FirePro V5900 vs GeForce GTX 560M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro V5900 vs GeForce GTX 560M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro V5900 vs GeForce GTX 560M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro V5900
2011Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.1 vs 0 G3D/$ ($599 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 2 GB vs 3 GB for high-resolution textures and newer games.
- ❌2011 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
GeForce GTX 560M
2011Why buy it
- ✅50% more VRAM for high-resolution textures and newer games (3 GB vs 2 GB).
- ✅More future proof: Fermi 2.0 (2010−2014) on 40nm with a newer platform for upcoming games.
Trade-offs
- ❌2011 hardware with 3 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 2.1 G3D/$ (Unknown MSRP vs $599 MSRP).
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FirePro V5900 vs GeForce GTX 560M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro V5900
The FirePro V5900 is manufactured by AMD. It was released in May 24 2011. It features the TeraScale 3 architecture. The core clock speed is 600 MHz. It has 512 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,232 points.

GeForce GTX 560M
The GeForce GTX 560M is manufactured by NVIDIA. It was released in May 30 2011. It features the Fermi 2.0 architecture. The core clock speed is 775 MHz. It has 192 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,281 points.
Graphics Performance
The FirePro V5900 scores 1,232 and the GeForce GTX 560M reaches 1,281 in the G3D Mark benchmark — just a 4% difference, making them near-identical in rasterization performance. The FirePro V5900 is built on TeraScale 3 while the GeForce GTX 560M uses Fermi 2.0, both on a 40 nm process. Shader units: 512 (FirePro V5900) vs 192 (GeForce GTX 560M). Raw compute: 0.6144 TFLOPS (FirePro V5900) vs 0.5952 TFLOPS (GeForce GTX 560M).
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| G3D Mark Score | 1,232 | 1,281+4% |
| Architecture | TeraScale 3 | Fermi 2.0 |
| Process Node | 40 nm | 40 nm |
| Shading Units | 512+167% | 192 |
| Compute (TFLOPS) | 0.6144 TFLOPS+3% | 0.5952 TFLOPS |
| ROPs | 32+33% | 24 |
| TMUs | 32 | 32 |
| L1 Cache | 128 KB | 256 KB+100% |
| L2 Cache | 512 KB+33% | 384 KB |
Advanced Features (DLSS/FSR)
The GeForce GTX 560M gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro V5900 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The FirePro V5900 has 2 GB of VRAM, while the GeForce GTX 560M carries 3 GB. GeForce GTX 560M gives you 50% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 64-bit on the FirePro V5900 and 128-bit on the GeForce GTX 560M. L2 Cache: 512 KB (FirePro V5900) vs 384 KB (GeForce GTX 560M) — the FirePro V5900 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| VRAM Capacity | 2 GB | 3 GB+50% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 512 KB+33% | 384 KB |
Display & API Support
DirectX support: 11.2 (FirePro V5900) vs 12 (11_0) (GeForce GTX 560M). Vulkan: None vs 1.2. OpenGL: 4.4 vs 4.0. Maximum simultaneous displays: 3 vs 2.
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| DirectX | 11.2 | 12 (11_0)+7% |
| Vulkan | None | 1.2 |
| OpenGL | 4.4+10% | 4.0 |
| Max Displays | 3+50% | 2 |
Media & Encoding
Hardware encoder: None (FirePro V5900) vs PureVideo HD VP4 (GeForce GTX 560M). Decoder: UVD 3.1 vs PureVideo HD VP4. Supported codecs: H.264,VC-1,MPEG-2 (FirePro V5900) vs H.264,VC-1,MPEG-2,MPEG-4 ASP (GeForce GTX 560M).
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| Encoder | None | PureVideo HD VP4 |
| Decoder | UVD 3.1 | PureVideo HD VP4 |
| Codecs | H.264,VC-1,MPEG-2 | H.264,VC-1,MPEG-2,MPEG-4 ASP |
Power & Dimensions
The FirePro V5900 draws 75W versus the GeForce GTX 560M's 75W — a 0% difference. The GeForce GTX 560M is more power-efficient. Recommended PSU: 350W (FirePro V5900) vs 350W (GeForce GTX 560M). Power connectors: PCIe-powered vs 1x 6-pin. Typical load temperature: 80 vs 85°C.
| Feature | FirePro V5900 | GeForce GTX 560M |
|---|---|---|
| TDP | 75W | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 229mm | — |
| Height | 112mm | — |
| Slots | 1 | 0-100% |
| Temp (Load) | 80-6% | 85°C |
| Perf/Watt | 16.4 | 17.1+4% |
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