
GeForce GTX 1650 Ti
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Radeon Pro 5300
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Ti
2012Why buy it
- ✅Costs $150 less on MSRP ($150 MSRP vs $300 MSRP).
- ✅Delivers 111.2% more G3D Mark for each dollar spent, at 50.2 vs 23.8 G3D/$ ($150 MSRP vs $300 MSRP).
- ✅Draws 50W instead of 85W, a 35W reduction.
Trade-offs
- ❌Lower average FPS than Radeon Pro 5300 across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Radeon Pro 5300
2020Why buy it
- ✅66.1% more average FPS across 50 tracked games in our benchmark data.
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
Trade-offs
- ❌100% HIGHER MSRP$300 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 23.8 vs 50.2 G3D/$ ($300 MSRP vs $150 MSRP).
- ❌70% higher power demand at 85W vs 50W.
GeForce GTX 1650 Ti
2012Radeon Pro 5300
2020Why buy it
- ✅Costs $150 less on MSRP ($150 MSRP vs $300 MSRP).
- ✅Delivers 111.2% more G3D Mark for each dollar spent, at 50.2 vs 23.8 G3D/$ ($150 MSRP vs $300 MSRP).
- ✅Draws 50W instead of 85W, a 35W reduction.
Why buy it
- ✅66.1% more average FPS across 50 tracked games in our benchmark data.
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Radeon Pro 5300 across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌100% HIGHER MSRP$300 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 23.8 vs 50.2 G3D/$ ($300 MSRP vs $150 MSRP).
- ❌70% higher power demand at 85W vs 50W.
Quick Answers
So, is Radeon Pro 5300 better than GeForce GTX 1650 Ti?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 Ti still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| 1080p | ||
| low | 35 FPS | 78 FPS |
| medium | 24 FPS | 68 FPS |
| high | 17 FPS | 54 FPS |
| ultra | 9 FPS | 36 FPS |
| 1440p | ||
| low | 28 FPS | 71 FPS |
| medium | 17 FPS | 61 FPS |
| high | 9 FPS | 44 FPS |
| ultra | 5 FPS | 28 FPS |
| 4K | ||
| low | 10 FPS | 26 FPS |
| medium | 7 FPS | 24 FPS |
| high | 4 FPS | 16 FPS |
| ultra | 3 FPS | 14 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| 1080p | ||
| low | 92 FPS | 118 FPS |
| medium | 59 FPS | 82 FPS |
| high | 39 FPS | 56 FPS |
| ultra | 28 FPS | 37 FPS |
| 1440p | ||
| low | 64 FPS | 78 FPS |
| medium | 33 FPS | 47 FPS |
| high | 24 FPS | 34 FPS |
| ultra | 19 FPS | 25 FPS |
| 4K | ||
| low | 30 FPS | 37 FPS |
| medium | 17 FPS | 25 FPS |
| high | 13 FPS | 20 FPS |
| ultra | 10 FPS | 14 FPS |

League of Legends
| Preset | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| 1080p | ||
| low | 339 FPS | 321 FPS |
| medium | 271 FPS | 256 FPS |
| high | 226 FPS | 214 FPS |
| ultra | 169 FPS | 160 FPS |
| 1440p | ||
| low | 254 FPS | 240 FPS |
| medium | 203 FPS | 192 FPS |
| high | 169 FPS | 160 FPS |
| ultra | 127 FPS | 120 FPS |
| 4K | ||
| low | 169 FPS | 157 FPS |
| medium | 135 FPS | 128 FPS |
| high | 113 FPS | 91 FPS |
| ultra | 76 FPS | 62 FPS |

Valorant
| Preset | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| 1080p | ||
| low | 129 FPS | 141 FPS |
| medium | 95 FPS | 113 FPS |
| high | 73 FPS | 97 FPS |
| ultra | 55 FPS | 80 FPS |
| 1440p | ||
| low | 76 FPS | 104 FPS |
| medium | 56 FPS | 85 FPS |
| high | 47 FPS | 73 FPS |
| ultra | 33 FPS | 59 FPS |
| 4K | ||
| low | 41 FPS | 59 FPS |
| medium | 29 FPS | 47 FPS |
| high | 23 FPS | 38 FPS |
| ultra | 16 FPS | 29 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Ti and Radeon Pro 5300

GeForce GTX 1650 Ti
GeForce GTX 1650 Ti
The GeForce GTX 1650 Ti is manufactured by NVIDIA. It was released in October 9 2012. It features the Kepler architecture. The core clock speed is 928 MHz. It has 768 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,525 points. Launch price was $149.

