
GeForce GTX 660M

GeForce MX110
GeForce GTX 660M vs GeForce MX110 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 660M vs GeForce MX110 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 660M vs GeForce MX110: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 660M
2012Why buy it
- ✅300% more VRAM for high-resolution textures and newer games (2 GB vs 512 MB).
Trade-offs
- ❌Lower average FPS than GeForce MX110 across 50 tracked games in our benchmark data.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 14.2 G3D/$ (Unknown MSRP vs $100 MSRP).
- ❌66.7% higher power demand at 50W vs 30W.
GeForce MX110
2017Why buy it
- ✅28.7% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 14.2 vs 0 G3D/$ ($100 MSRP vs Unknown MSRP).
- ✅Draws 30W instead of 50W, a 20W reduction.
Trade-offs
- ❌Less VRAM, with 512 MB vs 2 GB for high-resolution textures and newer games.
- ❌2017 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quick Answers
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GeForce GTX 660M vs GeForce MX110 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 660M
The GeForce GTX 660M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from 835 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,452 points.

GeForce MX110
The GeForce MX110 is manufactured by NVIDIA. It was released in November 17 2017. It features the Maxwell architecture. The core clock ranges from 978 MHz to 1006 MHz. It has 256 shading units. The thermal design power (TDP) is 30W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,415 points.
Graphics Performance
The GeForce GTX 660M scores 1,452 and the GeForce MX110 reaches 1,415 in the G3D Mark benchmark — just a 2.6% difference, making them near-identical in rasterization performance. The GeForce GTX 660M is built on Kepler while the GeForce MX110 uses Maxwell, both on a 28 nm process. Shader units: 384 (GeForce GTX 660M) vs 256 (GeForce MX110). Raw compute: 0.7296 TFLOPS (GeForce GTX 660M) vs 0.5151 TFLOPS (GeForce MX110). Boost clocks: 950 MHz vs 1006 MHz.
| Feature | GeForce GTX 660M | GeForce MX110 |
|---|---|---|
| G3D Mark Score | 1,452+3% | 1,415 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384+50% | 256 |
| Compute (TFLOPS) | 0.7296 TFLOPS+42% | 0.5151 TFLOPS |
| Boost Clock | 950 MHz | 1006 MHz+6% |
| ROPs | 16+100% | 8 |
| TMUs | 32+100% | 16 |
| L1 Cache | 32 KB | 128 KB+300% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 660M | GeForce MX110 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 660M has 2 GB of VRAM, while the GeForce MX110 carries 512 MB. GeForce GTX 660M gives you 300% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 660M and 64-bit on the GeForce MX110. L2 Cache: 0.25 MB (GeForce GTX 660M) vs 1 MB (GeForce MX110) — the GeForce MX110 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 660M | GeForce MX110 |
|---|---|---|
| VRAM Capacity | 2 GB+300% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 40 GB/s |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.25 MB | 1 MB+300% |
Power & Dimensions
The GeForce GTX 660M draws 50W versus the GeForce MX110's 30W — a 50% difference. The GeForce MX110 is more power-efficient. Recommended PSU: 350W (GeForce GTX 660M) vs 350W (GeForce MX110). Power connectors: 1x 6-pin vs Mobile.
| Feature | GeForce GTX 660M | GeForce MX110 |
|---|---|---|
| TDP | 50W | 30W-40% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | Mobile |
| Slots | 0 | — |
| Temp (Load) | 60°C | — |
| Perf/Watt | 29.0 | 47.2+63% |
Value Analysis
The newer card here is GeForce MX110 (2017 vs 2012).
| Feature | GeForce GTX 660M | GeForce MX110 |
|---|---|---|
| MSRP | — | $100 |
| Codename | GK107 | GM108S |
| Release | March 22 2012 | November 17 2017 |
| Ranking | #774 | #781 |
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