
GeForce GTX 680
Popular choices:

Radeon RX 5500M
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 680
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 11.2 vs 0 G3D/$ ($499 MSRP vs Unknown MSRP).
Trade-offs
- ❌Lower average FPS than Radeon RX 5500M across 50 tracked games in our benchmark data.
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌129.4% higher power demand at 195W vs 85W.
Radeon RX 5500M
2019Why buy it
- ✅10.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
- ✅Draws 85W instead of 195W, a 110W reduction.
Trade-offs
- ❌Lower G3D Mark per dollar, at 0 vs 11.2 G3D/$ (Unknown MSRP vs $499 MSRP).
GeForce GTX 680
2012Radeon RX 5500M
2019Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 11.2 vs 0 G3D/$ ($499 MSRP vs Unknown MSRP).
Why buy it
- ✅10.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
- ✅Draws 85W instead of 195W, a 110W reduction.
Trade-offs
- ❌Lower average FPS than Radeon RX 5500M across 50 tracked games in our benchmark data.
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌129.4% higher power demand at 195W vs 85W.
Trade-offs
- ❌Lower G3D Mark per dollar, at 0 vs 11.2 G3D/$ (Unknown MSRP vs $499 MSRP).
Quick Answers
So, is Radeon RX 5500M better than GeForce GTX 680?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 680 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| 1080p | ||
| low | 78 FPS | 92 FPS |
| medium | 66 FPS | 83 FPS |
| high | 53 FPS | 68 FPS |
| ultra | 35 FPS | 56 FPS |
| 1440p | ||
| low | 68 FPS | 86 FPS |
| medium | 60 FPS | 75 FPS |
| high | 42 FPS | 59 FPS |
| ultra | 27 FPS | 49 FPS |
| 4K | ||
| low | 25 FPS | 42 FPS |
| medium | 23 FPS | 39 FPS |
| high | 15 FPS | 27 FPS |
| ultra | 13 FPS | 24 FPS |

Counter-Strike 2
| Preset | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| 1080p | ||
| low | 116 FPS | 128 FPS |
| medium | 86 FPS | 96 FPS |
| high | 66 FPS | 68 FPS |
| ultra | 43 FPS | 45 FPS |
| 1440p | ||
| low | 64 FPS | 84 FPS |
| medium | 44 FPS | 58 FPS |
| high | 32 FPS | 43 FPS |
| ultra | 23 FPS | 32 FPS |
| 4K | ||
| low | 24 FPS | 38 FPS |
| medium | 17 FPS | 29 FPS |
| high | 13 FPS | 23 FPS |
| ultra | 9 FPS | 17 FPS |

League of Legends
| Preset | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| 1080p | ||
| low | 252 FPS | 268 FPS |
| medium | 202 FPS | 214 FPS |
| high | 168 FPS | 179 FPS |
| ultra | 126 FPS | 134 FPS |
| 1440p | ||
| low | 189 FPS | 201 FPS |
| medium | 151 FPS | 161 FPS |
| high | 126 FPS | 134 FPS |
| ultra | 95 FPS | 100 FPS |
| 4K | ||
| low | 126 FPS | 134 FPS |
| medium | 101 FPS | 107 FPS |
| high | 84 FPS | 89 FPS |
| ultra | 63 FPS | 64 FPS |

Valorant
| Preset | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| 1080p | ||
| low | 126 FPS | 262 FPS |
| medium | 101 FPS | 204 FPS |
| high | 86 FPS | 174 FPS |
| ultra | 73 FPS | 134 FPS |
| 1440p | ||
| low | 97 FPS | 201 FPS |
| medium | 78 FPS | 161 FPS |
| high | 67 FPS | 130 FPS |
| ultra | 52 FPS | 100 FPS |
| 4K | ||
| low | 57 FPS | 97 FPS |
| medium | 44 FPS | 75 FPS |
| high | 35 FPS | 66 FPS |
| ultra | 25 FPS | 53 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 680 and Radeon RX 5500M

GeForce GTX 680
GeForce GTX 680
The GeForce GTX 680 is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from 1006 MHz to 1058 MHz. It has 1536 shading units. The thermal design power (TDP) is 195W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 5,609 points. Launch price was $499.

