
GeForce GTX 560 SE

GeForce MX130
GeForce GTX 560 SE vs GeForce MX130 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 560 SE vs GeForce MX130 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 560 SE vs GeForce MX130: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 560 SE
2012Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (1 GB vs 512 MB).
Trade-offs
- ❌Lower average FPS than GeForce MX130 across 50 tracked games in our benchmark data.
- ❌2012 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌25% HIGHER MSRP$150 MSRPvs$120 MSRP
- ❌Lower G3D Mark per dollar, at 12.3 vs 15.0 G3D/$ ($150 MSRP vs $120 MSRP).
- ❌400% higher power demand at 150W vs 30W.
GeForce MX130
2017Why buy it
- ✅13.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Costs $30 less on MSRP ($120 MSRP vs $150 MSRP).
- ✅Delivers 22.2% more G3D Mark for each dollar spent, at 15.0 vs 12.3 G3D/$ ($120 MSRP vs $150 MSRP).
- ✅Draws 30W instead of 150W, a 120W reduction.
Trade-offs
- ❌Less VRAM, with 512 MB vs 1 GB for high-resolution textures and newer games.
- ❌2017 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
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GeForce GTX 560 SE vs GeForce MX130 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 560 SE
The GeForce GTX 560 SE is manufactured by NVIDIA. It was released in February 20 2012. It features the Fermi 2.0 architecture. The core clock speed is 736 MHz. It has 288 shading units. The thermal design power (TDP) is 150W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,847 points. Launch price was $89.99.

GeForce MX130
The GeForce MX130 is manufactured by NVIDIA. It was released in November 17 2017. It features the Maxwell architecture. The core clock ranges from 1122 MHz to 1242 MHz. It has 384 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,805 points.
Graphics Performance
The GeForce GTX 560 SE scores 1,847 and the GeForce MX130 reaches 1,805 in the G3D Mark benchmark — just a 2.3% difference, making them near-identical in rasterization performance. The GeForce GTX 560 SE is built on Fermi 2.0 while the GeForce MX130 uses Maxwell, both on 40 nm vs 28 nm. Shader units: 288 (GeForce GTX 560 SE) vs 384 (GeForce MX130). Raw compute: 0.8479 TFLOPS (GeForce GTX 560 SE) vs 0.9539 TFLOPS (GeForce MX130).
| Feature | GeForce GTX 560 SE | GeForce MX130 |
|---|---|---|
| G3D Mark Score | 1,847+2% | 1,805 |
| Architecture | Fermi 2.0 | Maxwell |
| Process Node | 40 nm | 28 nm |
| Shading Units | 288 | 384+33% |
| Compute (TFLOPS) | 0.8479 TFLOPS | 0.9539 TFLOPS+13% |
| ROPs | 24+200% | 8 |
| TMUs | 48+100% | 24 |
| L1 Cache | 384 KB+100% | 192 KB |
| L2 Cache | 0.38 MB | 1 MB+163% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 560 SE | GeForce MX130 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 560 SE has 1 GB of VRAM, while the GeForce MX130 carries 512 MB. GeForce GTX 560 SE gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 560 SE and 64-bit on the GeForce MX130. L2 Cache: 0.38 MB (GeForce GTX 560 SE) vs 1 MB (GeForce MX130) — the GeForce MX130 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 560 SE | GeForce MX130 |
|---|---|---|
| VRAM Capacity | 1 GB+100% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 40 GB/s |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.38 MB | 1 MB+163% |
Power & Dimensions
The GeForce GTX 560 SE draws 150W versus the GeForce MX130's 30W — a 133.3% difference. The GeForce MX130 is more power-efficient. Recommended PSU: 500W (GeForce GTX 560 SE) vs 350W (GeForce MX130). Power connectors: 2x 6-pin vs Mobile.
| Feature | GeForce GTX 560 SE | GeForce MX130 |
|---|---|---|
| TDP | 150W | 30W-80% |
| Recommended PSU | 500W | 350W-30% |
| Power Connector | 2x 6-pin | Mobile |
| Length | 210mm | — |
| Slots | 2 | — |
| Perf/Watt | 12.3 | 60.2+389% |
Value Analysis
At launch, the GeForce GTX 560 SE came in at $150, while the GeForce MX130 launched at $120. On MSRP, GeForce MX130 was 20% cheaper ($30 less). Performance per dollar on MSRP (G3D Mark / MSRP): 12.3 (GeForce GTX 560 SE) vs 15.0 (GeForce MX130) — the GeForce MX130 offers 22% better value. The newer card here is GeForce MX130 (2017 vs 2012).
| Feature | GeForce GTX 560 SE | GeForce MX130 |
|---|---|---|
| MSRP | $150 | $120-20% |
| Performance per Dollar | 12.3 | 15.0+22% |
| Codename | GF114 | GM108 |
| Release | February 20 2012 | November 17 2017 |
| Ranking | #706 | #713 |
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