
GeForce GTX 980

Quadro RTX 3000
GeForce GTX 980 vs Quadro RTX 3000 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 980 vs Quadro RTX 3000 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 980 vs Quadro RTX 3000: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 980
2014Why buy it
- ✅Costs $251 less on MSRP ($549 MSRP vs $800 MSRP).
- ✅Delivers 48.7% more G3D Mark for each dollar spent, at 20.2 vs 13.6 G3D/$ ($549 MSRP vs $800 MSRP).
- ✅Draws 220W instead of 260W, a 40W reduction.
Trade-offs
- ❌Lower average FPS than Quadro RTX 3000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌2014 hardware with 4 GB of VRAM already sits in legacy territory for modern games.
Quadro RTX 3000
2018Why buy it
- ✅96.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅50% more VRAM for high-resolution textures and newer games (6 GB vs 4 GB).
- ✅GeForce GTX 980 is already legacy-tier future-proofing, so Quadro RTX 3000 is the less risky modern option long term.
Trade-offs
- ❌Older hardware, 6 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌45.7% HIGHER MSRP$800 MSRPvs$549 MSRP
- ❌Lower G3D Mark per dollar, at 13.6 vs 20.2 G3D/$ ($800 MSRP vs $549 MSRP).
- ❌18.2% higher power demand at 260W vs 220W.
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GeForce GTX 980 vs Quadro RTX 3000 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 980
The GeForce GTX 980 is manufactured by NVIDIA. It was released in September 19 2014. It features the Maxwell 2.0 architecture. The core clock ranges from 1064 MHz to 1216 MHz. It has 2048 shading units. The thermal design power (TDP) is 220W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 11,077 points. Launch price was $549.

Quadro RTX 3000
The Quadro RTX 3000 is manufactured by NVIDIA. It was released in August 13 2018. It features the Turing architecture. The core clock ranges from 1395 MHz to 1770 MHz. It has 4608 shading units. The thermal design power (TDP) is 260W. Manufactured using 12 nm process technology. It features 72 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,858 points. Launch price was $9,999.
Graphics Performance
The GeForce GTX 980 scores 11,077 and the Quadro RTX 3000 reaches 10,858 in the G3D Mark benchmark — just a 2% difference, making them near-identical in rasterization performance. The GeForce GTX 980 is built on Maxwell 2.0 while the Quadro RTX 3000 uses Turing, both on 28 nm vs 12 nm. Shader units: 2,048 (GeForce GTX 980) vs 4,608 (Quadro RTX 3000). Raw compute: 4.981 TFLOPS (GeForce GTX 980) vs 16.31 TFLOPS (Quadro RTX 3000). Boost clocks: 1216 MHz vs 1770 MHz.
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| G3D Mark Score | 11,077+2% | 10,858 |
| Architecture | Maxwell 2.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 2048 | 4608+125% |
| Compute (TFLOPS) | 4.981 TFLOPS | 16.31 TFLOPS+227% |
| Boost Clock | 1216 MHz | 1770 MHz+46% |
| ROPs | 64 | 96+50% |
| TMUs | 128 | 288+125% |
| L1 Cache | 0.75 MB | 4.5 MB+500% |
| L2 Cache | 2 MB | 6 MB+200% |
Advanced Features (DLSS/FSR)
The Quadro RTX 3000 supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 980 is capped at Upscaling support.
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 980 has 4 GB of VRAM, while the Quadro RTX 3000 carries 6 GB. Quadro RTX 3000 gives you 50% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 256-bit on the GeForce GTX 980 and 256-bit on the Quadro RTX 3000. L2 Cache: 2 MB (GeForce GTX 980) vs 6 MB (Quadro RTX 3000) — the Quadro RTX 3000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| VRAM Capacity | 4 GB | 6 GB+50% |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 256-bit | 256-bit |
| L2 Cache | 2 MB | 6 MB+200% |
Display & API Support
DirectX support: 12.1 (GeForce GTX 980) vs 12.1 (Quadro RTX 3000). Vulkan: 1.1 vs 1.0. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| DirectX | 12.1 | 12.1 |
| Vulkan | 1.1+10% | 1.0 |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 3.0 (GeForce GTX 980) vs 7th Gen NVENC (Quadro RTX 3000). Decoder: PureVideo HD VP6 vs 5th Gen NVDEC. Supported codecs: MPEG-2,H.264,HEVC (GeForce GTX 980) vs MPEG-2,H.264,HEVC,VP9 (Quadro RTX 3000).
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| Encoder | NVENC 3.0 | 7th Gen NVENC |
| Decoder | PureVideo HD VP6 | 5th Gen NVDEC |
| Codecs | MPEG-2,H.264,HEVC | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce GTX 980 draws 220W versus the Quadro RTX 3000's 260W — a 16.7% difference. The GeForce GTX 980 is more power-efficient. Recommended PSU: 500W (GeForce GTX 980) vs 500W (Quadro RTX 3000). Power connectors: 2x 6-pin vs PCIe-powered. Card length: 267mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 80°C vs 85°C.
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| TDP | 220W-15% | 260W |
| Recommended PSU | 500W | 500W |
| Power Connector | 2x 6-pin | PCIe-powered |
| Length | 267mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 80°C-6% | 85°C |
| Perf/Watt | 50.4+21% | 41.8 |
Value Analysis
At launch, the GeForce GTX 980 came in at $549, while the Quadro RTX 3000 launched at $800. On MSRP, GeForce GTX 980 was 31.4% cheaper ($251 less). Performance per dollar on MSRP (G3D Mark / MSRP): 20.2 (GeForce GTX 980) vs 13.6 (Quadro RTX 3000) — the GeForce GTX 980 offers 48.5% better value. The newer card here is Quadro RTX 3000 (2018 vs 2014).
| Feature | GeForce GTX 980 | Quadro RTX 3000 |
|---|---|---|
| MSRP | $549-31% | $800 |
| Performance per Dollar | 20.2+49% | 13.6 |
| Codename | GM204 | TU102 |
| Release | September 19 2014 | August 13 2018 |
| Ranking | #245 | #78 |
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