
GeForce MX550 vs GeForce GTX 660 Ti

GeForce MX550
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GeForce GTX 660 Ti
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce MX550 is positioned at rank #187 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce MX550
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce MX550 is significantly newer (2021 vs 2012). The GeForce MX550 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTX 660 Ti lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce MX550 is the superior choice for raw performance. It leads with a 1.5% higher G3D Mark score. However, the GeForce GTX 660 Ti offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| Performance | ✅Leading raw performance (+1.5%) | ❌Lower raw frame rates (-1.5%) |
| Longevity | Turing (2018−2022) (12nm) | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+50%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 660 Ti offers a compelling cost-to-performance ratio. Priced at $15 versus $150 for the GeForce MX550, it costs 90% less. While it maintains competitive performance, this results in a 885.5% higher cost efficiency score.
| Insight | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| Cost Efficiency | ❌Lower cost efficiency | ✅Better overall value (+885.5%) |
| Upfront Cost | ⚠️Higher upfront cost ($150) | ✅More affordable ($15) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce MX550 and GeForce GTX 660 Ti

GeForce MX550
The GeForce MX550 is manufactured by NVIDIA. It was released in December 17 2021. It features the Turing architecture. The core clock ranges from 1065 MHz to 1320 MHz. It has 1024 shading units. The thermal design power (TDP) is 25W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 4,480 points.

GeForce GTX 660 Ti
The GeForce GTX 660 Ti is manufactured by NVIDIA. It was released in August 16 2012. It features the Kepler architecture. The core clock ranges from 915 MHz to 980 MHz. It has 1344 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,415 points. Launch price was $299.
Graphics Performance
The GeForce MX550 scores 4,480 and the GeForce GTX 660 Ti reaches 4,415 in the G3D Mark benchmark — just a 1.5% difference, making them near-identical in rasterization performance. The GeForce MX550 is built on Turing while the GeForce GTX 660 Ti uses Kepler, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce MX550) vs 1,344 (GeForce GTX 660 Ti). Raw compute: 2.703 TFLOPS (GeForce MX550) vs 2.634 TFLOPS (GeForce GTX 660 Ti). Boost clocks: 1320 MHz vs 980 MHz.
| Feature | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| G3D Mark Score | 4,480+1% | 4,415 |
| Architecture | Turing | Kepler |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1024 | 1344+31% |
| Compute (TFLOPS) | 2.703 TFLOPS+3% | 2.634 TFLOPS |
| Boost Clock | 1320 MHz+35% | 980 MHz |
| ROPs | 16 | 24+50% |
| TMUs | 32 | 112+250% |
| L1 Cache | 2 MB+1718% | 0.11 MB |
| L2 Cache | 2 MB+426% | 0.38 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce MX550 comes with 2 GB of VRAM, while the GeForce GTX 660 Ti has 3 GB. The GeForce GTX 660 Ti offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 80 GB/s (GeForce MX550) vs 144.2 GB/s (GeForce GTX 660 Ti) — a 80.2% advantage for the GeForce GTX 660 Ti. Bus width: 64-bit vs 192-bit. L2 Cache: 2 MB (GeForce MX550) vs 0.38 MB (GeForce GTX 660 Ti) — the GeForce MX550 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| VRAM Capacity | 2 GB | 3 GB+50% |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bandwidth | 80 GB/s | 144.2 GB/s+80% |
| Bus Width | 64-bit | 192-bit+200% |
| L2 Cache | 2 MB+426% | 0.38 MB |
Power & Dimensions
The GeForce MX550 draws 25W versus the GeForce GTX 660 Ti's 150W — a 142.9% difference. The GeForce MX550 is more power-efficient. Recommended PSU: 350W (GeForce MX550) vs 450W (GeForce GTX 660 Ti). Power connectors: Mobile vs 2x 6-pin.
| Feature | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| TDP | 25W-83% | 150W |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | Mobile | 2x 6-pin |
| Length | — | 241mm |
| Height | — | 111mm |
| Slots | — | 2 |
| Temp (Load) | — | 97°C |
| Perf/Watt | 179.2+510% | 29.4 |
Value Analysis
The GeForce MX550 launched at $150 MSRP and currently averages $150, while the GeForce GTX 660 Ti launched at $299 and now averages $15. The GeForce GTX 660 Ti costs 90% less ($135 savings) at current market prices. Performance per dollar (G3D Mark / price): 29.9 (GeForce MX550) vs 294.3 (GeForce GTX 660 Ti) — the GeForce GTX 660 Ti offers 884.3% better value. The GeForce MX550 is the newer GPU (2021 vs 2012).
| Feature | GeForce MX550 | GeForce GTX 660 Ti |
|---|---|---|
| MSRP | $150-50% | $299 |
| Avg Price (30d) | $150 | $15-90% |
| Performance per Dollar | 29.9 | 294.3+884% |
| Codename | TU117S | GK104 |
| Release | December 17 2021 | August 16 2012 |
| Ranking | #468 | #472 |
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