Radeon Pro 5300
Radeon Pro 5300
The Radeon Pro 5300 is manufactured by AMD. It was released in August 4 2020. It features the RDNA 1.0 architecture. The core clock ranges from 1000 MHz to 1650 MHz. It has 1280 shading units. The thermal design power (TDP) is 85W. Manufactured using 7 nm process technology. G3D Mark benchmark score: 7,125 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 Ti scores 7,525 versus the Radeon Pro 5300's 7,125 — the GeForce GTX 1650 Ti leads by 5.6%. The GeForce GTX 1650 Ti is built on Kepler while the Radeon Pro 5300 uses RDNA 1.0, both on 28 nm vs 7 nm. Shader units: 768 (GeForce GTX 1650 Ti) vs 1,280 (Radeon Pro 5300). Raw compute: 1.425 TFLOPS (GeForce GTX 1650 Ti) vs 4.224 TFLOPS (Radeon Pro 5300).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| G3D Mark Score | 7,525+6% | 7,125 |
| Architecture | Kepler | RDNA 1.0 |
| Process Node | 28 nm | 7 nm |
| Shading Units | 768 | 1280+67% |
| Compute (TFLOPS) | 1.425 TFLOPS | 4.224 TFLOPS+196% |
| ROPs | 16 | 32+100% |
| TMUs | 64 | 80+25% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro 5300 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR6. Bus width: 128-bit vs 128-bit. L2 Cache: 0.25 MB (GeForce GTX 1650 Ti) vs 2 MB (Radeon Pro 5300) — the Radeon Pro 5300 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 Ti) vs 12.1 (Radeon Pro 5300). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| DirectX | 12 (12_1) | 12.1 |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6 (Volta) (GeForce GTX 1650 Ti) vs VCN 2.0 (Radeon Pro 5300). Decoder: NVDEC 4 vs VCN 2.0. Supported codecs: H.264,H.265,VP9,AV1 (GeForce GTX 1650 Ti) vs MPEG-2,H.264,HEVC,VP9 (Radeon Pro 5300).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| Encoder | NVENC 6 (Volta) | VCN 2.0 |
| Decoder | NVDEC 4 | VCN 2.0 |
| Codecs | H.264,H.265,VP9,AV1 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce GTX 1650 Ti draws 50W versus the Radeon Pro 5300's 85W — a 51.9% difference. The GeForce GTX 1650 Ti is more power-efficient. Recommended PSU: 0W (GeForce GTX 1650 Ti) vs 350W (Radeon Pro 5300). Power connectors: None vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| TDP | 50W-41% | 85W |
| Recommended PSU | 0W-100% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75 | — |
| Perf/Watt | 150.5+80% | 83.8 |
Value Analysis
The GeForce GTX 1650 Ti launched at $150 MSRP, while the Radeon Pro 5300 launched at $300. The GeForce GTX 1650 Ti costs 50% less ($150 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 50.2 (GeForce GTX 1650 Ti) vs 23.8 (Radeon Pro 5300) — the GeForce GTX 1650 Ti offers 110.9% better value. The Radeon Pro 5300 is the newer GPU (2020 vs 2012).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 5300 |
|---|---|---|
| MSRP | $150-50% | $300 |
| Performance per Dollar | 50.2+111% | 23.8 |
| Codename | GK106 | Navi 14 |
| Release | October 9 2012 | August 4 2020 |
| Ranking | #633 | #351 |
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