
GeForce GTX 1650 (Mobile)

RadeonT 780M
GeForce GTX 1650 (Mobile) vs RadeonT 780M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 1650 (Mobile) vs RadeonT 780M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 1650 (Mobile) vs RadeonT 780M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 1650 (Mobile)
2020Why buy it
- ✅31.0% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌233.3% higher power demand at 50W vs 15W.
RadeonT 780M
2024Why buy it
- ✅Better long-term bet: RDNA 3.0 (2022−2026) on 4nm gives it a newer hardware base for upcoming games.
- ✅Draws 15W instead of 50W, a 35W reduction.
- ✅More future proof: RDNA 3.0 (2022−2026) on 4nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 (Mobile) across 50 tracked games in our benchmark data.
Quick Answers
Which GPU is faster for gaming right now?
Which GPU is the safer long-term pick for 2026 and beyond?
Which GPU is the better buy today?
GeForce GTX 1650 (Mobile) vs RadeonT 780M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 1650 (Mobile)
The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.

RadeonT 780M
The RadeonT 780M is manufactured by AMD. It was released in January 31 2024. It features the RDNA 3.0 architecture. The core clock ranges from 800 MHz to 2900 MHz. It has 768 shading units. The thermal design power (TDP) is 15W. Manufactured using 4 nm process technology. It features 12 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 7,098 points.
Graphics Performance
The GeForce GTX 1650 (Mobile) scores 6,968 and the RadeonT 780M reaches 7,098 in the G3D Mark benchmark — just a 1.9% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 (Mobile) is built on Turing while the RadeonT 780M uses RDNA 3.0, both on 12 nm vs 4 nm. Shader units: 1,024 (GeForce GTX 1650 (Mobile)) vs 768 (RadeonT 780M). Raw compute: 3.041 TFLOPS (GeForce GTX 1650 (Mobile)) vs 8.909 TFLOPS (RadeonT 780M). Boost clocks: 1485 MHz vs 2900 MHz.
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| G3D Mark Score | 6,968 | 7,098+2% |
| Architecture | Turing | RDNA 3.0 |
| Process Node | 12 nm | 4 nm |
| Shading Units | 1024+33% | 768 |
| Compute (TFLOPS) | 3.041 TFLOPS | 8.909 TFLOPS+193% |
| Boost Clock | 1485 MHz | 2900 MHz+95% |
| ROPs | 32 | 32 |
| TMUs | 64+33% | 48 |
| L1 Cache | 1 MB+300% | 0.25 MB |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 (Mobile) gets NVIDIA DLSS, which still tends to look cleaner in motion. The RadeonT 780M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards ship with 4 GB of video memory. Memory bus width is 128-bit on the GeForce GTX 1650 (Mobile) and 128-bit on the RadeonT 780M. L2 Cache: 1 MB (GeForce GTX 1650 (Mobile)) vs 2 MB (RadeonT 780M) — the RadeonT 780M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 (Mobile)) vs 12.2 (RadeonT 780M). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| DirectX | 12 (12_1) | 12.2+2% |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)) vs VCN 4.0 (RadeonT 780M). Decoder: NVDEC 4th Gen vs VCN 4.0. Supported codecs: H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)) vs MPEG-2,H.264,HEVC,VP9,AV1 (RadeonT 780M).
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| Encoder | NVENC 6th Gen (Volta/Turing) | VCN 4.0 |
| Decoder | NVDEC 4th Gen | VCN 4.0 |
| Codecs | H.264,H.265,VP9 | MPEG-2,H.264,HEVC,VP9,AV1 |
Power & Dimensions
The GeForce GTX 1650 (Mobile) draws 50W versus the RadeonT 780M's 15W — a 107.7% difference. The RadeonT 780M is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 (Mobile)) vs 350W (RadeonT 780M). Power connectors: PCIe-powered vs None. Card length: 0mm vs 0mm, occupying 0 vs 0 slots.
| Feature | GeForce GTX 1650 (Mobile) | RadeonT 780M |
|---|---|---|
| TDP | 50W | 15W-70% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | None |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 87 | — |
| Perf/Watt | 139.4 | 473.2+239% |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













