
Quadro RTX 4000 (Mobile) vs GeForce GTX 1660

Quadro RTX 4000 (Mobile)
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GeForce GTX 1660
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar Quadro RTX 4000 (Mobile)
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The Quadro RTX 4000 (Mobile) is the superior choice for raw performance. It leads with a 0.7% higher G3D Mark score and 33.3% more VRAM (8 GB vs 6 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTX 1660.
| Insight | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| Performance | ✅Leading raw performance (+0.7%) | ❌Lower raw frame rates (-0.7%) |
| Longevity | 🏆Elite Architecture (Turing (2018−2022) / 12nm) | Turing (2018−2022) (12nm) |
| Ecosystem | ✨ DLSS 3/4 + Frame Gen Support | Supports FSR Upscaling |
| VRAM | 🎮 High Capacity (8 GB) | 🎮 High Capacity (6 GB) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the Quadro RTX 4000 (Mobile) remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Quadro RTX 4000 (Mobile) and GeForce GTX 1660

Quadro RTX 4000 (Mobile)
The Quadro RTX 4000 (Mobile) is manufactured by NVIDIA. It was released in April 12 2021. It features the Turing architecture. The core clock ranges from 780 MHz to 1410 MHz. It has 896 shading units. The thermal design power (TDP) is 40W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 11,715 points.

GeForce GTX 1660
The GeForce GTX 1660 is manufactured by NVIDIA. It was released in March 14 2019. It features the Turing architecture. The core clock ranges from 1530 MHz to 1785 MHz. It has 1408 shading units. The thermal design power (TDP) is 120W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 11,639 points. Launch price was $219.
Graphics Performance
The Quadro RTX 4000 (Mobile) scores 11,715 and the GeForce GTX 1660 reaches 11,639 in the G3D Mark benchmark — just a 0.7% difference, making them near-identical in rasterization performance. The Quadro RTX 4000 (Mobile) is built on Turing while the GeForce GTX 1660 uses Turing, both on a 12 nm process. Shader units: 896 (Quadro RTX 4000 (Mobile)) vs 1,408 (GeForce GTX 1660). Raw compute: 2.527 TFLOPS (Quadro RTX 4000 (Mobile)) vs 5.027 TFLOPS (GeForce GTX 1660). Boost clocks: 1410 MHz vs 1785 MHz.
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| G3D Mark Score | 11,715 | 11,639 |
| Architecture | Turing | Turing |
| Process Node | 12 nm | 12 nm |
| Shading Units | 896 | 1408+57% |
| Compute (TFLOPS) | 2.527 TFLOPS | 5.027 TFLOPS+99% |
| Boost Clock | 1410 MHz | 1785 MHz+27% |
| ROPs | 32 | 48+50% |
| TMUs | 56 | 88+57% |
| L1 Cache | 0.88 MB | 1.4 MB+59% |
| L2 Cache | 1 MB | 1.5 MB+50% |
Advanced Features (DLSS/FSR)
A critical advantage for the Quadro RTX 4000 (Mobile) is support for DLSS 3 Frame Gen. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 1660 lacks specific hardware/driver support for this native frame generation tier.The Quadro RTX 4000 (Mobile) gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The GeForce GTX 1660 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| Upscaling Tech | DLSS 3.5 | FSR 2.1 (Compatible) |
| Frame Generation | DLSS 3.0 (Native) | FSR 3 (Compatible) |
| Ray Reconstruction | Yes (DLSS 3.5) | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The Quadro RTX 4000 (Mobile) comes with 8 GB of VRAM, while the GeForce GTX 1660 has 6 GB. The Quadro RTX 4000 (Mobile) offers 33.3% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 192-bit. L2 Cache: 1 MB (Quadro RTX 4000 (Mobile)) vs 1.5 MB (GeForce GTX 1660) — the GeForce GTX 1660 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| VRAM Capacity | 8 GB+33% | 6 GB |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 256-bit+33% | 192-bit |
| L2 Cache | 1 MB | 1.5 MB+50% |
Display & API Support
DirectX support: 12.2 (Quadro RTX 4000 (Mobile)) vs 12.1 (GeForce GTX 1660). Vulkan: 1.1 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.1 | 1.3+18% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 7th Gen NVENC (Quadro RTX 4000 (Mobile)) vs 7th Gen NVENC (GeForce GTX 1660). Decoder: 5th Gen NVDEC vs 5th Gen NVDEC. Supported codecs: MPEG-2,H.264,HEVC,VP9 (Quadro RTX 4000 (Mobile)) vs MPEG-2,H.264,HEVC,VP9 (GeForce GTX 1660).
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| Encoder | 7th Gen NVENC | 7th Gen NVENC |
| Decoder | 5th Gen NVDEC | 5th Gen NVDEC |
| Codecs | MPEG-2,H.264,HEVC,VP9 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The Quadro RTX 4000 (Mobile) draws 40W versus the GeForce GTX 1660's 120W — a 100% difference. The Quadro RTX 4000 (Mobile) is more power-efficient. Recommended PSU: 500W (Quadro RTX 4000 (Mobile)) vs 450W (GeForce GTX 1660). Power connectors: PCIe-powered vs 8-pin. Card length: 0mm vs 229mm, occupying 0 vs 2 slots. Typical load temperature: 85°C vs 75°C.
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| TDP | 40W-67% | 120W |
| Recommended PSU | 500W | 450W-10% |
| Power Connector | PCIe-powered | 8-pin |
| Length | 0mm | 229mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85°C | 75°C-12% |
| Perf/Watt | 292.9+202% | 97.0 |
Value Analysis
The Quadro RTX 4000 (Mobile) is the newer GPU (2021 vs 2019).
| Feature | Quadro RTX 4000 (Mobile) | GeForce GTX 1660 |
|---|---|---|
| MSRP | — | $219 |
| Avg Price (30d) | — | $180 |
| Codename | TU117 | TU116 |
| Release | April 12 2021 | March 14 2019 |
| Ranking | #354 | #231 |
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