
GeForce GT 320M vs Radeon X1600 XT

GeForce GT 320M
Popular choices:

Radeon X1600 XT
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GT 320M is positioned at rank 163 and the Radeon X1600 XT is on rank 345, so the GeForce GT 320M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GT 320M
Performance Per Dollar Radeon X1600 XT
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The Radeon X1600 XT uses modern memory architecture. The Radeon X1600 XT likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GT 320M lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The Radeon X1600 XT is the superior choice for raw performance. It leads with a 1.8% higher G3D Mark score. However, the GeForce GT 320M offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| Performance | ❌Lower raw frame rates (-1.8%) | ✅Leading raw performance (+1.8%) |
| Longevity | 🛑Obsolete Architecture (2017 / Pascal (2016−2021)) | RDNA 2.0 (2020−2025) (7nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ✅ More VRAM (+100%) | ❌ Less VRAM capacity |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the Radeon X1600 XT remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GT 320M and Radeon X1600 XT

GeForce GT 320M
The GeForce GT 320M is manufactured by NVIDIA. It was released in May 17 2017. It features the Pascal architecture. The core clock ranges from 1228 MHz to 1468 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 114 points. Launch price was $79.

Radeon X1600 XT
The Radeon X1600 XT is manufactured by AMD. It was released in October 28 2020. It features the RDNA 2.0 architecture. The core clock ranges from 1825 MHz to 2250 MHz. It has 5120 shading units. The thermal design power (TDP) is 300W. Manufactured using 7 nm process technology. It features 80 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 116 points. Launch price was $999.
Graphics Performance
The GeForce GT 320M scores 114 and the Radeon X1600 XT reaches 116 in the G3D Mark benchmark — just a 1.8% difference, making them near-identical in rasterization performance. The GeForce GT 320M is built on Pascal while the Radeon X1600 XT uses RDNA 2.0, both on 14 nm vs 7 nm. Shader units: 384 (GeForce GT 320M) vs 5,120 (Radeon X1600 XT). Raw compute: 1.127 TFLOPS (GeForce GT 320M) vs 23.04 TFLOPS (Radeon X1600 XT). Boost clocks: 1468 MHz vs 2250 MHz.
| Feature | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| G3D Mark Score | 114 | 116+2% |
| Architecture | Pascal | RDNA 2.0 |
| Process Node | 14 nm | 7 nm |
| Shading Units | 384 | 5120+1233% |
| Compute (TFLOPS) | 1.127 TFLOPS | 23.04 TFLOPS+1944% |
| Boost Clock | 1468 MHz | 2250 MHz+53% |
| ROPs | 16 | 128+700% |
| TMUs | 24 | 320+1233% |
| L1 Cache | 0.14 MB | 1 MB+614% |
| L2 Cache | 0.5 MB | 4 MB+700% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GT 320M comes with 1 GB of VRAM, while the Radeon X1600 XT has 512 MB. The GeForce GT 320M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 64-bit. L2 Cache: 0.5 MB (GeForce GT 320M) vs 4 MB (Radeon X1600 XT) — the Radeon X1600 XT has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| VRAM Capacity | 1 GB+100% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 0.5 MB | 4 MB+700% |
Power & Dimensions
The GeForce GT 320M draws 30W versus the Radeon X1600 XT's 300W — a 163.6% difference. The GeForce GT 320M is more power-efficient. Recommended PSU: 350W (GeForce GT 320M) vs 350W (Radeon X1600 XT). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| TDP | 30W-90% | 300W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | — |
| Temp (Load) | 80°C | — |
| Perf/Watt | 3.8+850% | 0.4 |
Value Analysis
The Radeon X1600 XT is the newer GPU (2020 vs 2017).
| Feature | GeForce GT 320M | Radeon X1600 XT |
|---|---|---|
| MSRP | — | $199 |
| Avg Price (30d) | — | $15 |
| Codename | GP108 | Navi 21 |
| Release | May 17 2017 | October 28 2020 |
| Ranking | #641 | #35 |
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