
GeForce GTX Titan
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Quadro K6000
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX Titan
2013Why buy it
- ✅Costs $4,266 less on MSRP ($999 MSRP vs $5,265 MSRP).
- ✅Delivers 439.4% more G3D Mark for each dollar spent, at 8.2 vs 1.5 G3D/$ ($999 MSRP vs $5,265 MSRP).
Trade-offs
- ❌Lower average FPS than Quadro K6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 6 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2013-era hardware with 6 GB of VRAM is already a legacy-tier option for modern games.
Quadro K6000
2013Why buy it
- ✅2.2% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (12 GB vs 6 GB).
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌427% HIGHER MSRP$5,265 MSRPvs$999 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 8.2 G3D/$ ($5,265 MSRP vs $999 MSRP).
GeForce GTX Titan
2013Quadro K6000
2013Why buy it
- ✅Costs $4,266 less on MSRP ($999 MSRP vs $5,265 MSRP).
- ✅Delivers 439.4% more G3D Mark for each dollar spent, at 8.2 vs 1.5 G3D/$ ($999 MSRP vs $5,265 MSRP).
Why buy it
- ✅2.2% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (12 GB vs 6 GB).
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Quadro K6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 6 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2013-era hardware with 6 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌427% HIGHER MSRP$5,265 MSRPvs$999 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 8.2 G3D/$ ($5,265 MSRP vs $999 MSRP).
Quick Answers
So, is Quadro K6000 better than GeForce GTX Titan?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX Titan make more sense than Quadro K6000?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| 1080p | ||
| low | 86 FPS | 118 FPS |
| medium | 75 FPS | 101 FPS |
| high | 61 FPS | 86 FPS |
| ultra | 41 FPS | 58 FPS |
| 1440p | ||
| low | 72 FPS | 96 FPS |
| medium | 64 FPS | 81 FPS |
| high | 46 FPS | 62 FPS |
| ultra | 31 FPS | 42 FPS |
| 4K | ||
| low | 27 FPS | 38 FPS |
| medium | 25 FPS | 34 FPS |
| high | 17 FPS | 21 FPS |
| ultra | 14 FPS | 18 FPS |

Counter-Strike 2
| Preset | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| 1080p | ||
| low | 172 FPS | 111 FPS |
| medium | 150 FPS | 89 FPS |
| high | 118 FPS | 72 FPS |
| ultra | 86 FPS | 52 FPS |
| 1440p | ||
| low | 115 FPS | 74 FPS |
| medium | 89 FPS | 55 FPS |
| high | 67 FPS | 43 FPS |
| ultra | 47 FPS | 30 FPS |
| 4K | ||
| low | 49 FPS | 33 FPS |
| medium | 40 FPS | 26 FPS |
| high | 36 FPS | 24 FPS |
| ultra | 27 FPS | 18 FPS |

League of Legends
| Preset | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| 1080p | ||
| low | 368 FPS | 360 FPS |
| medium | 295 FPS | 288 FPS |
| high | 245 FPS | 240 FPS |
| ultra | 184 FPS | 180 FPS |
| 1440p | ||
| low | 276 FPS | 270 FPS |
| medium | 221 FPS | 216 FPS |
| high | 184 FPS | 180 FPS |
| ultra | 138 FPS | 135 FPS |
| 4K | ||
| low | 184 FPS | 180 FPS |
| medium | 147 FPS | 144 FPS |
| high | 123 FPS | 120 FPS |
| ultra | 92 FPS | 90 FPS |

Valorant
| Preset | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| 1080p | ||
| low | 217 FPS | 213 FPS |
| medium | 181 FPS | 183 FPS |
| high | 145 FPS | 148 FPS |
| ultra | 120 FPS | 122 FPS |
| 1440p | ||
| low | 166 FPS | 163 FPS |
| medium | 142 FPS | 141 FPS |
| high | 110 FPS | 109 FPS |
| ultra | 87 FPS | 86 FPS |
| 4K | ||
| low | 94 FPS | 92 FPS |
| medium | 73 FPS | 72 FPS |
| high | 58 FPS | 58 FPS |
| ultra | 44 FPS | 43 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX Titan and Quadro K6000

GeForce GTX Titan
GeForce GTX Titan
The GeForce GTX Titan is manufactured by NVIDIA. It was released in February 19 2013. It features the Kepler architecture. The core clock ranges from 837 MHz to 876 MHz. It has 2688 shading units. The thermal design power (TDP) is 250W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 8,181 points. Launch price was $999.

