
Quadro M6000

Quadro RTX 4000 (Mobile)
Quadro M6000 vs Quadro RTX 4000 (Mobile) Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Quadro M6000 vs Quadro RTX 4000 (Mobile) FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
Quadro M6000 vs Quadro RTX 4000 (Mobile): Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
Quadro M6000
2015Why buy it
- ✅42.8% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.4 vs 0 G3D/$ ($4,999 MSRP vs Unknown MSRP).
- ✅50% more VRAM for high-resolution textures and newer games (12 GB vs 8 GB).
Trade-offs
- ❌No equivalent frame-generation stack like DLSS 3.5 + Frame Generation (2023).
- ❌2015 hardware with 12 GB of VRAM already sits in legacy territory for modern games.
- ❌525% higher power demand at 250W vs 40W.
Quadro RTX 4000 (Mobile)
2021Why buy it
- ✅Access to a newer frame-generation stack with DLSS 3.5 + Frame Generation (2023).
- ✅Better long-term bet: Turing (2018−2022) on 12nm gives it a newer hardware base for upcoming games.
- ✅Draws 40W instead of 250W, a 210W reduction.
Trade-offs
- ❌Lower average FPS than Quadro M6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 8 GB vs 12 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 2.4 G3D/$ (Unknown MSRP vs $4,999 MSRP).
Quick Answers
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Quadro M6000 vs Quadro RTX 4000 (Mobile) Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

Quadro M6000
The Quadro M6000 is manufactured by NVIDIA. It was released in March 21 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 988 MHz to 1114 MHz. It has 3072 shading units. The thermal design power (TDP) is 250W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 11,769 points. Launch price was $4,199.99.

Quadro RTX 4000 (Mobile)
The Quadro RTX 4000 (Mobile) is manufactured by NVIDIA. It was released in April 12 2021. It features the Turing architecture. The core clock ranges from 780 MHz to 1410 MHz. It has 896 shading units. The thermal design power (TDP) is 40W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 11,715 points.
Graphics Performance
The Quadro M6000 scores 11,769 and the Quadro RTX 4000 (Mobile) reaches 11,715 in the G3D Mark benchmark — just a 0.5% difference, making them near-identical in rasterization performance. The Quadro M6000 is built on Maxwell 2.0 while the Quadro RTX 4000 (Mobile) uses Turing, both on 28 nm vs 12 nm. Shader units: 3,072 (Quadro M6000) vs 896 (Quadro RTX 4000 (Mobile)). Raw compute: 6.844 TFLOPS (Quadro M6000) vs 2.527 TFLOPS (Quadro RTX 4000 (Mobile)). Boost clocks: 1114 MHz vs 1410 MHz.
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| G3D Mark Score | 11,769 | 11,715 |
| Architecture | Maxwell 2.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 3072+243% | 896 |
| Compute (TFLOPS) | 6.844 TFLOPS+171% | 2.527 TFLOPS |
| Boost Clock | 1114 MHz | 1410 MHz+27% |
| ROPs | 96+200% | 32 |
| TMUs | 192+243% | 56 |
| L1 Cache | 1.1 MB+25% | 0.88 MB |
| L2 Cache | 3 MB+200% | 1 MB |
Advanced Features (DLSS/FSR)
The clearest feature edge for the Quadro RTX 4000 (Mobile) is support for DLSS 3.5 + Frame Generation. In games that support it, that can smooth out motion and lift perceived FPS. The Quadro M6000 does not have comparable native support in the same tier.The Quadro RTX 4000 (Mobile) gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M6000 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 3.5 Super Resolution |
| Frame Generation | Not Supported | DLSS 3.5 + Frame Generation |
| Ray Reconstruction | No | Yes (DLSS 3.5) |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The Quadro M6000 has 12 GB of VRAM, while the Quadro RTX 4000 (Mobile) carries 8 GB. Quadro M6000 gives you 50% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 384-bit on the Quadro M6000 and 256-bit on the Quadro RTX 4000 (Mobile). L2 Cache: 3 MB (Quadro M6000) vs 1 MB (Quadro RTX 4000 (Mobile)) — the Quadro M6000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| VRAM Capacity | 12 GB+50% | 8 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 384-bit+50% | 256-bit |
| L2 Cache | 3 MB+200% | 1 MB |
Display & API Support
DirectX support: 12/1 (Quadro M6000) vs 12.2 (Quadro RTX 4000 (Mobile)). Vulkan: 1.1 vs 1.1. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| DirectX | 12/1 | 12.2+2% |
| Vulkan | 1.1 | 1.1 |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 4.0 (Quadro M6000) vs 7th Gen NVENC (Quadro RTX 4000 (Mobile)). Decoder: PureVideo HD VP6 vs 5th Gen NVDEC. Supported codecs: MPEG-2,H.264,HEVC (Quadro M6000) vs MPEG-2,H.264,HEVC,VP9 (Quadro RTX 4000 (Mobile)).
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| Encoder | NVENC 4.0 | 7th Gen NVENC |
| Decoder | PureVideo HD VP6 | 5th Gen NVDEC |
| Codecs | MPEG-2,H.264,HEVC | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The Quadro M6000 draws 250W versus the Quadro RTX 4000 (Mobile)'s 40W — a 144.8% difference. The Quadro RTX 4000 (Mobile) is more power-efficient. Recommended PSU: 500W (Quadro M6000) vs 500W (Quadro RTX 4000 (Mobile)). Power connectors: PCIe-powered vs PCIe-powered. Card length: 267mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 80°C vs 85°C.
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| TDP | 250W | 40W-84% |
| Recommended PSU | 500W | 500W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 267mm | 0mm |
| Height | 112mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 80°C-6% | 85°C |
| Perf/Watt | 47.1 | 292.9+522% |
Value Analysis
The newer card here is Quadro RTX 4000 (Mobile) (2021 vs 2015).
| Feature | Quadro M6000 | Quadro RTX 4000 (Mobile) |
|---|---|---|
| MSRP | $4999 | — |
| Codename | GM200 | TU117 |
| Release | March 21 2015 | April 12 2021 |
| Ranking | #228 | #354 |
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