
GeForce GT 650M

GeForce GTX 260
GeForce GT 650M vs GeForce GTX 260 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GT 650M vs GeForce GTX 260 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GT 650M vs GeForce GTX 260: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GT 650M
2012Why buy it
- ✅128.6% more VRAM for high-resolution textures and newer games (2 GB vs 896 MB).
- ✅Draws 45W instead of 182W, a 137W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce GTX 260 across 50 tracked games in our benchmark data.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 2.7 G3D/$ (Unknown MSRP vs $449 MSRP).
GeForce GTX 260
2008Why buy it
- ✅78.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.7 vs 0 G3D/$ ($449 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 896 MB vs 2 GB for high-resolution textures and newer games.
- ❌2008 hardware with 896 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌304.4% higher power demand at 182W vs 45W.
Quick Answers
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GeForce GT 650M vs GeForce GTX 260 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GT 650M
The GeForce GT 650M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,187 points.

GeForce GTX 260
The GeForce GTX 260 is manufactured by NVIDIA. It was released in June 16 2008. It features the Tesla 2.0 architecture. The core clock speed is 576 MHz. It has 192 shading units. The thermal design power (TDP) is 182W. Manufactured using 65 nm process technology. G3D Mark benchmark score: 1,200 points. Launch price was $449.
Graphics Performance
The GeForce GT 650M scores 1,187 and the GeForce GTX 260 reaches 1,200 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The GeForce GT 650M is built on Kepler while the GeForce GTX 260 uses Tesla 2.0, both on 28 nm vs 65 nm. Shader units: 384 (GeForce GT 650M) vs 192 (GeForce GTX 260). Raw compute: 0.7296 TFLOPS (GeForce GT 650M) vs 0.4769 TFLOPS (GeForce GTX 260).
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| G3D Mark Score | 1,187 | 1,200+1% |
| Architecture | Kepler | Tesla 2.0 |
| Process Node | 28 nm | 65 nm |
| Shading Units | 384+100% | 192 |
| Compute (TFLOPS) | 0.7296 TFLOPS+53% | 0.4769 TFLOPS |
| ROPs | 16 | 28+75% |
| TMUs | 32 | 64+100% |
| L2 Cache | 256 KB+14% | 224 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GT 650M has 2 GB of VRAM, while the GeForce GTX 260 carries 896 MB. GeForce GT 650M gives you 128.6% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GT 650M and 128-bit on the GeForce GTX 260. L2 Cache: 256 KB (GeForce GT 650M) vs 224 KB (GeForce GTX 260) — the GeForce GT 650M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| VRAM Capacity | 2 GB+129% | 0.875 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 256 KB+14% | 224 KB |
Display & API Support
DirectX support: 12 (FL11_0) (GeForce GT 650M) vs 10_0 (GeForce GTX 260). Maximum simultaneous displays: 4 vs 2.
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| DirectX | 12 (FL11_0)+20% | 10_0 |
| Max Displays | 4+100% | 2 |
Media & Encoding
Hardware encoder: NVENC (Kepler) (GeForce GT 650M) vs NVENC 1st Gen (GeForce GTX 260). Decoder: VP5 vs NVDEC 1st Gen. Supported codecs: H.264,VC-1,MPEG-4,MPEG-1/2 (GeForce GT 650M) vs H.264 (GeForce GTX 260).
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| Encoder | NVENC (Kepler) | NVENC 1st Gen |
| Decoder | VP5 | NVDEC 1st Gen |
| Codecs | H.264,VC-1,MPEG-4,MPEG-1/2 | H.264 |
Power & Dimensions
The GeForce GT 650M draws 45W versus the GeForce GTX 260's 182W — a 120.7% difference. The GeForce GT 650M is more power-efficient. Recommended PSU: 350W (GeForce GT 650M) vs 500W (GeForce GTX 260). Power connectors: PCIe-powered vs 2x 6-pin. Card length: 0mm vs 267mm, occupying 0 vs 2 slots.
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| TDP | 45W-75% | 182W |
| Recommended PSU | 350W-30% | 500W |
| Power Connector | PCIe-powered | 2x 6-pin |
| Length | 0mm | 267mm |
| Height | 0mm | — |
| Slots | 0-100% | 2 |
| Temp (Load) | 85°C | — |
| Perf/Watt | 26.4+300% | 6.6 |
Value Analysis
The newer card here is GeForce GT 650M (2012 vs 2008).
| Feature | GeForce GT 650M | GeForce GTX 260 |
|---|---|---|
| MSRP | — | $449 |
| Codename | GK107 | GT200 |
| Release | March 22 2012 | June 16 2008 |
| Ranking | #828 | #821 |
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