Quadro K6000
Quadro K6000
The Quadro K6000 is manufactured by NVIDIA. It was released in July 23 2013. It features the Kepler architecture. The core clock ranges from 797 MHz to 902 MHz. It has 2880 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,993 points. Launch price was $5,265.
Graphics Performance
The GeForce GTX Titan scores 8,181 and the Quadro K6000 reaches 7,993 in the G3D Mark benchmark — just a 2.4% difference, making them near-identical in rasterization performance. The GeForce GTX Titan is built on Kepler while the Quadro K6000 uses Kepler, both on a 28 nm process. Shader units: 2,688 (GeForce GTX Titan) vs 2,880 (Quadro K6000). Raw compute: 4.709 TFLOPS (GeForce GTX Titan) vs 5.196 TFLOPS (Quadro K6000). Boost clocks: 876 MHz vs 902 MHz.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| G3D Mark Score | 8,181+2% | 7,993 |
| Architecture | Kepler | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 2688 | 2880+7% |
| Compute (TFLOPS) | 4.709 TFLOPS | 5.196 TFLOPS+10% |
| Boost Clock | 876 MHz | 902 MHz+3% |
| ROPs | 48 | 48 |
| TMUs | 224 | 240+7% |
| L1 Cache | 224 KB | 240 KB+7% |
| L2 Cache | 1.5 MB | 1.5 MB |
Advanced Features (DLSS/FSR)
The GeForce GTX Titan gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro K6000 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX Titan comes with 6 GB of VRAM, while the Quadro K6000 has 12 GB. The Quadro K6000 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 288 GB/s (GeForce GTX Titan) vs 211 GB/s (Quadro K6000) — a 36.5% advantage for the GeForce GTX Titan. Bus width: 384-bit vs 256-bit.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| VRAM Capacity | 6 GB | 12 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 288 GB/s+36% | 211 GB/s |
| Bus Width | 384-bit+50% | 256-bit |
| L2 Cache | 1.5 MB | 1.5 MB |
Display & API Support
DirectX support: 12 (GeForce GTX Titan) vs 11.0 (Quadro K6000). Vulkan: 1.0 vs 1.1. OpenGL: 4.6 vs 4.5. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| DirectX | 12+9% | 11.0 |
| Vulkan | 1.0 | 1.1+10% |
| OpenGL | 4.6+2% | 4.5 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1st gen (GeForce GTX Titan) vs NVENC 1.0 (Quadro K6000). Decoder: NVDEC 1st gen vs PureVideo HD VP5. Supported codecs: H.264,MPEG-2,VC-1 (GeForce GTX Titan) vs MPEG-2,H.264 (Quadro K6000).
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| Encoder | NVENC 1st gen | NVENC 1.0 |
| Decoder | NVDEC 1st gen | PureVideo HD VP5 |
| Codecs | H.264,MPEG-2,VC-1 | MPEG-2,H.264 |
Power & Dimensions
The GeForce GTX Titan draws 250W versus the Quadro K6000's 225W — a 10.5% difference. The Quadro K6000 is more power-efficient. Recommended PSU: 600W (GeForce GTX Titan) vs 350W (Quadro K6000). Power connectors: 6-pin + 8-pin vs PCIe-powered. Card length: 267mm vs 265mm, occupying 2 vs 2 slots. Typical load temperature: 80°C vs 80°C.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| TDP | 250W | 225W-10% |
| Recommended PSU | 600W | 350W-42% |
| Power Connector | 6-pin + 8-pin | PCIe-powered |
| Length | 267mm | 265mm |
| Height | 111mm | 110mm |
| Slots | 2 | 2 |
| Temp (Load) | 80°C | 80°C |
| Perf/Watt | 32.7 | 35.5+9% |
Value Analysis
The GeForce GTX Titan launched at $999 MSRP, while the Quadro K6000 launched at $5265. The GeForce GTX Titan costs 81% less ($4266 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 8.2 (GeForce GTX Titan) vs 1.5 (Quadro K6000) — the GeForce GTX Titan offers 446.7% better value.
| Feature | GeForce GTX Titan | Quadro K6000 |
|---|---|---|
| MSRP | $999-81% | $5265 |
| Performance per Dollar | 8.2+447% | 1.5 |
| Codename | GK110 | GK110B |
| Release | February 19 2013 | July 23 2013 |
| Ranking | #311 | #318 |
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