
FirePro M6000
Popular choices:

GeForce GTX 560 SE
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The FirePro M6000 is positioned at rank #193 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar FirePro M6000
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce GTX 560 SE is the superior choice for raw performance. It leads with a 1.5% higher G3D Mark score. However, the FirePro M6000 offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| Performance | ❌Lower raw frame rates (-1.5%) | ✅Leading raw performance (+1.5%) |
| Longevity | 🛑Obsolete Architecture (2012 / GCN 1.0 (2012−2020)) | 🛑Obsolete Architecture (2012 / Fermi 2.0 (2010−2014)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ✅ More VRAM (+100%) | ❌ Less VRAM capacity |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
The FirePro M6000 offers a compelling cost-to-performance ratio. While both GPUs are considered legacy components by modern standards, the FirePro M6000 holds the technical lead. Priced at $50 (vs $150), it costs 67% less, resulting in a 195.6% higher cost efficiency score.
| Insight | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| Cost Efficiency | ✅Better overall value (+195.6%) | ❌Lower cost efficiency |
| Upfront Cost | ✅More affordable ($50) | ⚠️Higher upfront cost ($150) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant
Technical Specifications
Side-by-side comparison of FirePro M6000 and GeForce GTX 560 SE

FirePro M6000
The FirePro M6000 is manufactured by AMD. It was released in July 1 2012. It features the GCN 1.0 architecture. The core clock speed is 800 MHz. It has 640 shading units. The thermal design power (TDP) is 43W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,820 points.

GeForce GTX 560 SE
The GeForce GTX 560 SE is manufactured by NVIDIA. It was released in February 20 2012. It features the Fermi 2.0 architecture. The core clock speed is 736 MHz. It has 288 shading units. The thermal design power (TDP) is 150W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,847 points. Launch price was $89.99.
Graphics Performance
The FirePro M6000 scores 1,820 and the GeForce GTX 560 SE reaches 1,847 in the G3D Mark benchmark — just a 1.5% difference, making them near-identical in rasterization performance. The FirePro M6000 is built on GCN 1.0 while the GeForce GTX 560 SE uses Fermi 2.0, both on 28 nm vs 40 nm. Shader units: 640 (FirePro M6000) vs 288 (GeForce GTX 560 SE). Raw compute: 1.024 TFLOPS (FirePro M6000) vs 0.8479 TFLOPS (GeForce GTX 560 SE).
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| G3D Mark Score | 1,820 | 1,847+1% |
| Architecture | GCN 1.0 | Fermi 2.0 |
| Process Node | 28 nm | 40 nm |
| Shading Units | 640+122% | 288 |
| Compute (TFLOPS) | 1.024 TFLOPS+21% | 0.8479 TFLOPS |
| ROPs | 16 | 24+50% |
| TMUs | 40 | 48+20% |
| L1 Cache | 160 KB | 384 KB+140% |
| L2 Cache | 256 KB | 384 KB+50% |
Advanced Features (DLSS/FSR)
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The FirePro M6000 comes with 2 GB of VRAM, while the GeForce GTX 560 SE has 1 GB. The FirePro M6000 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 256 KB (FirePro M6000) vs 384 KB (GeForce GTX 560 SE) — the GeForce GTX 560 SE has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| VRAM Capacity | 2 GB+100% | 1 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 384 KB+50% |
Display & API Support
DirectX support: 11.1 (FirePro M6000) vs 12_0 (GeForce GTX 560 SE). Maximum simultaneous displays: 6 vs 2.
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| DirectX | 11.1 | 12_0+8% |
| Max Displays | 6+200% | 2 |
Media & Encoding
Hardware encoder: VCE 1.0 (FirePro M6000) vs NVENC 1st Gen (GeForce GTX 560 SE). Decoder: UVD 4.0 vs NVDEC 1st Gen.
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| Encoder | VCE 1.0 | NVENC 1st Gen |
| Decoder | UVD 4.0 | NVDEC 1st Gen |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | — |
Power & Dimensions
The FirePro M6000 draws 43W versus the GeForce GTX 560 SE's 150W — a 110.9% difference. The FirePro M6000 is more power-efficient. Recommended PSU: 350W (FirePro M6000) vs 500W (GeForce GTX 560 SE). Power connectors: PCIe-powered vs 2x 6-pin. Card length: 0mm vs 210mm, occupying 0 vs 2 slots.
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| TDP | 43W-71% | 150W |
| Recommended PSU | 350W-30% | 500W |
| Power Connector | PCIe-powered | 2x 6-pin |
| Length | 0mm | 210mm |
| Height | 0mm | — |
| Slots | 0-100% | 2 |
| Temp (Load) | 85 | — |
| Perf/Watt | 42.3+244% | 12.3 |
Value Analysis
The FirePro M6000 launched at $300 MSRP and currently averages $50, while the GeForce GTX 560 SE launched at $150 and now averages $150. The FirePro M6000 costs 66.7% less ($100 savings) at current market prices. Performance per dollar (G3D Mark / price): 36.4 (FirePro M6000) vs 12.3 (GeForce GTX 560 SE) — the FirePro M6000 offers 195.9% better value.
| Feature | FirePro M6000 | GeForce GTX 560 SE |
|---|---|---|
| MSRP | $300 | $150-50% |
| Avg Price (30d) | $50-67% | $150 |
| Performance per Dollar | 36.4+196% | 12.3 |
| Codename | Heathrow | GF114 |
| Release | July 1 2012 | February 20 2012 |
| Ranking | #710 | #706 |
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