
GeForce GTX 1650 (Mobile) vs GeForce GTX 970XM FORCE

GeForce GTX 1650 (Mobile)
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GeForce GTX 970XM FORCE
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce GTX 1650 (Mobile) is positioned at rank 50 and the GeForce GTX 970XM FORCE is on rank 90, so the GeForce GTX 1650 (Mobile) offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce GTX 1650 (Mobile)
Performance Per Dollar GeForce GTX 970XM FORCE
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1650 (Mobile) is significantly newer (2020 vs 2014). The GeForce GTX 1650 (Mobile) likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTX 970XM FORCE lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1650 (Mobile) is the superior choice for raw performance. It leads with a 3.9% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTX 970XM FORCE.
| Insight | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| Performance | ✅Leading raw performance (+3.9%) | ❌Lower raw frame rates (-3.9%) |
| Longevity | Turing (2018−2022) (12nm) | 🛑Obsolete Architecture (2014 / Maxwell 2.0 (2014−2019)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | Standard Size (267mm) |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GTX 1650 (Mobile) remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 (Mobile) and GeForce GTX 970XM FORCE

GeForce GTX 1650 (Mobile)
The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.

GeForce GTX 970XM FORCE
The GeForce GTX 970XM FORCE is manufactured by NVIDIA. It was released in October 7 2014. It features the Maxwell 2.0 architecture. The core clock ranges from 924 MHz to 1038 MHz. It has 1280 shading units. The thermal design power (TDP) is 81W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,707 points. Launch price was $2,560.89.
Graphics Performance
The GeForce GTX 1650 (Mobile) scores 6,968 and the GeForce GTX 970XM FORCE reaches 6,707 in the G3D Mark benchmark — just a 3.9% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 (Mobile) is built on Turing while the GeForce GTX 970XM FORCE uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce GTX 1650 (Mobile)) vs 1,280 (GeForce GTX 970XM FORCE). Raw compute: 3.041 TFLOPS (GeForce GTX 1650 (Mobile)) vs 2.657 TFLOPS (GeForce GTX 970XM FORCE). Boost clocks: 1485 MHz vs 1038 MHz.
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| G3D Mark Score | 6,968+4% | 6,707 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1024 | 1280+25% |
| Compute (TFLOPS) | 3.041 TFLOPS+14% | 2.657 TFLOPS |
| Boost Clock | 1485 MHz+43% | 1038 MHz |
| ROPs | 32 | 48+50% |
| TMUs | 64 | 80+25% |
| L1 Cache | 1 MB+113% | 0.47 MB |
| L2 Cache | 1 MB | 1.5 MB+50% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| Upscaling Tech | FSR 2.1 (Compatible) | FSR 2.1 (Compatible) |
| Frame Generation | FSR 3 (Compatible) | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Memory bandwidth: 128 GB/s (GeForce GTX 1650 (Mobile)) vs 120 GB/s (GeForce GTX 970XM FORCE) — a 6.7% advantage for the GeForce GTX 1650 (Mobile). Bus width: 128-bit vs 192-bit. L2 Cache: 1 MB (GeForce GTX 1650 (Mobile)) vs 1.5 MB (GeForce GTX 970XM FORCE) — the GeForce GTX 970XM FORCE has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 128 GB/s+7% | 120 GB/s |
| Bus Width | 128-bit | 192-bit+50% |
| L2 Cache | 1 MB | 1.5 MB+50% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 (Mobile)) vs 12 (12_1) (GeForce GTX 970XM FORCE). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| DirectX | 12 (12_1) | 12 (12_1) |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)) vs 5th Gen NVENC (Maxwell) (GeForce GTX 970XM FORCE). Decoder: NVDEC 4th Gen vs 1st Gen NVDEC. Supported codecs: H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)) vs H.264,HEVC,VC-1,MPEG-2 (GeForce GTX 970XM FORCE).
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| Encoder | NVENC 6th Gen (Volta/Turing) | 5th Gen NVENC (Maxwell) |
| Decoder | NVDEC 4th Gen | 1st Gen NVDEC |
| Codecs | H.264,H.265,VP9 | H.264,HEVC,VC-1,MPEG-2 |
Power & Dimensions
The GeForce GTX 1650 (Mobile) draws 50W versus the GeForce GTX 970XM FORCE's 81W — a 47.3% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 (Mobile)) vs 350W (GeForce GTX 970XM FORCE). Power connectors: PCIe-powered vs 1x 6-pin. Card length: 0mm vs 267mm, occupying 0 vs 2 slots. Typical load temperature: 87 vs 75°C.
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| TDP | 50W-38% | 81W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 0mm | 267mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 87 | 75°C-14% |
| Perf/Watt | 139.4+68% | 82.8 |
Value Analysis
The GeForce GTX 1650 (Mobile) is the newer GPU (2020 vs 2014).
| Feature | GeForce GTX 1650 (Mobile) | GeForce GTX 970XM FORCE |
|---|---|---|
| Avg Price (30d) | $75 | — |
| Codename | TU116 | GM204 |
| Release | April 23 2020 | October 7 2014 |
| Ranking | #324 | #408 |
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