
GeForce GT 650M vs Quadro M500M

GeForce GT 650M
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Quadro M500M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GT 650M is positioned at rank 188 and the Quadro M500M is on rank 31, so the Quadro M500M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GT 650M
Performance Per Dollar Quadro M500M
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GT 650M is the superior choice for raw performance. It leads with a 1.3% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Quadro M500M.
| Insight | GeForce GT 650M | Quadro M500M |
|---|---|---|
| Performance | ✅Leading raw performance (+1.3%) | ❌Lower raw frame rates (-1.3%) |
| Longevity | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) | 🛑Obsolete Architecture (2016 / Maxwell (2014−2017)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GT 650M remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GT 650M and Quadro M500M

GeForce GT 650M
The GeForce GT 650M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,187 points.

Quadro M500M
The Quadro M500M is manufactured by NVIDIA. It was released in April 27 2016. It features the Maxwell architecture. The core clock ranges from 1029 MHz to 1124 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,172 points.
Graphics Performance
The GeForce GT 650M scores 1,187 and the Quadro M500M reaches 1,172 in the G3D Mark benchmark — just a 1.3% difference, making them near-identical in rasterization performance. The GeForce GT 650M is built on Kepler while the Quadro M500M uses Maxwell, both on a 28 nm process. Shader units: 384 (GeForce GT 650M) vs 384 (Quadro M500M). Raw compute: 0.7296 TFLOPS (GeForce GT 650M) vs 0.8632 TFLOPS (Quadro M500M). Boost clocks: 950 MHz vs 1124 MHz.
| Feature | GeForce GT 650M | Quadro M500M |
|---|---|---|
| G3D Mark Score | 1,187+1% | 1,172 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384 | 384 |
| Compute (TFLOPS) | 0.7296 TFLOPS | 0.8632 TFLOPS+18% |
| Boost Clock | 950 MHz | 1124 MHz+18% |
| ROPs | 16+100% | 8 |
| TMUs | 32+100% | 16 |
| L1 Cache | 32 KB | 128 KB+300% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GT 650M | Quadro M500M |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 128-bit vs 64-bit. L2 Cache: 0.25 MB (GeForce GT 650M) vs 1 MB (Quadro M500M) — the Quadro M500M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 650M | Quadro M500M |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.25 MB | 1 MB+300% |
Power & Dimensions
The GeForce GT 650M draws 45W versus the Quadro M500M's 30W — a 40% difference. The Quadro M500M is more power-efficient. Recommended PSU: 350W (GeForce GT 650M) vs 350W (Quadro M500M). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | GeForce GT 650M | Quadro M500M |
|---|---|---|
| TDP | 45W | 30W-33% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | — |
| Temp (Load) | 85°C | — |
| Perf/Watt | 26.4 | 39.1+48% |
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