
GeForce 256

GeForce4 Ti 4600
GeForce 256 vs GeForce4 Ti 4600 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce 256 vs GeForce4 Ti 4600 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce 256 vs GeForce4 Ti 4600: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce 256
2019Why buy it
- ✅Costs $200 less on MSRP ($199 MSRP vs $399 MSRP).
- ✅Delivers 67.1% more G3D Mark for each dollar spent, at 0.0 vs 0.0 G3D/$ ($199 MSRP vs $399 MSRP).
- ✅300% more VRAM for high-resolution textures and newer games (512 MB vs 128 MB).
- ✅GeForce4 Ti 4600 is already obsolete for modern gaming, so GeForce 256 is the less risky modern option long term.
- ✅Draws 10W instead of 160W, a 150W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (5 vs 6).
- ❌2019 hardware with 512 MB of VRAM already sits in legacy territory for modern games.
GeForce4 Ti 4600
2010Why buy it
- ✅+20% higher PassMark G3D performance.
Trade-offs
- ❌Less VRAM, with 128 MB vs 512 MB for high-resolution textures and newer games.
- ❌2010 hardware with 128 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌100.5% HIGHER MSRP$399 MSRPvs$199 MSRP
- ❌Lower G3D Mark per dollar, at 0.0 vs 0.0 G3D/$ ($399 MSRP vs $199 MSRP).
- ❌1500% higher power demand at 160W vs 10W.
Quick Answers
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Which GPU is the safer long-term pick for 2026 and beyond?
Which GPU is the better buy today?
GeForce 256 vs GeForce4 Ti 4600 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce 256
The GeForce 256 is manufactured by NVIDIA. It was released in February 20 2019. It features the Pascal architecture. The core clock ranges from 937 MHz to 1038 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 5 points.

GeForce4 Ti 4600
The GeForce4 Ti 4600 is manufactured by NVIDIA. It was released in July 12 2010. It features the Fermi architecture. The core clock speed is 675 MHz. It has 336 shading units. The thermal design power (TDP) is 160W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 6 points. Launch price was $229.
Graphics Performance
In G3D Mark, the GeForce 256 scores 5 versus the GeForce4 Ti 4600's 6 — the GeForce4 Ti 4600 leads by 20%. The GeForce 256 is built on Pascal while the GeForce4 Ti 4600 uses Fermi, both on 14 nm vs 40 nm. Shader units: 384 (GeForce 256) vs 336 (GeForce4 Ti 4600). Raw compute: 0.7972 TFLOPS (GeForce 256) vs 0.9072 TFLOPS (GeForce4 Ti 4600).
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| G3D Mark Score | 5 | 6+20% |
| Architecture | Pascal | Fermi |
| Process Node | 14 nm | 40 nm |
| Shading Units | 384+14% | 336 |
| Compute (TFLOPS) | 0.7972 TFLOPS | 0.9072 TFLOPS+14% |
| ROPs | 16 | 32+100% |
| TMUs | 24 | 56+133% |
| L1 Cache | 144 KB | 448 KB+211% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce 256 has 512 MB of VRAM, while the GeForce4 Ti 4600 carries 128 MB. GeForce 256 gives you 300% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce 256 and 64-bit on the GeForce4 Ti 4600.
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| VRAM Capacity | 0.5 GB+300% | 0.125 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 512 KB | 512 KB |
Display & API Support
DirectX support: 7.0 (GeForce 256) vs 8.1 (GeForce4 Ti 4600). OpenGL: 1.2 vs 1.3. Maximum simultaneous displays: 1 vs 2.
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| DirectX | 7.0 | 8.1+16% |
| OpenGL | 1.2 | 1.3+8% |
| Max Displays | 1 | 2+100% |
Media & Encoding
Hardware encoder: None (GeForce 256) vs No (GeForce4 Ti 4600). Decoder: MPEG-2 Motion Comp vs No.
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| Encoder | None | No |
| Decoder | MPEG-2 Motion Comp | No |
| Codecs | MPEG-2 |
Power & Dimensions
The GeForce 256 draws 10W versus the GeForce4 Ti 4600's 160W — a 176.5% difference. The GeForce 256 is more power-efficient. Recommended PSU: 350W (GeForce 256) vs 350W (GeForce4 Ti 4600). Power connectors: Legacy vs PCIe-powered. Card length: 165mm vs 216mm, occupying 1 vs 1 slots. Typical load temperature: 60°C vs 65°C.
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| TDP | 10W-94% | 160W |
| Recommended PSU | 350W | 350W |
| Power Connector | Legacy | PCIe-powered |
| Length | 165mm | 216mm |
| Height | 100mm | 111mm |
| Slots | 1 | 1 |
| Temp (Load) | 60°C-8% | 65°C |
| Perf/Watt | 0.5 | 0.0 |
Value Analysis
At launch, the GeForce 256 came in at $199, while the GeForce4 Ti 4600 launched at $399. On MSRP, GeForce 256 was 50.1% cheaper ($200 less). Performance per dollar on MSRP (G3D Mark / MSRP): 0.0 (GeForce 256) vs 0.0 (GeForce4 Ti 4600) — the GeForce4 Ti 4600 offers 0% better value. The newer card here is GeForce 256 (2019 vs 2010).
| Feature | GeForce 256 | GeForce4 Ti 4600 |
|---|---|---|
| MSRP | $199-50% | $399 |
| Performance per Dollar | 0.0 | 0.0 |
| Codename | GP108B | GF104 |
| Release | February 20 2019 | July 12 2010 |
| Ranking | #643 | #652 |
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