
GeForce MX330 vs GeForce GTX 485M

GeForce MX330
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GeForce GTX 485M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money. The GeForce MX330 is positioned at rank 293 and the GeForce GTX 485M is on rank 112, so the GeForce GTX 485M offers better cost-efficiency for playing games.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce MX330
Performance Per Dollar GeForce GTX 485M
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce MX330 is significantly newer (2020 vs 2011). The GeForce MX330 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTX 485M lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 485M is the superior choice for raw performance. It leads with a 0.4% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce MX330.
| Insight | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| Performance | ❌Lower raw frame rates (-0.4%) | ✅Leading raw performance (+0.4%) |
| Longevity | Pascal (2016−2021) (14nm) | 🛑Obsolete Architecture (2011 / Fermi (2010−2014)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GTX 485M remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce MX330 and GeForce GTX 485M

GeForce MX330
The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.

GeForce GTX 485M
The GeForce GTX 485M is manufactured by NVIDIA. It was released in January 5 2011. It features the Fermi architecture. The core clock speed is 1150 MHz. It has 384 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,360 points.
Graphics Performance
The GeForce MX330 scores 2,350 and the GeForce GTX 485M reaches 2,360 in the G3D Mark benchmark — just a 0.4% difference, making them near-identical in rasterization performance. The GeForce MX330 is built on Pascal while the GeForce GTX 485M uses Fermi, both on 14 nm vs 40 nm. Shader units: 384 (GeForce MX330) vs 384 (GeForce GTX 485M). Raw compute: 1.224 TFLOPS (GeForce MX330) vs 0.8832 TFLOPS (GeForce GTX 485M).
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| G3D Mark Score | 2,350 | 2,360 |
| Architecture | Pascal | Fermi |
| Process Node | 14 nm | 40 nm |
| Shading Units | 384 | 384 |
| Compute (TFLOPS) | 1.224 TFLOPS+39% | 0.8832 TFLOPS |
| ROPs | 16 | 32+100% |
| TMUs | 24 | 64+167% |
| L1 Cache | 144 KB | 512 KB+256% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 64-bit vs 128-bit.
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 48 GB/s | Unknown |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 512 KB | 512 KB |
Display & API Support
DirectX support: 12 (GeForce MX330) vs 12 (11_0) (GeForce GTX 485M). Vulkan: 1.4 vs 1.2. OpenGL: 4.6 vs 4.0. Maximum simultaneous displays: 2 vs 2.
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| DirectX | 12 | 12 (11_0) |
| Vulkan | 1.4+17% | 1.2 |
| OpenGL | 4.6+15% | 4.0 |
| Max Displays | 2 | 2 |
Media & Encoding
Hardware encoder: Pascal (GeForce MX330) vs PureVideo HD VP4 (GeForce GTX 485M). Decoder: PureVideo HD VP8 vs PureVideo HD VP4. Supported codecs: H.264,H.265/HEVC (GeForce MX330) vs H.264,VC-1,MPEG-2,MPEG-4 ASP (GeForce GTX 485M).
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| Encoder | Pascal | PureVideo HD VP4 |
| Decoder | PureVideo HD VP8 | PureVideo HD VP4 |
| Codecs | H.264,H.265/HEVC | H.264,VC-1,MPEG-2,MPEG-4 ASP |
Power & Dimensions
The GeForce MX330 draws 10W versus the GeForce GTX 485M's 100W — a 163.6% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (GeForce MX330) vs 350W (GeForce GTX 485M). Power connectors: Mobile vs 1x 6-pin.
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| TDP | 10W-90% | 100W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | 1x 6-pin |
| Slots | 0 | 0 |
| Temp (Load) | — | 90°C |
| Perf/Watt | 235.0+896% | 23.6 |
Value Analysis
The GeForce MX330 is the newer GPU (2020 vs 2011).
| Feature | GeForce MX330 | GeForce GTX 485M |
|---|---|---|
| MSRP | $150 | — |
| Avg Price (30d) | $100 | — |
| Codename | GP108 | GF104 |
| Release | February 10 2020 | January 5 2011 |
| Ranking | #647 | #645 |
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