
GeForce RTX 3060 Ti vs GeForce GTX 1650 (Mobile)

GeForce RTX 3060 Ti
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GeForce GTX 1650 (Mobile)
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce RTX 3060 Ti
Performance Per Dollar GeForce GTX 1650 (Mobile)
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce RTX 3060 Ti is the superior choice for raw performance. It leads with a 191.5% higher G3D Mark score and 100% more VRAM (8 GB vs 4 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTX 1650 (Mobile).
| Insight | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Performance | ✅Leading raw performance (+191.5%) | ❌Lower raw frame rates (-191.5%) |
| Longevity | 🔮Strong Longevity (Ampere (2020−2025) / 8nm) | Turing (2018−2022) (12nm) |
| Ecosystem | ✨ DLSS 2 Upscaling | Supports FSR Upscaling |
| VRAM | 🎮 High Capacity (8 GB) | ❌ Less VRAM capacity |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | 📏 Compact / SFF Friendly | — |
💎 Value Proposition
The GeForce GTX 1650 (Mobile) offers a compelling cost-to-performance ratio. Priced at $75 versus $280 for the GeForce RTX 3060 Ti, it costs 73% less. While it maintains significantly lower raw performance, this results in a 28.1% higher cost efficiency score.
| Insight | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+28.1%) |
| Upfront Cost | ⚠️Higher upfront cost ($280) | ✅More affordable ($75) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce RTX 3060 Ti and GeForce GTX 1650 (Mobile)

GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.

GeForce GTX 1650 (Mobile)
The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.
Graphics Performance
In G3D Mark, the GeForce RTX 3060 Ti scores 20,312 versus the GeForce GTX 1650 (Mobile)'s 6,968 — the GeForce RTX 3060 Ti leads by 191.5%. The GeForce RTX 3060 Ti is built on Ampere while the GeForce GTX 1650 (Mobile) uses Turing, both on 8 nm vs 12 nm. Shader units: 4,864 (GeForce RTX 3060 Ti) vs 1,024 (GeForce GTX 1650 (Mobile)). Raw compute: 16.2 TFLOPS (GeForce RTX 3060 Ti) vs 3.041 TFLOPS (GeForce GTX 1650 (Mobile)). Boost clocks: 1665 MHz vs 1485 MHz.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| G3D Mark Score | 20,312+192% | 6,968 |
| Architecture | Ampere | Turing |
| Process Node | 8 nm | 12 nm |
| Shading Units | 4864+375% | 1024 |
| Compute (TFLOPS) | 16.2 TFLOPS+433% | 3.041 TFLOPS |
| Boost Clock | 1665 MHz+12% | 1485 MHz |
| ROPs | 80+150% | 32 |
| TMUs | 152+138% | 64 |
| L1 Cache | 4.8 MB+380% | 1 MB |
| L2 Cache | 4 MB+300% | 1 MB |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The GeForce GTX 1650 (Mobile) relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Upscaling Tech | DLSS 2.0 | FSR 2.1 (Compatible) |
| Frame Generation | FSR 3 / AFMF (Compatible) | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3060 Ti comes with 8 GB of VRAM, while the GeForce GTX 1650 (Mobile) has 4 GB. The GeForce RTX 3060 Ti offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 448 GB/s (GeForce RTX 3060 Ti) vs 128 GB/s (GeForce GTX 1650 (Mobile)) — a 250% advantage for the GeForce RTX 3060 Ti. Bus width: 256-bit vs 128-bit. L2 Cache: 4 MB (GeForce RTX 3060 Ti) vs 1 MB (GeForce GTX 1650 (Mobile)) — the GeForce RTX 3060 Ti has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| VRAM Capacity | 8 GB+100% | 4 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bandwidth | 448 GB/s+250% | 128 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 4 MB+300% | 1 MB |
Display & API Support
DirectX support: 12 Ultimate (12_2) (GeForce RTX 3060 Ti) vs 12 (12_1) (GeForce GTX 1650 (Mobile)). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (Ampere) (GeForce RTX 3060 Ti) vs NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)). Decoder: NVDEC (Ampere) vs NVDEC 4th Gen. Supported codecs: H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti) vs H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)).
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Encoder | NVENC (Ampere) | NVENC 6th Gen (Volta/Turing) |
| Decoder | NVDEC (Ampere) | NVDEC 4th Gen |
| Codecs | H.264,H.265,VP9,AV1 | H.264,H.265,VP9 |
Power & Dimensions
The GeForce RTX 3060 Ti draws 200W versus the GeForce GTX 1650 (Mobile)'s 50W — a 120% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 600W (GeForce RTX 3060 Ti) vs 350W (GeForce GTX 1650 (Mobile)). Power connectors: 8-pin vs PCIe-powered. Card length: 242mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 75 vs 87.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| TDP | 200W | 50W-75% |
| Recommended PSU | 600W | 350W-42% |
| Power Connector | 8-pin | PCIe-powered |
| Length | 242mm | 0mm |
| Height | 112mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 75-14% | 87 |
| Perf/Watt | 101.6 | 139.4+37% |
Value Analysis
The GeForce GTX 1650 (Mobile) costs 73.2% less ($205 savings) at current market prices. Performance per dollar (G3D Mark / price): 72.5 (GeForce RTX 3060 Ti) vs 92.9 (GeForce GTX 1650 (Mobile)) — the GeForce GTX 1650 (Mobile) offers 28.1% better value.
| Feature | GeForce RTX 3060 Ti | GeForce GTX 1650 (Mobile) |
|---|---|---|
| MSRP | $399 | — |
| Avg Price (30d) | $280 | $75-73% |
| Performance per Dollar | 72.5 | 92.9+28% |
| Codename | GA104 | TU116 |
| Release | December 1 2020 | April 23 2020 |
| Ranking | #73 | #324 |
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