
GeForce GTX 485M
Popular choices:

Quadro K3100M
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 485M
2011Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌33.3% higher power demand at 100W vs 75W.
Quadro K3100M
2013Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 75W instead of 100W, a 25W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
GeForce GTX 485M
2011Quadro K3100M
2013Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 75W instead of 100W, a 25W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌33.3% higher power demand at 100W vs 75W.
Trade-offs
- ❌Very weak future-proofing: 2013-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is GeForce GTX 485M better than Quadro K3100M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro K3100M make more sense than GeForce GTX 485M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| 1080p | ||
| low | 42 FPS | 99 FPS |
| medium | 33 FPS | 82 FPS |
| high | 21 FPS | 68 FPS |
| ultra | 14 FPS | 40 FPS |
| 1440p | ||
| low | 23 FPS | 77 FPS |
| medium | 17 FPS | 62 FPS |
| high | 10 FPS | 51 FPS |
| ultra | 6 FPS | 31 FPS |
| 4K | ||
| low | 10 FPS | 27 FPS |
| medium | 8 FPS | 26 FPS |
| high | 5 FPS | 17 FPS |
| ultra | 4 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 72 FPS |
| medium | 85 FPS | 48 FPS |
| high | 71 FPS | 35 FPS |
| ultra | 53 FPS | 23 FPS |
| 1440p | ||
| low | 79 FPS | 39 FPS |
| medium | 62 FPS | 22 FPS |
| high | 48 FPS | 16 FPS |
| ultra | 35 FPS | 12 FPS |
| 4K | ||
| low | 32 FPS | 14 FPS |
| medium | 25 FPS | 8 FPS |
| high | 20 FPS | 7 FPS |
| ultra | 15 FPS | 5 FPS |

League of Legends
| Preset | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 103 FPS |
| medium | 85 FPS | 82 FPS |
| high | 71 FPS | 68 FPS |
| ultra | 53 FPS | 51 FPS |
| 1440p | ||
| low | 80 FPS | 77 FPS |
| medium | 64 FPS | 62 FPS |
| high | 53 FPS | 51 FPS |
| ultra | 40 FPS | 39 FPS |
| 4K | ||
| low | 53 FPS | 51 FPS |
| medium | 42 FPS | 41 FPS |
| high | 35 FPS | 34 FPS |
| ultra | 27 FPS | 26 FPS |

Valorant
| Preset | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 103 FPS |
| medium | 85 FPS | 82 FPS |
| high | 71 FPS | 68 FPS |
| ultra | 53 FPS | 51 FPS |
| 1440p | ||
| low | 80 FPS | 77 FPS |
| medium | 64 FPS | 62 FPS |
| high | 53 FPS | 51 FPS |
| ultra | 40 FPS | 39 FPS |
| 4K | ||
| low | 53 FPS | 51 FPS |
| medium | 42 FPS | 41 FPS |
| high | 34 FPS | 34 FPS |
| ultra | 24 FPS | 26 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 485M and Quadro K3100M

GeForce GTX 485M
GeForce GTX 485M
The GeForce GTX 485M is manufactured by NVIDIA. It was released in January 5 2011. It features the Fermi architecture. The core clock speed is 1150 MHz. It has 384 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,360 points.

Quadro K3100M
Quadro K3100M
The Quadro K3100M is manufactured by NVIDIA. It was released in July 23 2013. It features the Kepler architecture. The core clock speed is 706 MHz. It has 768 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,283 points. Launch price was $1,999.
Graphics Performance
The GeForce GTX 485M scores 2,360 and the Quadro K3100M reaches 2,283 in the G3D Mark benchmark — just a 3.4% difference, making them near-identical in rasterization performance. The GeForce GTX 485M is built on Fermi while the Quadro K3100M uses Kepler, both on 40 nm vs 28 nm. Shader units: 384 (GeForce GTX 485M) vs 768 (Quadro K3100M). Raw compute: 0.8832 TFLOPS (GeForce GTX 485M) vs 1.084 TFLOPS (Quadro K3100M).
| Feature | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| G3D Mark Score | 2,360+3% | 2,283 |
| Architecture | Fermi | Kepler |
| Process Node | 40 nm | 28 nm |
| Shading Units | 384 | 768+100% |
| Compute (TFLOPS) | 0.8832 TFLOPS | 1.084 TFLOPS+23% |
| ROPs | 32 | 32 |
| TMUs | 64 | 64 |
| L1 Cache | 512 KB+700% | 64 KB |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
The GeForce GTX 485M gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro K3100M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 485M comes with 2 GB of VRAM, while the Quadro K3100M has 4 GB. The Quadro K3100M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit.
| Feature | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 512 KB | 512 KB |
Power & Dimensions
The GeForce GTX 485M draws 100W versus the Quadro K3100M's 75W — a 28.6% difference. The Quadro K3100M is more power-efficient. Recommended PSU: 350W (GeForce GTX 485M) vs 350W (Quadro K3100M). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 485M | Quadro K3100M |
|---|---|---|
| TDP | 100W | 75W-25% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Slots | 0 | — |
| Temp (Load) | 90°C | — |
| Perf/Watt | 23.6 | 30.4+29% |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













