
GeForce PCX 5900
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GeForce 6150 LE
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar GeForce 6150 LE
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce 6150 LE is significantly newer (2017 vs 2011). The GeForce 6150 LE likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce PCX 5900 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce PCX 5900 is the superior choice for raw performance. It leads with a 3% higher G3D Mark score. However, the GeForce 6150 LE offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| Performance | ✅Leading raw performance (+3%) | ❌Lower raw frame rates (-3%) |
| Longevity | 🛑Obsolete Architecture (2011 / Fermi 2.0 (2010−2014)) | 🛑Obsolete Architecture (2017 / Pascal (2016−2021)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+100%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce PCX 5900 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce PCX 5900 and GeForce 6150 LE

GeForce PCX 5900
The GeForce PCX 5900 is manufactured by NVIDIA. It was released in March 24 2011. It features the Fermi 2.0 architecture. The core clock speed is 607 MHz. It has 1024 ×2 shading units. The thermal design power (TDP) is 365W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 34 points. Launch price was $699.

GeForce 6150 LE
The GeForce 6150 LE is manufactured by NVIDIA. It was released in May 17 2017. It features the Pascal architecture. The core clock ranges from 937 MHz to 1038 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 33 points.
Graphics Performance
The GeForce PCX 5900 scores 34 and the GeForce 6150 LE reaches 33 in the G3D Mark benchmark — just a 3% difference, making them near-identical in rasterization performance. The GeForce PCX 5900 is built on Fermi 2.0 while the GeForce 6150 LE uses Pascal, both on 40 nm vs 14 nm. Shader units: 1,024 (GeForce PCX 5900) vs 384 (GeForce 6150 LE). Raw compute: 1.244 TFLOPS ×2 (GeForce PCX 5900) vs 0.7972 TFLOPS (GeForce 6150 LE).
| Feature | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| G3D Mark Score | 34+3% | 33 |
| Architecture | Fermi 2.0 | Pascal |
| Process Node | 40 nm | 14 nm |
| Shading Units | 1024 ×2+167% | 384 |
| Compute (TFLOPS) | 1.244 TFLOPS ×2+56% | 0.7972 TFLOPS |
| ROPs | 48 ×2+200% | 16 |
| TMUs | 64 ×2+167% | 24 |
| L1 Cache | 1 MB+614% | 0.14 MB |
| L2 Cache | 768 KB+50% | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce PCX 5900 comes with 256 MB of VRAM, while the GeForce 6150 LE has 512 MB. The GeForce 6150 LE offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 768 KB (GeForce PCX 5900) vs 512 KB (GeForce 6150 LE) — the GeForce PCX 5900 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| VRAM Capacity | 0.25 GB | 0.5 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 768 KB+50% | 512 KB |
Power & Dimensions
The GeForce PCX 5900 draws 365W versus the GeForce 6150 LE's 10W — a 189.3% difference. The GeForce 6150 LE is more power-efficient. Recommended PSU: 350W (GeForce PCX 5900) vs 350W (GeForce 6150 LE). Power connectors: Legacy vs Legacy.
| Feature | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| TDP | 365W | 10W-97% |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | Legacy |
| Length | — | 0mm |
| Height | — | 0mm |
| Slots | — | 0 |
| Temp (Load) | — | 65 |
| Perf/Watt | 0.1 | 3.3+3200% |
Value Analysis
The GeForce PCX 5900 launched at $0 MSRP and currently averages $0, while the GeForce 6150 LE launched at $30 and now averages $10. The GeForce PCX 5900 costs 100+% less ($10 savings) at current market prices. Performance per dollar (G3D Mark / price): Infinity (GeForce PCX 5900) vs 3.3 (GeForce 6150 LE) — the GeForce PCX 5900 offers Infinity% better value. The GeForce 6150 LE is the newer GPU (2017 vs 2011).
| Feature | GeForce PCX 5900 | GeForce 6150 LE |
|---|---|---|
| MSRP | $0-100% | $30 |
| Avg Price (30d) | $0-100% | $10 |
| Performance per Dollar | Infinity | 3.3 |
| Codename | GF110 | GP108 |
| Release | March 24 2011 | May 17 2017 |
| Ranking | #555 | #657 |
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