
GeForce GTS 160M vs GeForce GT 630

GeForce GTS 160M
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GeForce GT 630
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GTS 160M is positioned at rank 275 and the GeForce GT 630 is on rank 126, so the GeForce GT 630 offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GTS 160M
Performance Per Dollar GeForce GT 630
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GT 630 is significantly newer (2022 vs 2012). The GeForce GT 630 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTS 160M lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GT 630 is the superior choice for raw performance. It leads with a 0.9% higher G3D Mark score and 100% more VRAM (2 GB vs 1 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTS 160M.
| Insight | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-0.9%) | ✅Leading raw performance (+0.9%) |
| Longevity | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) | Turing (2018−2022) (12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+100%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GT 630 offers a compelling cost-to-performance ratio. Priced at $20 versus $30 for the GeForce GTS 160M, it costs 33% less. While it maintains basic entry-level capabilities, this results in a 51.3% higher cost efficiency score.
| Insight | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+51.3%) |
| Upfront Cost | ⚠️Higher upfront cost ($30) | ✅More affordable ($20) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GTS 160M and GeForce GT 630

GeForce GTS 160M
The GeForce GTS 160M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 679 points.

GeForce GT 630
The GeForce GT 630 is manufactured by NVIDIA. It was released in June 28 2022. It features the Turing architecture. The core clock ranges from 1740 MHz to 1785 MHz. It has 512 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 685 points.
Graphics Performance
The GeForce GTS 160M scores 679 and the GeForce GT 630 reaches 685 in the G3D Mark benchmark — just a 0.9% difference, making them near-identical in rasterization performance. The GeForce GTS 160M is built on Kepler while the GeForce GT 630 uses Turing, both on 28 nm vs 12 nm. Shader units: 384 (GeForce GTS 160M) vs 512 (GeForce GT 630). Raw compute: 0.7296 TFLOPS (GeForce GTS 160M) vs 1.828 TFLOPS (GeForce GT 630). Boost clocks: 950 MHz vs 1785 MHz.
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| G3D Mark Score | 679 | 685 |
| Architecture | Kepler | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 384 | 512+33% |
| Compute (TFLOPS) | 0.7296 TFLOPS | 1.828 TFLOPS+151% |
| Boost Clock | 950 MHz | 1785 MHz+88% |
| ROPs | 16 | 16 |
| TMUs | 32 | 32 |
| L1 Cache | 32 KB | 512 KB+1500% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce GTS 160M comes with 1 GB of VRAM, while the GeForce GT 630 has 2 GB. The GeForce GT 630 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit. L2 Cache: 0.25 MB (GeForce GTS 160M) vs 1 MB (GeForce GT 630) — the GeForce GT 630 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| VRAM Capacity | 1 GB | 2 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.25 MB | 1 MB+300% |
Display & API Support
DirectX support: 11.1 (10_0) (GeForce GTS 160M) vs 12 (11_0) (GeForce GT 630). OpenGL: 3.3 vs 4.6. Maximum simultaneous displays: 2 vs 2.
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| DirectX | 11.1 (10_0) | 12 (11_0)+8% |
| OpenGL | 3.3 | 4.6+39% |
| Max Displays | 2 | 2 |
Media & Encoding
Hardware encoder: PureVideo HD VP2 (GeForce GTS 160M) vs None (GeForce GT 630). Decoder: PureVideo HD VP2 vs PureVideo HD (VP5). Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTS 160M) vs H.264,MPEG-2,VC-1 (GeForce GT 630).
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| Encoder | PureVideo HD VP2 | None |
| Decoder | PureVideo HD VP2 | PureVideo HD (VP5) |
| Codecs | H.264,VC-1,MPEG-2 | H.264,MPEG-2,VC-1 |
Power & Dimensions
The GeForce GTS 160M draws 45W versus the GeForce GT 630's 75W — a 50% difference. The GeForce GTS 160M is more power-efficient. Recommended PSU: 350W (GeForce GTS 160M) vs 300W (GeForce GT 630). Power connectors: Legacy vs None. Typical load temperature: 90°C vs 78.
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| TDP | 45W-40% | 75W |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | Legacy | None |
| Length | — | 145mm |
| Height | — | 111mm |
| Slots | 0-100% | 1 |
| Temp (Load) | 90°C | 78-13% |
| Perf/Watt | 15.1+66% | 9.1 |
Value Analysis
The GeForce GT 630 costs 33.3% less ($10 savings) at current market prices. Performance per dollar (G3D Mark / price): 22.6 (GeForce GTS 160M) vs 34.3 (GeForce GT 630) — the GeForce GT 630 offers 51.8% better value. The GeForce GT 630 is the newer GPU (2022 vs 2012).
| Feature | GeForce GTS 160M | GeForce GT 630 |
|---|---|---|
| MSRP | — | $69 |
| Avg Price (30d) | $30 | $20-33% |
| Performance per Dollar | 22.6 | 34.3+52% |
| Codename | GK107 | TU117 |
| Release | March 22 2012 | June 28 2022 |
| Ranking | #828 | #444 |
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