GeForce GTX 1650 (Mobile) vs Quadro M5000M

NVIDIA

GeForce GTX 1650 (Mobile)

2020Core: 1350 MHzBoost: 1485 MHz
GTX family
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VS
NVIDIA

Quadro M5000M

2015Core: 975 MHzBoost: 1051 MHz
Similar parts
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GeForce GTX 1650 (Mobile) vs Quadro M5000M Performance Spectrum

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

GeForce GTX 1650 (Mobile) vs Quadro M5000M FPS Benchmarks

Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.

Search any supported game below to compare 1080p FPS for both components.

GeForce GTX 1650 (Mobile) vs Quadro M5000M: Pros, Cons & Final Verdict

See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.

GeForce GTX 1650 (Mobile)

2020

Why buy it

  • Quadro M5000M is already legacy-tier future-proofing, so GeForce GTX 1650 (Mobile) is the less risky modern option long term.
  • Draws 50W instead of 100W, a 50W reduction.
  • More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.

Trade-offs

  • Lower average FPS than Quadro M5000M across 50 tracked games in our benchmark data.
  • Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
  • Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.

Quadro M5000M

2015

Why buy it

  • 19.4% more average FPS across 50 tracked games in our benchmark data.
  • 100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).

Trade-offs

  • 2015 hardware with 8 GB of VRAM already sits in legacy territory for modern games.
  • 100% higher power demand at 100W vs 50W.

Quick Answers

Which GPU is faster for gaming right now?
Quadro M5000M is the faster gaming card right now. In our data, it leads by 19.4% in average FPS across 50 tracked games in our benchmark data and by 1.3% in PassMark G3D (7,056 vs 6,968), so the answer here is pretty clean.
Which GPU is the safer long-term pick for 2026 and beyond?
GeForce GTX 1650 (Mobile) is the safer long-term pick for 2026 and beyond. The case is simple: a 12nm process instead of 28nm and a newer 2020 generation instead of 2015. That makes it the less risky pick as game demands keep moving.
Which GPU is the better buy today?
Quadro M5000M makes the most sense today based on the pricing and value data we have for this matchup. If you are mainly targeting 1080p and some 1440p, Quadro M5000M is the easier value choice. If you care more about 1080p and some 1440p headroom, GeForce GTX 1650 (Mobile) has the stronger long-term case.

GeForce GTX 1650 (Mobile) vs Quadro M5000M Technical Specifications

Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

NVIDIA

GeForce GTX 1650 (Mobile)

The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.

NVIDIA

Quadro M5000M

The Quadro M5000M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1051 MHz. It has 1,536 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,056 points.

Graphics Performance

The GeForce GTX 1650 (Mobile) scores 6,968 and the Quadro M5000M reaches 7,056 in the G3D Mark benchmark — just a 1.3% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 (Mobile) is built on Turing while the Quadro M5000M uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce GTX 1650 (Mobile)) vs 1 (Quadro M5000M). Raw compute: 3.041 TFLOPS (GeForce GTX 1650 (Mobile)) vs 2.995 TFLOPS (Quadro M5000M). Boost clocks: 1485 MHz vs 1051 MHz.

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
G3D Mark Score
6,968
7,056+1%
Architecture
Turing
Maxwell 2.0
Process Node
12 nm
28 nm
Shading Units
1024
1,536+50%
Compute (TFLOPS)
3.041 TFLOPS+2%
2.995 TFLOPS
Boost Clock
1485 MHz+41%
1051 MHz
ROPs
32
64+100%
TMUs
64
96+50%
L1 Cache
1 MB+79%
0.56 MB
L2 Cache
1 MB
2 MB+100%

Advanced Features (DLSS/FSR)

The GeForce GTX 1650 (Mobile) gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M5000M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
Standard
💾

Video Memory (VRAM)

The GeForce GTX 1650 (Mobile) has 4 GB of VRAM, while the Quadro M5000M carries 8 GB. Quadro M5000M gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 1650 (Mobile) and 256-bit on the Quadro M5000M. L2 Cache: 1 MB (GeForce GTX 1650 (Mobile)) vs 2 MB (Quadro M5000M) — the Quadro M5000M has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
VRAM Capacity
4 GB
8 GB+100%
Memory Type
GDDR5
GDDR6
Bus Width
128-bit
256-bit+100%
L2 Cache
1 MB
2 MB+100%
🖥️

Display & API Support

DirectX support: 12 (12_1) (GeForce GTX 1650 (Mobile)) vs 12.1 (Quadro M5000M). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
DirectX
12 (12_1)
12.1
Vulkan
1.3
1.4+8%
OpenGL
4.6
4.6
Max Displays
3
4+33%
🎬

Media & Encoding

Hardware encoder: NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)) vs NVENC 5.0 (Quadro M5000M). Decoder: NVDEC 4th Gen vs PureVideo HD VP6. Supported codecs: H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)) vs MPEG-2,H.264 (Quadro M5000M).

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
Encoder
NVENC 6th Gen (Volta/Turing)
NVENC 5.0
Decoder
NVDEC 4th Gen
PureVideo HD VP6
Codecs
H.264,H.265,VP9
MPEG-2,H.264
🔌

Power & Dimensions

The GeForce GTX 1650 (Mobile) draws 50W versus the Quadro M5000M's 100W — a 66.7% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 (Mobile)) vs 350W (Quadro M5000M). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots.

FeatureGeForce GTX 1650 (Mobile)Quadro M5000M
TDP
50W-50%
100W
Recommended PSU
350W
350W
Power Connector
PCIe-powered
PCIe-powered
Length
0mm
0mm
Height
0mm
0mm
Slots
0
0
Temp (Load)
87
Perf/Watt
139.4+97%
70.6