
GeForce RTX 3050 6GB
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Quadro M4000M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 6GB
2024Why buy it
- ✅+74.8% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 63.6 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅50% more VRAM for high-resolution textures and newer games (6 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Quadro M4000M
2015Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower PassMark G3D performance (6,148 vs 10,749).
- ❌Less VRAM, with 4 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2015-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 63.6 G3D/$ (Unknown MSRP vs $169 MSRP).
GeForce RTX 3050 6GB
2024Quadro M4000M
2015Why buy it
- ✅+74.8% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 63.6 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅50% more VRAM for high-resolution textures and newer games (6 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Trade-offs
- ❌Lower PassMark G3D performance (6,148 vs 10,749).
- ❌Less VRAM, with 4 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2015-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 63.6 G3D/$ (Unknown MSRP vs $169 MSRP).
Quick Answers
So, is GeForce RTX 3050 6GB better than Quadro M4000M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M4000M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 109 FPS | 102 FPS |
| medium | 92 FPS | 88 FPS |
| high | 77 FPS | 70 FPS |
| ultra | 45 FPS | 42 FPS |
| 1440p | ||
| low | 95 FPS | 89 FPS |
| medium | 81 FPS | 77 FPS |
| high | 59 FPS | 55 FPS |
| ultra | 34 FPS | 32 FPS |
| 4K | ||
| low | 30 FPS | 28 FPS |
| medium | 28 FPS | 26 FPS |
| high | 19 FPS | 17 FPS |
| ultra | 16 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 174 FPS | 210 FPS |
| medium | 149 FPS | 173 FPS |
| high | 118 FPS | 128 FPS |
| ultra | 87 FPS | 96 FPS |
| 1440p | ||
| low | 129 FPS | 154 FPS |
| medium | 106 FPS | 123 FPS |
| high | 83 FPS | 96 FPS |
| ultra | 62 FPS | 72 FPS |
| 4K | ||
| low | 74 FPS | 84 FPS |
| medium | 62 FPS | 67 FPS |
| high | 48 FPS | 54 FPS |
| ultra | 34 FPS | 40 FPS |

League of Legends
| Preset | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 484 FPS | 277 FPS |
| medium | 387 FPS | 221 FPS |
| high | 322 FPS | 184 FPS |
| ultra | 242 FPS | 138 FPS |
| 1440p | ||
| low | 363 FPS | 207 FPS |
| medium | 290 FPS | 166 FPS |
| high | 242 FPS | 138 FPS |
| ultra | 181 FPS | 104 FPS |
| 4K | ||
| low | 242 FPS | 138 FPS |
| medium | 193 FPS | 111 FPS |
| high | 161 FPS | 92 FPS |
| ultra | 121 FPS | 69 FPS |

Valorant
| Preset | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 243 FPS | 180 FPS |
| medium | 210 FPS | 146 FPS |
| high | 171 FPS | 131 FPS |
| ultra | 144 FPS | 102 FPS |
| 1440p | ||
| low | 185 FPS | 128 FPS |
| medium | 166 FPS | 107 FPS |
| high | 131 FPS | 97 FPS |
| ultra | 109 FPS | 74 FPS |
| 4K | ||
| low | 104 FPS | 75 FPS |
| medium | 87 FPS | 58 FPS |
| high | 69 FPS | 48 FPS |
| ultra | 55 FPS | 35 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 6GB and Quadro M4000M

GeForce RTX 3050 6GB
GeForce RTX 3050 6GB
The GeForce RTX 3050 6GB is manufactured by NVIDIA. It was released in February 2 2024. It features the Ampere architecture. The core clock ranges from 1042 MHz to 1470 MHz. It has 2304 shading units. The thermal design power (TDP) is 70W. Manufactured using 8 nm process technology. It features 18 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,749 points. Launch price was $179.

Quadro M4000M
Quadro M4000M
The Quadro M4000M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1013 MHz. It has 1,280 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,148 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3050 6GB scores 10,749 versus the Quadro M4000M's 6,148 — the GeForce RTX 3050 6GB leads by 74.8%. The GeForce RTX 3050 6GB is built on Ampere while the Quadro M4000M uses Maxwell 2.0, both on 8 nm vs 28 nm. Shader units: 2,304 (GeForce RTX 3050 6GB) vs 1 (Quadro M4000M). Raw compute: 6.774 TFLOPS (GeForce RTX 3050 6GB) vs 2.496 TFLOPS (Quadro M4000M). Boost clocks: 1470 MHz vs 1013 MHz.
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| G3D Mark Score | 10,749+75% | 6,148 |
| Architecture | Ampere | Maxwell 2.0 |
| Process Node | 8 nm | 28 nm |
| Shading Units | 2304+80% | 1,280 |
| Compute (TFLOPS) | 6.774 TFLOPS+171% | 2.496 TFLOPS |
| Boost Clock | 1470 MHz+45% | 1013 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 72 | 80+11% |
| L1 Cache | 2.3 MB+389% | 0.47 MB |
| L2 Cache | 2 MB | 2 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 6GB gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M4000M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3050 6GB comes with 6 GB of VRAM, while the Quadro M4000M has 4 GB. The GeForce RTX 3050 6GB offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 96-bit vs 256-bit.
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| VRAM Capacity | 6 GB+50% | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 96-bit | 256-bit+167% |
| L2 Cache | 2 MB | 2 MB |
Display & API Support
DirectX support: 12 Ultimate (GeForce RTX 3050 6GB) vs 12 (12_1) (Quadro M4000M). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| DirectX | 12 Ultimate | 12 (12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (5th Gen) (GeForce RTX 3050 6GB) vs NVENC 5 (Quadro M4000M). Decoder: NVDEC (7th Gen) vs NVDEC 1. Supported codecs: H.264,HEVC,AV1 (Decode Only) (GeForce RTX 3050 6GB) vs H.264,MPEG-2,MPEG-4,VC-1,DivX (Quadro M4000M).
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| Encoder | NVENC (5th Gen) | NVENC 5 |
| Decoder | NVDEC (7th Gen) | NVDEC 1 |
| Codecs | H.264,HEVC,AV1 (Decode Only) | H.264,MPEG-2,MPEG-4,VC-1,DivX |
Power & Dimensions
The GeForce RTX 3050 6GB draws 70W versus the Quadro M4000M's 100W — a 35.3% difference. The GeForce RTX 3050 6GB is more power-efficient. Recommended PSU: 300W (GeForce RTX 3050 6GB) vs 350W (Quadro M4000M). Power connectors: None vs PCIe-powered. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| TDP | 70W-30% | 100W |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 160mm | — |
| Slots | 2 | 1-50% |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 153.6+150% | 61.5 |
Value Analysis
The GeForce RTX 3050 6GB is the newer GPU (2024 vs 2015).
| Feature | GeForce RTX 3050 6GB | Quadro M4000M |
|---|---|---|
| MSRP | $169 | — |
| Codename | GA107 | GM204 |
| Release | February 2 2024 | August 18 2015 |
| Ranking | #252 | #392 |
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