
Quadro K3100M
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Quadro M600M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
Quadro K3100M
2013Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌150% higher power demand at 75W vs 30W.
Quadro M600M
2015Why buy it
- ✅Draws 30W instead of 75W, a 45W reduction.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quadro K3100M
2013Quadro M600M
2015Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
Why buy it
- ✅Draws 30W instead of 75W, a 45W reduction.
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌150% higher power demand at 75W vs 30W.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is Quadro K3100M better than Quadro M600M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro M600M make more sense than Quadro K3100M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | Quadro K3100M | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 99 FPS | 15 FPS |
| medium | 82 FPS | 9 FPS |
| high | 68 FPS | 6 FPS |
| ultra | 40 FPS | 3 FPS |
| 1440p | ||
| low | 77 FPS | 9 FPS |
| medium | 62 FPS | 5 FPS |
| high | 51 FPS | 2 FPS |
| ultra | 31 FPS | 1 FPS |
| 4K | ||
| low | 27 FPS | 4 FPS |
| medium | 26 FPS | 2 FPS |
| high | 17 FPS | 1 FPS |
| ultra | 15 FPS | 1 FPS |

Counter-Strike 2
| Preset | Quadro K3100M | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 72 FPS | 66 FPS |
| medium | 48 FPS | 37 FPS |
| high | 35 FPS | 26 FPS |
| ultra | 23 FPS | 17 FPS |
| 1440p | ||
| low | 39 FPS | 19 FPS |
| medium | 22 FPS | 12 FPS |
| high | 16 FPS | 8 FPS |
| ultra | 12 FPS | 6 FPS |
| 4K | ||
| low | 14 FPS | 6 FPS |
| medium | 8 FPS | 4 FPS |
| high | 7 FPS | 3 FPS |
| ultra | 5 FPS | 2 FPS |

League of Legends
| Preset | Quadro K3100M | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 103 FPS | 100 FPS |
| medium | 82 FPS | 80 FPS |
| high | 68 FPS | 67 FPS |
| ultra | 51 FPS | 50 FPS |
| 1440p | ||
| low | 77 FPS | 75 FPS |
| medium | 62 FPS | 60 FPS |
| high | 51 FPS | 50 FPS |
| ultra | 39 FPS | 37 FPS |
| 4K | ||
| low | 51 FPS | 50 FPS |
| medium | 41 FPS | 40 FPS |
| high | 34 FPS | 33 FPS |
| ultra | 26 FPS | 25 FPS |

Valorant
| Preset | Quadro K3100M | Quadro M600M |
|---|---|---|
| 1080p | ||
| low | 103 FPS | 85 FPS |
| medium | 82 FPS | 68 FPS |
| high | 68 FPS | 54 FPS |
| ultra | 51 FPS | 44 FPS |
| 1440p | ||
| low | 77 FPS | 15 FPS |
| medium | 62 FPS | 12 FPS |
| high | 51 FPS | 11 FPS |
| ultra | 39 FPS | 9 FPS |
| 4K | ||
| low | 51 FPS | 11 FPS |
| medium | 41 FPS | 8 FPS |
| high | 34 FPS | 7 FPS |
| ultra | 26 FPS | 5 FPS |
Technical Specifications
Side-by-side comparison of Quadro K3100M and Quadro M600M

Quadro K3100M
Quadro K3100M
The Quadro K3100M is manufactured by NVIDIA. It was released in July 23 2013. It features the Kepler architecture. The core clock speed is 706 MHz. It has 768 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,283 points. Launch price was $1,999.

Quadro M600M
Quadro M600M
The Quadro M600M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell architecture. The core clock ranges from 837 MHz to 876 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,221 points.
Graphics Performance
The Quadro K3100M scores 2,283 and the Quadro M600M reaches 2,221 in the G3D Mark benchmark — just a 2.8% difference, making them near-identical in rasterization performance. The Quadro K3100M is built on Kepler while the Quadro M600M uses Maxwell, both on a 28 nm process. Shader units: 768 (Quadro K3100M) vs 384 (Quadro M600M). Raw compute: 1.084 TFLOPS (Quadro K3100M) vs 0.6728 TFLOPS (Quadro M600M).
| Feature | Quadro K3100M | Quadro M600M |
|---|---|---|
| G3D Mark Score | 2,283+3% | 2,221 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 768+100% | 384 |
| Compute (TFLOPS) | 1.084 TFLOPS+61% | 0.6728 TFLOPS |
| ROPs | 32+300% | 8 |
| TMUs | 64+300% | 16 |
| L1 Cache | 64 KB | 128 KB+100% |
| L2 Cache | 0.5 MB | 2 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | Quadro K3100M | Quadro M600M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The Quadro K3100M comes with 4 GB of VRAM, while the Quadro M600M has 2 GB. The Quadro K3100M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 64-bit. L2 Cache: 0.5 MB (Quadro K3100M) vs 2 MB (Quadro M600M) — the Quadro M600M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro K3100M | Quadro M600M |
|---|---|---|
| VRAM Capacity | 4 GB+100% | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 0.5 MB | 2 MB+300% |
Power & Dimensions
The Quadro K3100M draws 75W versus the Quadro M600M's 30W — a 85.7% difference. The Quadro M600M is more power-efficient. Recommended PSU: 350W (Quadro K3100M) vs 350W (Quadro M600M). Power connectors: PCIe-powered vs PCIe-powered.
| Feature | Quadro K3100M | Quadro M600M |
|---|---|---|
| TDP | 75W | 30W-60% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Slots | — | 0 |
| Temp (Load) | — | 75°C |
| Perf/Watt | 30.4 | 74.0+143% |
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