
FirePro M6100

GeForce GTX 650 Ti
FirePro M6100 vs GeForce GTX 650 Ti Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro M6100 vs GeForce GTX 650 Ti FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro M6100 vs GeForce GTX 650 Ti: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro M6100
2014Why buy it
- ✅More future proof: GCN 2.0 (2013−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌2014 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 16.9 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌36.4% higher power demand at 150W vs 110W.
GeForce GTX 650 Ti
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 16.9 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Draws 110W instead of 150W, a 40W reduction.
Trade-offs
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quick Answers
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FirePro M6100 vs GeForce GTX 650 Ti Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro M6100
The FirePro M6100 is manufactured by AMD. It was released in May 27 2014. It features the GCN 2.0 architecture. The core clock speed is 1100 MHz. It has 896 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,495 points.

GeForce GTX 650 Ti
The GeForce GTX 650 Ti is manufactured by NVIDIA. It was released in October 9 2012. It features the Kepler architecture. The core clock speed is 928 MHz. It has 768 shading units. The thermal design power (TDP) is 110W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,525 points. Launch price was $149.
Graphics Performance
The FirePro M6100 scores 2,495 and the GeForce GTX 650 Ti reaches 2,525 in the G3D Mark benchmark — just a 1.2% difference, making them near-identical in rasterization performance. The FirePro M6100 is built on GCN 2.0 while the GeForce GTX 650 Ti uses Kepler, both on a 28 nm process. Shader units: 896 (FirePro M6100) vs 768 (GeForce GTX 650 Ti). Raw compute: 1.971 TFLOPS (FirePro M6100) vs 1.425 TFLOPS (GeForce GTX 650 Ti).
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| G3D Mark Score | 2,495 | 2,525+1% |
| Architecture | GCN 2.0 | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 896+17% | 768 |
| Compute (TFLOPS) | 1.971 TFLOPS+38% | 1.425 TFLOPS |
| ROPs | 16 | 16 |
| TMUs | 56 | 64+14% |
| L1 Cache | 224 KB+250% | 64 KB |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GTX 650 Ti gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro M6100 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 2 GB of GDDR5. Memory bus width is 64-bit on the FirePro M6100 and 128-bit on the GeForce GTX 650 Ti.
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 12 (FirePro M6100) vs 11.0 (GeForce GTX 650 Ti). Vulkan: 1.2 vs 1.2. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| DirectX | 12+9% | 11.0 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: VCE 2.0 (FirePro M6100) vs NVENC (1st Gen) (GeForce GTX 650 Ti). Decoder: UVD 4.2 vs PureVideo VP5. Supported codecs: H.264 (FirePro M6100) vs MPEG-2,VC-1,H.264 (GeForce GTX 650 Ti).
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| Encoder | VCE 2.0 | NVENC (1st Gen) |
| Decoder | UVD 4.2 | PureVideo VP5 |
| Codecs | H.264 | MPEG-2,VC-1,H.264 |
Power & Dimensions
The FirePro M6100 draws 150W versus the GeForce GTX 650 Ti's 110W — a 30.8% difference. The GeForce GTX 650 Ti is more power-efficient. Recommended PSU: 350W (FirePro M6100) vs 400W (GeForce GTX 650 Ti). Power connectors: PCIe-powered vs 1x 6-pin. Card length: 0mm vs 145mm, occupying 0 vs 2 slots. Typical load temperature: 85 vs 70.
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| TDP | 150W | 110W-27% |
| Recommended PSU | 350W-13% | 400W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 0mm | 145mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85 | 70-18% |
| Perf/Watt | 16.6 | 23.0+39% |
Value Analysis
At launch, the FirePro M6100 came in at $0, while the GeForce GTX 650 Ti launched at $149. On MSRP, FirePro M6100 was 100+% cheaper ($149 less). Performance per dollar on MSRP (G3D Mark / MSRP): Infinity (FirePro M6100) vs 16.9 (GeForce GTX 650 Ti) — the FirePro M6100 offers Infinity% better value. The newer card here is FirePro M6100 (2014 vs 2012).
| Feature | FirePro M6100 | GeForce GTX 650 Ti |
|---|---|---|
| MSRP | $0-100% | $149 |
| Performance per Dollar | Infinity | 16.9 |
| Codename | Emerald | GK106 |
| Release | May 27 2014 | October 9 2012 |
| Ranking | #638 | #633 |
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