
GRID K260Q
Popular choices:

Quadro K5000M
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GRID K260Q
2013Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 3.1 vs 0 G3D/$ ($937 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌125% higher power demand at 225W vs 100W.
Quadro K5000M
2012Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 100W instead of 225W, a 125W reduction.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 3.1 G3D/$ (Unknown MSRP vs $937 MSRP).
GRID K260Q
2013Quadro K5000M
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 3.1 vs 0 G3D/$ ($937 MSRP vs Unknown MSRP).
Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 100W instead of 225W, a 125W reduction.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌125% higher power demand at 225W vs 100W.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 3.1 G3D/$ (Unknown MSRP vs $937 MSRP).
Quick Answers
So, is GRID K260Q better than Quadro K5000M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro K5000M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GRID K260Q | Quadro K5000M |
|---|---|---|
| 1080p | ||
| low | 102 FPS | 103 FPS |
| medium | 83 FPS | 89 FPS |
| high | 65 FPS | 70 FPS |
| ultra | 38 FPS | 42 FPS |
| 1440p | ||
| low | 85 FPS | 90 FPS |
| medium | 71 FPS | 76 FPS |
| high | 50 FPS | 56 FPS |
| ultra | 28 FPS | 32 FPS |
| 4K | ||
| low | 28 FPS | 29 FPS |
| medium | 26 FPS | 27 FPS |
| high | 17 FPS | 18 FPS |
| ultra | 15 FPS | 16 FPS |

Counter-Strike 2
| Preset | GRID K260Q | Quadro K5000M |
|---|---|---|
| 1080p | ||
| low | 88 FPS | 80 FPS |
| medium | 62 FPS | 57 FPS |
| high | 48 FPS | 43 FPS |
| ultra | 32 FPS | 27 FPS |
| 1440p | ||
| low | 48 FPS | 45 FPS |
| medium | 31 FPS | 29 FPS |
| high | 23 FPS | 22 FPS |
| ultra | 17 FPS | 15 FPS |
| 4K | ||
| low | 18 FPS | 17 FPS |
| medium | 12 FPS | 11 FPS |
| high | 9 FPS | 9 FPS |
| ultra | 7 FPS | 6 FPS |

League of Legends
| Preset | GRID K260Q | Quadro K5000M |
|---|---|---|
| 1080p | ||
| low | 133 FPS | 126 FPS |
| medium | 106 FPS | 101 FPS |
| high | 88 FPS | 84 FPS |
| ultra | 66 FPS | 63 FPS |
| 1440p | ||
| low | 100 FPS | 95 FPS |
| medium | 80 FPS | 76 FPS |
| high | 66 FPS | 63 FPS |
| ultra | 50 FPS | 47 FPS |
| 4K | ||
| low | 66 FPS | 63 FPS |
| medium | 53 FPS | 50 FPS |
| high | 44 FPS | 42 FPS |
| ultra | 33 FPS | 32 FPS |

Valorant
| Preset | GRID K260Q | Quadro K5000M |
|---|---|---|
| 1080p | ||
| low | 133 FPS | 126 FPS |
| medium | 106 FPS | 101 FPS |
| high | 88 FPS | 84 FPS |
| ultra | 66 FPS | 63 FPS |
| 1440p | ||
| low | 100 FPS | 95 FPS |
| medium | 80 FPS | 76 FPS |
| high | 66 FPS | 63 FPS |
| ultra | 50 FPS | 47 FPS |
| 4K | ||
| low | 66 FPS | 63 FPS |
| medium | 53 FPS | 50 FPS |
| high | 44 FPS | 42 FPS |
| ultra | 29 FPS | 29 FPS |
Technical Specifications
Side-by-side comparison of GRID K260Q and Quadro K5000M

GRID K260Q
GRID K260Q
The GRID K260Q is manufactured by NVIDIA. It was released in June 28 2013. It features the Kepler architecture. The core clock speed is 745 MHz. It has 1536 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,949 points. Launch price was $937.

Quadro K5000M
Quadro K5000M
The Quadro K5000M is manufactured by NVIDIA. It was released in August 7 2012. It features the Kepler architecture. The core clock speed is 601 MHz. It has 1344 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,805 points. Launch price was $329.99.
Graphics Performance
In G3D Mark, the GRID K260Q scores 2,949 versus the Quadro K5000M's 2,805 — the GRID K260Q leads by 5.1%. The GRID K260Q is built on Kepler while the Quadro K5000M uses Kepler, both on a 28 nm process. Shader units: 1,536 (GRID K260Q) vs 1,344 (Quadro K5000M). Raw compute: 2.289 TFLOPS (GRID K260Q) vs 1.615 TFLOPS (Quadro K5000M).
| Feature | GRID K260Q | Quadro K5000M |
|---|---|---|
| G3D Mark Score | 2,949+5% | 2,805 |
| Architecture | Kepler | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 1536+14% | 1344 |
| Compute (TFLOPS) | 2.289 TFLOPS+42% | 1.615 TFLOPS |
| ROPs | 32 | 32 |
| TMUs | 128+14% | 112 |
| L1 Cache | 128 KB+14% | 112 KB |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GRID K260Q | Quadro K5000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GRID K260Q comes with 2 GB of VRAM, while the Quadro K5000M has 4 GB. The Quadro K5000M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 64-bit.
| Feature | GRID K260Q | Quadro K5000M |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 512 KB | 512 KB |
Power & Dimensions
The GRID K260Q draws 225W versus the Quadro K5000M's 100W — a 76.9% difference. The Quadro K5000M is more power-efficient. Recommended PSU: 350W (GRID K260Q) vs 350W (Quadro K5000M). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | GRID K260Q | Quadro K5000M |
|---|---|---|
| TDP | 225W | 100W-56% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Slots | — | 0 |
| Temp (Load) | — | 81°C |
| Perf/Watt | 13.1 | 28.1+115% |
Value Analysis
The GRID K260Q is the newer GPU (2013 vs 2012).
| Feature | GRID K260Q | Quadro K5000M |
|---|---|---|
| MSRP | $937 | — |
| Codename | GK104 | GK104 |
| Release | June 28 2013 | August 7 2012 |
| Ranking | #589 | #600 |
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