
GeForce PCX 5900
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GeForce 6500
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar GeForce 6500
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce 6500 is the superior choice for raw performance. It leads with a 11.8% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce PCX 5900.
| Insight | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-11.8%) | ✅Leading raw performance (+11.8%) |
| Longevity | 🛑Obsolete Architecture (2011 / Fermi 2.0 (2010−2014)) | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the GeForce 6500 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce PCX 5900 and GeForce 6500

GeForce PCX 5900
The GeForce PCX 5900 is manufactured by NVIDIA. It was released in March 24 2011. It features the Fermi 2.0 architecture. The core clock speed is 607 MHz. It has 1024 ×2 shading units. The thermal design power (TDP) is 365W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 34 points. Launch price was $699.

GeForce 6500
The GeForce 6500 is manufactured by NVIDIA. It was released in September 6 2012. It features the Kepler architecture. The core clock speed is 1058 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 38 points. Launch price was $109.
Graphics Performance
In G3D Mark, the GeForce PCX 5900 scores 34 versus the GeForce 6500's 38 — the GeForce 6500 leads by 11.8%. The GeForce PCX 5900 is built on Fermi 2.0 while the GeForce 6500 uses Kepler, both on 40 nm vs 28 nm. Shader units: 1,024 (GeForce PCX 5900) vs 384 (GeForce 6500). Raw compute: 1.244 TFLOPS ×2 (GeForce PCX 5900) vs 0.8125 TFLOPS (GeForce 6500).
| Feature | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| G3D Mark Score | 34 | 38+12% |
| Architecture | Fermi 2.0 | Kepler |
| Process Node | 40 nm | 28 nm |
| Shading Units | 1024 ×2+167% | 384 |
| Compute (TFLOPS) | 1.244 TFLOPS ×2+53% | 0.8125 TFLOPS |
| ROPs | 48 ×2+200% | 16 |
| TMUs | 64 ×2+100% | 32 |
| L1 Cache | 1 MB+3233% | 0.03 MB |
| L2 Cache | 768 KB+200% | 256 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
Both cards feature 256 MB of GDDR5. Bus width: 128-bit vs 128-bit. L2 Cache: 768 KB (GeForce PCX 5900) vs 256 KB (GeForce 6500) — the GeForce PCX 5900 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| VRAM Capacity | 0.25 GB | 0.25 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 768 KB+200% | 256 KB |
Power & Dimensions
The GeForce PCX 5900 draws 365W versus the GeForce 6500's 65W — a 139.5% difference. The GeForce 6500 is more power-efficient. Recommended PSU: 350W (GeForce PCX 5900) vs 350W (GeForce 6500). Power connectors: Legacy vs Legacy.
| Feature | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| TDP | 365W | 65W-82% |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | Legacy |
| Length | — | 168mm |
| Height | — | 100mm |
| Slots | — | 1 |
| Temp (Load) | — | 65°C |
| Perf/Watt | 0.1 | 0.6+500% |
Value Analysis
The GeForce PCX 5900 launched at $0 MSRP and currently averages $0, while the GeForce 6500 launched at $100 and now averages $5. The GeForce PCX 5900 costs 100+% less ($5 savings) at current market prices. Performance per dollar (G3D Mark / price): Infinity (GeForce PCX 5900) vs 7.6 (GeForce 6500) — the GeForce PCX 5900 offers Infinity% better value. The GeForce 6500 is the newer GPU (2012 vs 2011).
| Feature | GeForce PCX 5900 | GeForce 6500 |
|---|---|---|
| MSRP | $0-100% | $100 |
| Avg Price (30d) | $0-100% | $5 |
| Performance per Dollar | Infinity | 7.6 |
| Codename | GF110 | GK107 |
| Release | March 24 2011 | September 6 2012 |
| Ranking | #555 | #719 |
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