Radeon RX 5500M
Radeon RX 5500M
The Radeon RX 5500M is manufactured by AMD. It was released in October 7 2019. It features the RDNA 1.0 architecture. The core clock ranges from 1375 MHz to 1645 MHz. It has 1408 shading units. The thermal design power (TDP) is 85W. Manufactured using 7 nm process technology. G3D Mark benchmark score: 5,954 points.
Graphics Performance
In G3D Mark, the GeForce GTX 680 scores 5,609 versus the Radeon RX 5500M's 5,954 — the Radeon RX 5500M leads by 6.2%. The GeForce GTX 680 is built on Kepler while the Radeon RX 5500M uses RDNA 1.0, both on 28 nm vs 7 nm. Shader units: 1,536 (GeForce GTX 680) vs 1,408 (Radeon RX 5500M). Raw compute: 3.25 TFLOPS (GeForce GTX 680) vs 4.632 TFLOPS (Radeon RX 5500M). Boost clocks: 1058 MHz vs 1645 MHz.
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| G3D Mark Score | 5,609 | 5,954+6% |
| Architecture | Kepler | RDNA 1.0 |
| Process Node | 28 nm | 7 nm |
| Shading Units | 1536+9% | 1408 |
| Compute (TFLOPS) | 3.25 TFLOPS | 4.632 TFLOPS+43% |
| Boost Clock | 1058 MHz | 1645 MHz+55% |
| ROPs | 32 | 32 |
| TMUs | 128+45% | 88 |
| L2 Cache | 0.5 MB | 2 MB+300% |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 5500M is support for FSR Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 680 lacks specific hardware/driver support for this native frame generation tier.The GeForce GTX 680 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon RX 5500M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | FSR Frame Generation |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 4 GB of video memory. Memory bandwidth: 192.2 GB/s (GeForce GTX 680) vs 224 GB/s (Radeon RX 5500M) — a 16.5% advantage for the Radeon RX 5500M. Bus width: 256-bit vs 128-bit. L2 Cache: 0.5 MB (GeForce GTX 680) vs 2 MB (Radeon RX 5500M) — the Radeon RX 5500M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 192.2 GB/s | 224 GB/s+17% |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 0.5 MB | 2 MB+300% |
Display & API Support
DirectX support: 12 (FL 11_0) (GeForce GTX 680) vs 12 (Radeon RX 5500M). Vulkan: 1.1 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| DirectX | 12 (FL 11_0) | 12 |
| Vulkan | 1.1 | 1.2+9% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC 1st gen (GeForce GTX 680) vs VCN 2.0 (Radeon RX 5500M). Decoder: PureVideo VP5 vs VCN 2.0. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 680) vs H.264,H.265/HEVC,VP9 (Radeon RX 5500M).
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| Encoder | NVENC 1st gen | VCN 2.0 |
| Decoder | PureVideo VP5 | VCN 2.0 |
| Codecs | H.264,VC-1,MPEG-2 | H.264,H.265/HEVC,VP9 |
Power & Dimensions
The GeForce GTX 680 draws 195W versus the Radeon RX 5500M's 85W — a 78.6% difference. The Radeon RX 5500M is more power-efficient. Recommended PSU: 550W (GeForce GTX 680) vs 350W (Radeon RX 5500M). Power connectors: 2x 6-pin vs PCIe-powered. Card length: 256mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 98°C vs 75°C.
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| TDP | 195W | 85W-56% |
| Recommended PSU | 550W | 350W-36% |
| Power Connector | 2x 6-pin | PCIe-powered |
| Length | 256mm | 0mm |
| Height | 111mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | 98°C | 75°C-23% |
| Perf/Watt | 28.8 | 70.0+143% |
Value Analysis
The Radeon RX 5500M is the newer GPU (2019 vs 2012).
| Feature | GeForce GTX 680 | Radeon RX 5500M |
|---|---|---|
| MSRP | $499 | — |
| Codename | GK104 | Navi 14 |
| Release | March 22 2012 | October 7 2019 |
| Ranking | #410 | #400 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













