
FirePro 3D V3800

GeForce 800M
FirePro 3D V3800 vs GeForce 800M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro 3D V3800 vs GeForce 800M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro 3D V3800 vs GeForce 800M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro 3D V3800
2010Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 3.7 vs 0 G3D/$ ($129 MSRP vs Unknown MSRP).
Trade-offs
- ❌2010 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌124.2% higher power demand at 74W vs 33W.
GeForce 800M
2014Why buy it
- ✅Draws 33W instead of 74W, a 41W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌2014 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 3.7 G3D/$ (Unknown MSRP vs $129 MSRP).
Quick Answers
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FirePro 3D V3800 vs GeForce 800M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro 3D V3800
The FirePro 3D V3800 is manufactured by AMD. It was released in April 26 2010. It features the TeraScale 2 architecture. The core clock speed is 690 MHz. It has 800 shading units. The thermal design power (TDP) is 74W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 472 points. Launch price was $479.

GeForce 800M
The GeForce 800M is manufactured by NVIDIA. It was released in March 12 2014. It features the Maxwell architecture. The core clock ranges from 1029 MHz to 1124 MHz. It has 384 shading units. The thermal design power (TDP) is 33W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 477 points.
Graphics Performance
The FirePro 3D V3800 scores 472 and the GeForce 800M reaches 477 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The FirePro 3D V3800 is built on TeraScale 2 while the GeForce 800M uses Maxwell, both on 40 nm vs 28 nm. Shader units: 800 (FirePro 3D V3800) vs 384 (GeForce 800M). Raw compute: 1.104 TFLOPS (FirePro 3D V3800) vs 0.8632 TFLOPS (GeForce 800M).
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| G3D Mark Score | 472 | 477+1% |
| Architecture | TeraScale 2 | Maxwell |
| Process Node | 40 nm | 28 nm |
| Shading Units | 800+108% | 384 |
| Compute (TFLOPS) | 1.104 TFLOPS+28% | 0.8632 TFLOPS |
| ROPs | 16+100% | 8 |
| TMUs | 40+150% | 16 |
| L1 Cache | 80 KB | 192 KB+140% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
The GeForce 800M gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro 3D V3800 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 512 MB of GDDR5. Memory bus width is 64-bit on the FirePro 3D V3800 and 128-bit on the GeForce 800M. L2 Cache: 0.25 MB (FirePro 3D V3800) vs 1 MB (GeForce 800M) — the GeForce 800M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| VRAM Capacity | 0.5 GB | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Display & API Support
DirectX support: 11.2 (FirePro 3D V3800) vs 11.0 (GeForce 800M). Vulkan: None vs None. OpenGL: 4.4 vs 4.5. Maximum simultaneous displays: 2 vs 1.
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| DirectX | 11.2+2% | 11.0 |
| Vulkan | None | None |
| OpenGL | 4.4 | 4.5+2% |
| Max Displays | 2+100% | 1 |
Media & Encoding
Hardware encoder: UVD 2.3 (FirePro 3D V3800) vs No (GeForce 800M). Decoder: UVD 2.3 vs PureVideo HD VP5. Supported codecs: MPEG-2,H.264,VC-1 (FirePro 3D V3800) vs MPEG-2,H.264,VC-1,MPEG-4 (GeForce 800M).
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| Encoder | UVD 2.3 | No |
| Decoder | UVD 2.3 | PureVideo HD VP5 |
| Codecs | MPEG-2,H.264,VC-1 | MPEG-2,H.264,VC-1,MPEG-4 |
Power & Dimensions
The FirePro 3D V3800 draws 74W versus the GeForce 800M's 33W — a 76.6% difference. The GeForce 800M is more power-efficient. Recommended PSU: 350W (FirePro 3D V3800) vs 350W (GeForce 800M). Power connectors: PCIe-powered vs Legacy. Card length: 168mm vs 0mm, occupying 1 vs 0 slots. Typical load temperature: 65°C vs 70°C.
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| TDP | 74W | 33W-55% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | Legacy |
| Length | 168mm | 0mm |
| Height | 64mm | 0mm |
| Slots | 1 | 0-100% |
| Temp (Load) | 65°C-7% | 70°C |
| Perf/Watt | 6.4 | 14.5+127% |
Value Analysis
The newer card here is GeForce 800M (2014 vs 2010).
| Feature | FirePro 3D V3800 | GeForce 800M |
|---|---|---|
| MSRP | $129 | — |
| Codename | Juniper | GM108 |
| Release | April 26 2010 | March 12 2014 |
| Ranking | #780 | #854 |
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