
FirePro W600

GeForce GTX 670M
FirePro W600 vs GeForce GTX 670M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro W600 vs GeForce GTX 670M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro W600 vs GeForce GTX 670M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro W600
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.8 vs 0 G3D/$ ($599 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 2 GB vs 3 GB for high-resolution textures and newer games.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
GeForce GTX 670M
2012Why buy it
- ✅50% more VRAM for high-resolution textures and newer games (3 GB vs 2 GB).
Trade-offs
- ❌2012 hardware with 3 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 2.8 G3D/$ (Unknown MSRP vs $599 MSRP).
Quick Answers
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FirePro W600 vs GeForce GTX 670M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro W600
The FirePro W600 is manufactured by AMD. It was released in June 13 2012. It features the GCN 1.0 architecture. The core clock speed is 750 MHz. It has 512 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,695 points. Launch price was $599.

GeForce GTX 670M
The GeForce GTX 670M is manufactured by NVIDIA. It was released in March 22 2012. It features the Fermi 2.0 architecture. The core clock speed is 598 MHz. It has 336 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,714 points.
Graphics Performance
The FirePro W600 scores 1,695 and the GeForce GTX 670M reaches 1,714 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The FirePro W600 is built on GCN 1.0 while the GeForce GTX 670M uses Fermi 2.0, both on 28 nm vs 40 nm. Shader units: 512 (FirePro W600) vs 336 (GeForce GTX 670M). Raw compute: 0.768 TFLOPS (FirePro W600) vs 0.8037 TFLOPS (GeForce GTX 670M).
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| G3D Mark Score | 1,695 | 1,714+1% |
| Architecture | GCN 1.0 | Fermi 2.0 |
| Process Node | 28 nm | 40 nm |
| Shading Units | 512+52% | 336 |
| Compute (TFLOPS) | 0.768 TFLOPS | 0.8037 TFLOPS+5% |
| ROPs | 16 | 24+50% |
| TMUs | 32 | 56+75% |
| L1 Cache | 128 KB | 448 KB+250% |
| L2 Cache | 256 KB | 384 KB+50% |
Advanced Features (DLSS/FSR)
The GeForce GTX 670M gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro W600 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The FirePro W600 has 2 GB of VRAM, while the GeForce GTX 670M carries 3 GB. GeForce GTX 670M gives you 50% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 64-bit on the FirePro W600 and 128-bit on the GeForce GTX 670M. L2 Cache: 256 KB (FirePro W600) vs 384 KB (GeForce GTX 670M) — the GeForce GTX 670M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| VRAM Capacity | 2 GB | 3 GB+50% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 384 KB+50% |
Display & API Support
DirectX support: 12 (FirePro W600) vs 12 (11_0) (GeForce GTX 670M). OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 6 vs 3.
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| DirectX | 12 | 12 (11_0) |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 6+100% | 3 |
Media & Encoding
Hardware encoder: VCE 1.0 (FirePro W600) vs No NVENC (Fermi) (GeForce GTX 670M). Decoder: UVD 4.0 vs PureVideo HD VP4. Supported codecs: H.264 (FirePro W600) vs H.264,VC-1,MPEG-2 (GeForce GTX 670M).
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| Encoder | VCE 1.0 | No NVENC (Fermi) |
| Decoder | UVD 4.0 | PureVideo HD VP4 |
| Codecs | H.264 | H.264,VC-1,MPEG-2 |
Power & Dimensions
The FirePro W600 draws 75W versus the GeForce GTX 670M's 75W — a 0% difference. The GeForce GTX 670M is more power-efficient. Recommended PSU: 350W (FirePro W600) vs 350W (GeForce GTX 670M). Power connectors: PCIe-powered vs 1x 6-pin. Typical load temperature: Unknown vs 75°C.
| Feature | FirePro W600 | GeForce GTX 670M |
|---|---|---|
| TDP | 75W | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 168mm | — |
| Height | 111mm | — |
| Slots | 1 | 0-100% |
| Temp (Load) | Unknown-100% | 75°C |
| Perf/Watt | 22.6 | 22.9+1% |
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