
FirePro D500
Popular choices:

GeForce MX330
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The FirePro D500 is positioned at rank 226 and the GeForce MX330 is on rank 293, so the FirePro D500 offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar FirePro D500
Performance Per Dollar GeForce MX330
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce MX330 is significantly newer (2020 vs 2014). The GeForce MX330 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The FirePro D500 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce MX330 is the superior choice for raw performance. It leads with a 3.4% higher G3D Mark score. However, the FirePro D500 offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | FirePro D500 | GeForce MX330 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-3.4%) | ✅Leading raw performance (+3.4%) |
| Longevity | 🛑Obsolete Architecture (2014 / GCN 1.0 (2012−2020)) | Pascal (2016−2021) (14nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ✅ More VRAM (+100%) | ❌ Less VRAM capacity |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | Standard Size (279mm) | — |
💎 Value Proposition
The GeForce MX330 offers a compelling cost-to-performance ratio. Priced at $100 versus $150 for the FirePro D500, it costs 33% less. While it maintains basic entry-level capabilities, this results in a 55.1% higher cost efficiency score.
| Insight | FirePro D500 | GeForce MX330 |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+55.1%) |
| Upfront Cost | ⚠️Higher upfront cost ($150) | ✅More affordable ($100) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of FirePro D500 and GeForce MX330

FirePro D500
The FirePro D500 is manufactured by AMD. It was released in January 18 2014. It features the GCN 1.0 architecture. The core clock speed is 725 MHz. It has 1536 shading units. The thermal design power (TDP) is 274W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,272 points.

GeForce MX330
The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.
Graphics Performance
The FirePro D500 scores 2,272 and the GeForce MX330 reaches 2,350 in the G3D Mark benchmark — just a 3.4% difference, making them near-identical in rasterization performance. The FirePro D500 is built on GCN 1.0 while the GeForce MX330 uses Pascal, both on 28 nm vs 14 nm. Shader units: 1,536 (FirePro D500) vs 384 (GeForce MX330). Raw compute: 2.227 TFLOPS (FirePro D500) vs 1.224 TFLOPS (GeForce MX330).
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| G3D Mark Score | 2,272 | 2,350+3% |
| Architecture | GCN 1.0 | Pascal |
| Process Node | 28 nm | 14 nm |
| Shading Units | 1536+300% | 384 |
| Compute (TFLOPS) | 2.227 TFLOPS+82% | 1.224 TFLOPS |
| ROPs | 32+100% | 16 |
| TMUs | 96+300% | 24 |
| L1 Cache | 384 KB+167% | 144 KB |
| L2 Cache | 768 KB+50% | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The FirePro D500 comes with 4 GB of VRAM, while the GeForce MX330 has 2 GB. The FirePro D500 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 64-bit. L2 Cache: 768 KB (FirePro D500) vs 512 KB (GeForce MX330) — the FirePro D500 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| VRAM Capacity | 4 GB+100% | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 768 KB+50% | 512 KB |
Display & API Support
DirectX support: 12 (FirePro D500) vs 12 (GeForce MX330). Vulkan: 1.2 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 6 vs 2.
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.4+17% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 6+200% | 2 |
Media & Encoding
Hardware encoder: VCE 1.0 (FirePro D500) vs Pascal (GeForce MX330). Decoder: UVD 3.2 vs PureVideo HD VP8. Supported codecs: H.264,VC-1,MPEG-2 (FirePro D500) vs H.264,H.265/HEVC (GeForce MX330).
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| Encoder | VCE 1.0 | Pascal |
| Decoder | UVD 3.2 | PureVideo HD VP8 |
| Codecs | H.264,VC-1,MPEG-2 | H.264,H.265/HEVC |
Power & Dimensions
The FirePro D500 draws 274W versus the GeForce MX330's 10W — a 185.9% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (FirePro D500) vs 350W (GeForce MX330). Power connectors: PCIe-powered vs Mobile.
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| TDP | 274W | 10W-96% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | Mobile |
| Length | 279mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | 75°C | — |
| Perf/Watt | 8.3 | 235.0+2731% |
Value Analysis
The FirePro D500 launched at $500 MSRP and currently averages $150, while the GeForce MX330 launched at $150 and now averages $100. The GeForce MX330 costs 33.3% less ($50 savings) at current market prices. Performance per dollar (G3D Mark / price): 15.1 (FirePro D500) vs 23.5 (GeForce MX330) — the GeForce MX330 offers 55.6% better value. The GeForce MX330 is the newer GPU (2020 vs 2014).
| Feature | FirePro D500 | GeForce MX330 |
|---|---|---|
| MSRP | $500 | $150-70% |
| Avg Price (30d) | $150 | $100-33% |
| Performance per Dollar | 15.1 | 23.5+56% |
| Codename | Tahiti | GP108 |
| Release | January 18 2014 | February 10 2020 |
| Ranking | #484 | #647 |
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