
GeForce RTX 2050 Mobile vs Radeon RX 6400

GeForce RTX 2050 Mobile
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Radeon RX 6400
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce RTX 2050 Mobile is positioned at rank #316 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce RTX 2050 Mobile
Performance Per Dollar Radeon RX 6400
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The Radeon RX 6400 is the superior choice for raw performance. It leads with a 0.1% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce RTX 2050 Mobile.
| Insight | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-0.1%) | ✅Leading raw performance (+0.1%) |
| Longevity | 🏆Elite Architecture (Ampere (2020−2025) / 8nm) | RDNA 2.0 (2020−2025) (6nm) |
| Ecosystem | ✨ DLSS 3/4 + Frame Gen Support | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | 💡 Excellent Perf/Watt | Normal Efficiency |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the Radeon RX 6400 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce RTX 2050 Mobile and Radeon RX 6400

GeForce RTX 2050 Mobile
The GeForce RTX 2050 Mobile is manufactured by NVIDIA. It was released in December 17 2021. It features the Ampere architecture. The core clock ranges from 1185 MHz to 1477 MHz. It has 2048 shading units. The thermal design power (TDP) is 45W. Manufactured using 8 nm process technology. It features 32 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 7,717 points.

Radeon RX 6400
The Radeon RX 6400 is manufactured by AMD. It was released in January 19 2022. It features the RDNA 2.0 architecture. The core clock ranges from 1923 MHz to 2321 MHz. It has 768 shading units. The thermal design power (TDP) is 53W. Manufactured using 6 nm process technology. It features 12 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 7,728 points. Launch price was $159.
Graphics Performance
The GeForce RTX 2050 Mobile scores 7,717 and the Radeon RX 6400 reaches 7,728 in the G3D Mark benchmark — just a 0.1% difference, making them near-identical in rasterization performance. The GeForce RTX 2050 Mobile is built on Ampere while the Radeon RX 6400 uses RDNA 2.0, both on 8 nm vs 6 nm. Shader units: 2,048 (GeForce RTX 2050 Mobile) vs 768 (Radeon RX 6400). Raw compute: 6.05 TFLOPS (GeForce RTX 2050 Mobile) vs 3.565 TFLOPS (Radeon RX 6400). Boost clocks: 1477 MHz vs 2321 MHz. Ray tracing: 32 RT cores (GeForce RTX 2050 Mobile) vs 12 (Radeon RX 6400) with 256 Tensor cores.
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| G3D Mark Score | 7,717 | 7,728 |
| Architecture | Ampere | RDNA 2.0 |
| Process Node | 8 nm | 6 nm |
| Shading Units | 2048+167% | 768 |
| Compute (TFLOPS) | 6.05 TFLOPS+70% | 3.565 TFLOPS |
| Boost Clock | 1477 MHz | 2321 MHz+57% |
| ROPs | 32 | 32 |
| TMUs | 64+33% | 48 |
| L1 Cache | 2.5 MB+900% | 0.25 MB |
| L2 Cache | 2 MB+100% | 1 MB |
| Ray Tracing Cores | 32+167% | 12 |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 6400 is support for FSR 3 / AFMF. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce RTX 2050 Mobile lacks specific hardware/driver support for this native frame generation tier.The GeForce RTX 2050 Mobile gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon RX 6400 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| Upscaling Tech | DLSS 2.0 | FSR 3 (Native) |
| Frame Generation | FSR 3 / AFMF (Compatible) | FSR 3 / AFMF (Driver) |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR6. Memory bandwidth: 112 GB/s (GeForce RTX 2050 Mobile) vs 128 GB/s (Radeon RX 6400) — a 14.3% advantage for the Radeon RX 6400. Bus width: 64-bit vs 64-bit. L2 Cache: 2 MB (GeForce RTX 2050 Mobile) vs 1 MB (Radeon RX 6400) — the GeForce RTX 2050 Mobile has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bandwidth | 112 GB/s | 128 GB/s+14% |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 2 MB+100% | 1 MB |
Display & API Support
DirectX support: 12.2 (GeForce RTX 2050 Mobile) vs 12.2 (Radeon RX 6400). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 2.
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+100% | 2 |
Media & Encoding
Hardware encoder: NVENC 8.0 (GeForce RTX 2050 Mobile) vs None (Radeon RX 6400). Decoder: PureVideo HD VP11 vs VCN 3.0 (Limited). Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (GeForce RTX 2050 Mobile) vs MPEG-2,H.264 (Decode),HEVC (Decode) (Radeon RX 6400).
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| Encoder | NVENC 8.0 | None |
| Decoder | PureVideo HD VP11 | VCN 3.0 (Limited) |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) | MPEG-2,H.264 (Decode),HEVC (Decode) |
Power & Dimensions
The GeForce RTX 2050 Mobile draws 45W versus the Radeon RX 6400's 53W — a 16.3% difference. The GeForce RTX 2050 Mobile is more power-efficient. Recommended PSU: 350W (GeForce RTX 2050 Mobile) vs 350W (Radeon RX 6400). Power connectors: Mobile vs None. Card length: 0mm vs 172mm, occupying 0 vs 1 slots.
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| TDP | 45W-15% | 53W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | None |
| Length | 0mm | 172mm |
| Height | 0mm | 112mm |
| Slots | 0-100% | 1 |
| Temp (Load) | — | 75°C |
| Perf/Watt | 171.5+18% | 145.8 |
Value Analysis
The Radeon RX 6400 is the newer GPU (2022 vs 2021).
| Feature | GeForce RTX 2050 Mobile | Radeon RX 6400 |
|---|---|---|
| MSRP | — | $159 |
| Avg Price (30d) | — | $139 |
| Codename | GA107 | Navi 24 |
| Release | December 17 2021 | January 19 2022 |
| Ranking | #349 | #330 |
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