Manufactured using 65 nm process technology. G3D Mark benchmark score: 382 points. Launch price was $449.

GeForce GTX 1060
The GeForce GTX 1060 is manufactured by NVIDIA. It was released in May 27 2016. It features the Pascal architecture. The core clock ranges from 1607 MHz to 1733 MHz. It has 2560 shading units. The thermal design power (TDP) is 180W. Manufactured using 16 nm process technology. G3D Mark benchmark score: 10,064 points. Launch price was $599.
Graphics Performance
In G3D Mark, the GeForce GTX 260M scores 382 versus the GeForce GTX 1060's 10,064 β the GeForce GTX 1060 leads by 2534.6%. The GeForce GTX 260M is built on Tesla 2.0 while the GeForce GTX 1060 uses Pascal, both on 65 nm vs 16 nm. Shader units: 192 (GeForce GTX 260M) vs 2,560 (GeForce GTX 1060). Raw compute: 0.4769 TFLOPS (GeForce GTX 260M) vs 8.873 TFLOPS (GeForce GTX 1060).
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| G3D Mark Score | 382 | 10,064+2535% |
| Architecture | Tesla 2.0 | Pascal |
| Process Node | 65 nm | 16 nm |
| Shading Units | 192 | 2560+1233% |
| Compute (TFLOPS) | 0.4769 TFLOPS | 8.873 TFLOPS+1761% |
| ROPs | 28 | 64+129% |
| TMUs | 64 | 160+150% |
| L2 Cache | 0.22 MB | 2 MB+809% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 260M has 1 GB of VRAM, while the GeForce GTX 1060 carries 6 GB. GeForce GTX 1060 gives you 500% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 260M and 192-bit on the GeForce GTX 1060. L2 Cache: 0.22 MB (GeForce GTX 260M) vs 2 MB (GeForce GTX 1060) β the GeForce GTX 1060 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| VRAM Capacity | 1 GB | 6 GB+500% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 192 GB/s |
| Bus Width | 128-bit | 192-bit+50% |
| L2 Cache | 0.22 MB | 2 MB+809% |
Display & API Support
DirectX support: 11.1 (10_0) (GeForce GTX 260M) vs 12 (GeForce GTX 1060). OpenGL: 3.3 vs 4.5. Maximum simultaneous displays: 2 vs 4.
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| DirectX | 11.1 (10_0) | 12+8% |
| OpenGL | 3.3 | 4.5+36% |
| Max Displays | 2 | 4+100% |
Media & Encoding
Hardware encoder: PureVideo HD VP2 (GeForce GTX 260M) vs NVENC (Pascal) (GeForce GTX 1060). Decoder: PureVideo HD VP2 vs NVDEC (Pascal). Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 260M) vs H.264,H.265/HEVC (GeForce GTX 1060).
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| Encoder | PureVideo HD VP2 | NVENC (Pascal) |
| Decoder | PureVideo HD VP2 | NVDEC (Pascal) |
| Codecs | H.264,VC-1,MPEG-2 | H.264,H.265/HEVC |
Power & Dimensions
The GeForce GTX 260M draws 182W versus the GeForce GTX 1060's 180W β a 1.1% difference. The GeForce GTX 1060 is more power-efficient. Recommended PSU: 350W (GeForce GTX 260M) vs 400W (GeForce GTX 1060). Power connectors: None vs 6-pin.
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| TDP | 182W | 180W-1% |
| Recommended PSU | 350W-13% | 400W |
| Power Connector | None | 6-pin |
| Length | β | 173mm |
| Height | β | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85Β°C | β |
| Perf/Watt | 2.1 | 55.9+2562% |
Value Analysis
The newer card here is GeForce GTX 1060 (2016 vs 2008).
| Feature | GeForce GTX 260M | GeForce GTX 1060 |
|---|---|---|
| MSRP | β | $249 |
| Codename | GT200 | GP104 |
| Release | June 16 2008 | May 27 2016 |
| Ranking | #821 | #137 |
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