
GeForce MX330 vs Radeon HD 5970

GeForce MX330
Popular choices:

Radeon HD 5970
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce MX330 is positioned at rank #293 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce MX330
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce MX330 is significantly newer (2020 vs 2009). The GeForce MX330 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Radeon HD 5970 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce MX330 is the superior choice for raw performance. It leads with a 2.3% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Radeon HD 5970.
| Insight | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| Performance | ✅Leading raw performance (+2.3%) | ❌Lower raw frame rates (-2.3%) |
| Longevity | Pascal (2016−2021) (14nm) | 🛑Obsolete Architecture (2009 / TeraScale 2 (2009−2015)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | Standard Size (305mm) |
💎 Value Proposition
The GeForce MX330 offers a compelling cost-to-performance ratio. Although it costs $100 (vs $100), its significant performance lead justifies the premium, offering 2.3% better value per dollar than the Radeon HD 5970.
| Insight | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| Cost Efficiency | ✅Better overall value (+2.3%) | ❌Lower cost efficiency |
| Upfront Cost | Equivalent pricing | Equivalent pricing |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce MX330 and Radeon HD 5970

GeForce MX330
The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.

Radeon HD 5970
The Radeon HD 5970 is manufactured by AMD. It was released in November 18 2009. It features the TeraScale 2 architecture. The core clock speed is 725 MHz. It has 1600 ×2 shading units. The thermal design power (TDP) is 294W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,297 points. Launch price was $699.
Graphics Performance
The GeForce MX330 scores 2,350 and the Radeon HD 5970 reaches 2,297 in the G3D Mark benchmark — just a 2.3% difference, making them near-identical in rasterization performance. The GeForce MX330 is built on Pascal while the Radeon HD 5970 uses TeraScale 2, both on 14 nm vs 40 nm. Shader units: 384 (GeForce MX330) vs 1,600 (Radeon HD 5970). Raw compute: 1.224 TFLOPS (GeForce MX330) vs 2.32 TFLOPS ×2 (Radeon HD 5970).
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| G3D Mark Score | 2,350+2% | 2,297 |
| Architecture | Pascal | TeraScale 2 |
| Process Node | 14 nm | 40 nm |
| Shading Units | 384 | 1600 ×2+317% |
| Compute (TFLOPS) | 1.224 TFLOPS | 2.32 TFLOPS ×2+90% |
| ROPs | 16 | 32 ×2+100% |
| TMUs | 24 | 80 ×2+233% |
| L1 Cache | 144 KB | 320 KB+122% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 64-bit vs 128-bit.
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 48 GB/s | Unknown |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 512 KB | 512 KB |
Display & API Support
DirectX support: 12 (GeForce MX330) vs 11.2 (Radeon HD 5970). Vulkan: 1.4 vs N/A. OpenGL: 4.6 vs 4.4. Maximum simultaneous displays: 2 vs 3.
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| DirectX | 12+7% | 11.2 |
| Vulkan | 1.4 | N/A |
| OpenGL | 4.6+5% | 4.4 |
| Max Displays | 2 | 3+50% |
Media & Encoding
Hardware encoder: Pascal (GeForce MX330) vs None (Radeon HD 5970). Decoder: PureVideo HD VP8 vs UVD 2.2. Supported codecs: H.264,H.265/HEVC (GeForce MX330) vs H.264,VC-1,MPEG-2 (Radeon HD 5970).
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| Encoder | Pascal | None |
| Decoder | PureVideo HD VP8 | UVD 2.2 |
| Codecs | H.264,H.265/HEVC | H.264,VC-1,MPEG-2 |
Power & Dimensions
The GeForce MX330 draws 10W versus the Radeon HD 5970's 294W — a 186.8% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (GeForce MX330) vs 650W (Radeon HD 5970). Power connectors: Mobile vs 6-pin + 8-pin.
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| TDP | 10W-97% | 294W |
| Recommended PSU | 350W-46% | 650W |
| Power Connector | Mobile | 6-pin + 8-pin |
| Length | — | 305mm |
| Height | — | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | — | 90 |
| Perf/Watt | 235.0+2913% | 7.8 |
Value Analysis
The GeForce MX330 launched at $150 MSRP and currently averages $100, while the Radeon HD 5970 launched at $699 and now averages $100. Performance per dollar (G3D Mark / price): 23.5 (GeForce MX330) vs 23.0 (Radeon HD 5970) — the GeForce MX330 offers 2.2% better value. The GeForce MX330 is the newer GPU (2020 vs 2009).
| Feature | GeForce MX330 | Radeon HD 5970 |
|---|---|---|
| MSRP | $150-79% | $699 |
| Avg Price (30d) | $100 | $100 |
| Performance per Dollar | 23.5+2% | 23.0 |
| Codename | GP108 | Hemlock |
| Release | February 10 2020 | November 18 2009 |
| Ranking | #647 | #651 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













