
FirePro V5800

GeForce GT 650M
FirePro V5800 vs GeForce GT 650M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro V5800 vs GeForce GT 650M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro V5800 vs GeForce GT 650M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro V5800
2010Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.5 vs 0 G3D/$ ($479 MSRP vs Unknown MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
Trade-offs
- ❌2010 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌64.4% higher power demand at 74W vs 45W.
GeForce GT 650M
2012Why buy it
- ✅Draws 45W instead of 74W, a 29W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 2.5 G3D/$ (Unknown MSRP vs $479 MSRP).
Quick Answers
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FirePro V5800 vs GeForce GT 650M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro V5800
The FirePro V5800 is manufactured by AMD. It was released in April 26 2010. It features the TeraScale 2 architecture. The core clock speed is 690 MHz. It has 800 shading units. The thermal design power (TDP) is 74W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,184 points. Launch price was $479.

GeForce GT 650M
The GeForce GT 650M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,187 points.
Graphics Performance
The FirePro V5800 scores 1,184 and the GeForce GT 650M reaches 1,187 in the G3D Mark benchmark — just a 0.3% difference, making them near-identical in rasterization performance. The FirePro V5800 is built on TeraScale 2 while the GeForce GT 650M uses Kepler, both on 40 nm vs 28 nm. Shader units: 800 (FirePro V5800) vs 384 (GeForce GT 650M). Raw compute: 1.104 TFLOPS (FirePro V5800) vs 0.7296 TFLOPS (GeForce GT 650M).
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| G3D Mark Score | 1,184 | 1,187 |
| Architecture | TeraScale 2 | Kepler |
| Process Node | 40 nm | 28 nm |
| Shading Units | 800+108% | 384 |
| Compute (TFLOPS) | 1.104 TFLOPS+51% | 0.7296 TFLOPS |
| ROPs | 16 | 16 |
| TMUs | 40+25% | 32 |
| L1 Cache | 80 KB+150% | 32 KB |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GT 650M gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro V5800 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The FirePro V5800 has 4 GB of VRAM, while the GeForce GT 650M carries 2 GB. FirePro V5800 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 64-bit on the FirePro V5800 and 128-bit on the GeForce GT 650M.
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| VRAM Capacity | 4 GB+100% | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 11.2 (FirePro V5800) vs 12 (FL11_0) (GeForce GT 650M). Vulkan: None vs 1.3. OpenGL: 4.4 vs 4.5. Maximum simultaneous displays: 3 vs 4.
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| DirectX | 11.2 | 12 (FL11_0)+7% |
| Vulkan | None | 1.3 |
| OpenGL | 4.4 | 4.5+2% |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: No (FirePro V5800) vs NVENC (Kepler) (GeForce GT 650M). Decoder: UVD 2.3 vs VP5. Supported codecs: H.264,MPEG-2,VC-1 (FirePro V5800) vs H.264,VC-1,MPEG-4,MPEG-1/2 (GeForce GT 650M).
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| Encoder | No | NVENC (Kepler) |
| Decoder | UVD 2.3 | VP5 |
| Codecs | H.264,MPEG-2,VC-1 | H.264,VC-1,MPEG-4,MPEG-1/2 |
Power & Dimensions
The FirePro V5800 draws 74W versus the GeForce GT 650M's 45W — a 48.7% difference. The GeForce GT 650M is more power-efficient. Recommended PSU: 350W (FirePro V5800) vs 350W (GeForce GT 650M). Power connectors: PCIe-powered vs PCIe-powered. Card length: 229mm vs 0mm, occupying 1 vs 0 slots. Typical load temperature: 59°C vs 85°C.
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| TDP | 74W | 45W-39% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 229mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 1 | 0-100% |
| Temp (Load) | 59°C-31% | 85°C |
| Perf/Watt | 16.0 | 26.4+65% |
Value Analysis
The newer card here is GeForce GT 650M (2012 vs 2010).
| Feature | FirePro V5800 | GeForce GT 650M |
|---|---|---|
| MSRP | $479 | — |
| Codename | Juniper | GK107 |
| Release | April 26 2010 | March 22 2012 |
| Ranking | #780 | #828 |
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