
GeForce GTX 670M
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Radeon R7 M380
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 670M
2012Why buy it
- ✅500% more VRAM for high-resolution textures and newer games (3 GB vs 512 MB).
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 5.6 G3D/$ (Unknown MSRP vs $300 MSRP).
Radeon R7 M380
2015Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 5.6 vs 0 G3D/$ ($300 MSRP vs Unknown MSRP).
- ✅More future proof: GCN 1.0 (2012−2020) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 512 MB vs 3 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
GeForce GTX 670M
2012Radeon R7 M380
2015Why buy it
- ✅500% more VRAM for high-resolution textures and newer games (3 GB vs 512 MB).
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 5.6 vs 0 G3D/$ ($300 MSRP vs Unknown MSRP).
- ✅More future proof: GCN 1.0 (2012−2020) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 5.6 G3D/$ (Unknown MSRP vs $300 MSRP).
Trade-offs
- ❌Less VRAM, with 512 MB vs 3 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2015-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is GeForce GTX 670M better than Radeon R7 M380?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Radeon R7 M380 make more sense than GeForce GTX 670M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| 1080p | ||
| low | 17 FPS | 22 FPS |
| medium | 10 FPS | 13 FPS |
| high | 6 FPS | 8 FPS |
| ultra | 4 FPS | 4 FPS |
| 1440p | ||
| low | 8 FPS | 10 FPS |
| medium | 4 FPS | 5 FPS |
| high | 2 FPS | 3 FPS |
| ultra | 1 FPS | 1 FPS |
| 4K | ||
| low | 4 FPS | 4 FPS |
| medium | 2 FPS | 2 FPS |
| high | 1 FPS | 1 FPS |
| ultra | 1 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| 1080p | ||
| low | 44 FPS | 51 FPS |
| medium | 25 FPS | 27 FPS |
| high | 19 FPS | 19 FPS |
| ultra | 13 FPS | 13 FPS |
| 1440p | ||
| low | 22 FPS | 23 FPS |
| medium | 13 FPS | 13 FPS |
| high | 8 FPS | 8 FPS |
| ultra | 7 FPS | 6 FPS |
| 4K | ||
| low | 8 FPS | 7 FPS |
| medium | 5 FPS | 4 FPS |
| high | 4 FPS | 3 FPS |
| ultra | 3 FPS | 2 FPS |

League of Legends
| Preset | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| 1080p | ||
| low | 77 FPS | 75 FPS |
| medium | 62 FPS | 60 FPS |
| high | 51 FPS | 50 FPS |
| ultra | 39 FPS | 38 FPS |
| 1440p | ||
| low | 58 FPS | 56 FPS |
| medium | 46 FPS | 45 FPS |
| high | 39 FPS | 38 FPS |
| ultra | 29 FPS | 28 FPS |
| 4K | ||
| low | 39 FPS | 38 FPS |
| medium | 31 FPS | 30 FPS |
| high | 26 FPS | 25 FPS |
| ultra | 19 FPS | 19 FPS |

Valorant
| Preset | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| 1080p | ||
| low | 67 FPS | 63 FPS |
| medium | 54 FPS | 50 FPS |
| high | 38 FPS | 38 FPS |
| ultra | 29 FPS | 30 FPS |
| 1440p | ||
| low | 9 FPS | 37 FPS |
| medium | 7 FPS | 30 FPS |
| high | 6 FPS | 26 FPS |
| ultra | 5 FPS | 20 FPS |
| 4K | ||
| low | 6 FPS | 25 FPS |
| medium | 4 FPS | 19 FPS |
| high | 4 FPS | 15 FPS |
| ultra | 3 FPS | 11 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 670M and Radeon R7 M380

GeForce GTX 670M
GeForce GTX 670M
The GeForce GTX 670M is manufactured by NVIDIA. It was released in March 22 2012. It features the Fermi 2.0 architecture. The core clock speed is 598 MHz. It has 336 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,714 points.

Radeon R7 M380
Radeon R7 M380
The Radeon R7 M380 is manufactured by AMD. It was released in May 5 2015. It features the GCN 1.0 architecture. The core clock ranges from 900 MHz to 915 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,669 points.
Graphics Performance
The GeForce GTX 670M scores 1,714 and the Radeon R7 M380 reaches 1,669 in the G3D Mark benchmark — just a 2.7% difference, making them near-identical in rasterization performance. The GeForce GTX 670M is built on Fermi 2.0 while the Radeon R7 M380 uses GCN 1.0, both on 40 nm vs 28 nm. Shader units: 336 (GeForce GTX 670M) vs 640 (Radeon R7 M380). Raw compute: 0.8037 TFLOPS (GeForce GTX 670M) vs 1.171 TFLOPS (Radeon R7 M380).
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| G3D Mark Score | 1,714+3% | 1,669 |
| Architecture | Fermi 2.0 | GCN 1.0 |
| Process Node | 40 nm | 28 nm |
| Shading Units | 336 | 640+90% |
| Compute (TFLOPS) | 0.8037 TFLOPS | 1.171 TFLOPS+46% |
| ROPs | 24+50% | 16 |
| TMUs | 56+40% | 40 |
| L1 Cache | 448 KB+180% | 160 KB |
| L2 Cache | 384 KB+50% | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GTX 670M gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon R7 M380 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 670M comes with 3 GB of VRAM, while the Radeon R7 M380 has 512 MB. The GeForce GTX 670M offers 500% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 384 KB (GeForce GTX 670M) vs 256 KB (Radeon R7 M380) — the GeForce GTX 670M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| VRAM Capacity | 3 GB+500% | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 384 KB+50% | 256 KB |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 670M) vs 12 (12_0) (Radeon R7 M380). OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 3.
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| DirectX | 12 (11_0) | 12 (12_0) |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: No NVENC (Fermi) (GeForce GTX 670M) vs VCE 2.0 (Radeon R7 M380). Decoder: PureVideo HD VP4 vs UVD 4.2. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 670M) vs H.264,VC-1,MPEG-2 (Radeon R7 M380).
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| Encoder | No NVENC (Fermi) | VCE 2.0 |
| Decoder | PureVideo HD VP4 | UVD 4.2 |
| Codecs | H.264,VC-1,MPEG-2 | H.264,VC-1,MPEG-2 |
Power & Dimensions
The GeForce GTX 670M draws 75W versus the Radeon R7 M380's 75W — a 0% difference. The Radeon R7 M380 is more power-efficient. Recommended PSU: 350W (GeForce GTX 670M) vs 350W (Radeon R7 M380). Power connectors: 1x 6-pin vs Mobile.
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| TDP | 75W | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | Mobile |
| Slots | 0 | — |
| Temp (Load) | 75°C | — |
| Perf/Watt | 22.9+3% | 22.3 |
Value Analysis
The Radeon R7 M380 is the newer GPU (2015 vs 2012).
| Feature | GeForce GTX 670M | Radeon R7 M380 |
|---|---|---|
| MSRP | — | $300 |
| Codename | GF114 | Tropo |
| Release | March 22 2012 | May 5 2015 |
| Ranking | #728 | #737 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













