
Quadro RTX 4000 (Mobile) vs Radeon Pro Vega 56

Quadro RTX 4000 (Mobile)
Popular choices:

Radeon Pro Vega 56
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar Quadro RTX 4000 (Mobile)
Performance Per Dollar Radeon Pro Vega 56
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The Quadro RTX 4000 (Mobile) uses modern memory architecture. The Quadro RTX 4000 (Mobile) likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Radeon Pro Vega 56 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The Radeon Pro Vega 56 is the superior choice for raw performance. It leads with a 3.3% higher G3D Mark score. However, the Quadro RTX 4000 (Mobile) offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-3.3%) | ✅Leading raw performance (+3.3%) |
| Longevity | 🏆Elite Architecture (Turing (2018−2022) / 12nm) | 🛑Obsolete Architecture (2017 / GCN 5.0 (2017−2020)) |
| Ecosystem | ✨ DLSS 3/4 + Frame Gen Support | Supports FSR Upscaling |
| VRAM | 🎮 High Capacity (8 GB) | ❌ Less VRAM capacity |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | Standard Size (267mm) |
💎 Value Proposition
While current pricing data is unavailable, the Radeon Pro Vega 56 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Quadro RTX 4000 (Mobile) and Radeon Pro Vega 56

Quadro RTX 4000 (Mobile)
The Quadro RTX 4000 (Mobile) is manufactured by NVIDIA. It was released in April 12 2021. It features the Turing architecture. The core clock ranges from 780 MHz to 1410 MHz. It has 896 shading units. The thermal design power (TDP) is 40W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 11,715 points.

Radeon Pro Vega 56
The Radeon Pro Vega 56 is manufactured by AMD. It was released in August 14 2017. It features the GCN 5.0 architecture. The core clock ranges from 1138 MHz to 1250 MHz. It has 3584 shading units. The thermal design power (TDP) is 210W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 12,104 points. Launch price was $399.
Graphics Performance
The Quadro RTX 4000 (Mobile) scores 11,715 and the Radeon Pro Vega 56 reaches 12,104 in the G3D Mark benchmark — just a 3.3% difference, making them near-identical in rasterization performance. The Quadro RTX 4000 (Mobile) is built on Turing while the Radeon Pro Vega 56 uses GCN 5.0, both on 12 nm vs 14 nm. Shader units: 896 (Quadro RTX 4000 (Mobile)) vs 3,584 (Radeon Pro Vega 56). Raw compute: 2.527 TFLOPS (Quadro RTX 4000 (Mobile)) vs 8.96 TFLOPS (Radeon Pro Vega 56). Boost clocks: 1410 MHz vs 1250 MHz.
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| G3D Mark Score | 11,715 | 12,104+3% |
| Architecture | Turing | GCN 5.0 |
| Process Node | 12 nm | 14 nm |
| Shading Units | 896 | 3584+300% |
| Compute (TFLOPS) | 2.527 TFLOPS | 8.96 TFLOPS+255% |
| Boost Clock | 1410 MHz+13% | 1250 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 56 | 224+300% |
| L1 Cache | 896 KB | 896 KB |
| L2 Cache | 1 MB | 4 MB+300% |
Advanced Features (DLSS/FSR)
A critical advantage for the Quadro RTX 4000 (Mobile) is support for DLSS 3 Frame Gen. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The Radeon Pro Vega 56 lacks specific hardware/driver support for this native frame generation tier.The Quadro RTX 4000 (Mobile) gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro Vega 56 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| Upscaling Tech | DLSS 3.5 | FSR 1.0 (Software) |
| Frame Generation | DLSS 3.0 (Native) | Not Supported |
| Ray Reconstruction | Yes (DLSS 3.5) | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The Quadro RTX 4000 (Mobile) comes with 8 GB of VRAM, while the Radeon Pro Vega 56 has 0 MB. The Quadro RTX 4000 (Mobile) offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 128-bit. L2 Cache: 1 MB (Quadro RTX 4000 (Mobile)) vs 4 MB (Radeon Pro Vega 56) — the Radeon Pro Vega 56 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| VRAM Capacity | 8 GB | Shared System RAM |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 1 MB | 4 MB+300% |
Display & API Support
DirectX support: 12.2 (Quadro RTX 4000 (Mobile)) vs 12.1 (Radeon Pro Vega 56). Vulkan: 1.1 vs 1.1. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.1 | 1.1 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 7th Gen NVENC (Quadro RTX 4000 (Mobile)) vs VCE 4.0 (Radeon Pro Vega 56). Decoder: 5th Gen NVDEC vs UVD 7.0. Supported codecs: MPEG-2,H.264,HEVC,VP9 (Quadro RTX 4000 (Mobile)) vs MPEG-2,H.264,HEVC,VP9 (Radeon Pro Vega 56).
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| Encoder | 7th Gen NVENC | VCE 4.0 |
| Decoder | 5th Gen NVDEC | UVD 7.0 |
| Codecs | MPEG-2,H.264,HEVC,VP9 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The Quadro RTX 4000 (Mobile) draws 40W versus the Radeon Pro Vega 56's 210W — a 136% difference. The Quadro RTX 4000 (Mobile) is more power-efficient. Recommended PSU: 500W (Quadro RTX 4000 (Mobile)) vs 1W (Radeon Pro Vega 56). Power connectors: PCIe-powered vs Integrated. Card length: 0mm vs 267mm, occupying 0 vs 2 slots. Typical load temperature: 85°C vs 85°C.
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| TDP | 40W-81% | 210W |
| Recommended PSU | 500W | 1W-100% |
| Power Connector | PCIe-powered | Integrated |
| Length | 0mm | 267mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85°C | 85°C |
| Perf/Watt | 292.9+409% | 57.6 |
Value Analysis
The Quadro RTX 4000 (Mobile) is the newer GPU (2021 vs 2017).
| Feature | Quadro RTX 4000 (Mobile) | Radeon Pro Vega 56 |
|---|---|---|
| MSRP | — | $399 |
| Avg Price (30d) | — | $60 |
| Codename | TU117 | Vega 10 |
| Release | April 12 2021 | August 14 2017 |
| Ranking | #354 | #222 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.
















