
GeForce MX330
Popular choices:

Radeon HD 6970M
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce MX330
2020Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 15.7 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Radeon HD 6970M: it remains the more sensible modern option while Radeon HD 6970M is already obsolete for modern gaming.
- ✅Draws 10W instead of 75W, a 65W reduction.
Trade-offs
- ❌Poor future-proofing: 2020-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
Radeon HD 6970M
2011Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 15.7 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌650% higher power demand at 75W vs 10W.
GeForce MX330
2020Radeon HD 6970M
2011Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 15.7 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Radeon HD 6970M: it remains the more sensible modern option while Radeon HD 6970M is already obsolete for modern gaming.
- ✅Draws 10W instead of 75W, a 65W reduction.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Poor future-proofing: 2020-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 15.7 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌650% higher power demand at 75W vs 10W.
Quick Answers
So, is GeForce MX330 better than Radeon HD 6970M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Radeon HD 6970M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| 1080p | ||
| low | 20 FPS | 62 FPS |
| medium | 13 FPS | 49 FPS |
| high | 7 FPS | 33 FPS |
| ultra | 5 FPS | 19 FPS |
| 1440p | ||
| low | 9 FPS | 37 FPS |
| medium | 5 FPS | 27 FPS |
| high | 3 FPS | 17 FPS |
| ultra | 2 FPS | 9 FPS |
| 4K | ||
| low | 6 FPS | 12 FPS |
| medium | 3 FPS | 10 FPS |
| high | 2 FPS | 6 FPS |
| ultra | 1 FPS | 5 FPS |

Counter-Strike 2
| Preset | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| 1080p | ||
| low | 83 FPS | 94 FPS |
| medium | 51 FPS | 65 FPS |
| high | 37 FPS | 46 FPS |
| ultra | 23 FPS | 32 FPS |
| 1440p | ||
| low | 23 FPS | 64 FPS |
| medium | 16 FPS | 41 FPS |
| high | 11 FPS | 30 FPS |
| ultra | 8 FPS | 22 FPS |
| 4K | ||
| low | 7 FPS | 32 FPS |
| medium | 4 FPS | 22 FPS |
| high | 4 FPS | 16 FPS |
| ultra | 3 FPS | 11 FPS |

League of Legends
| Preset | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 102 FPS |
| medium | 85 FPS | 82 FPS |
| high | 70 FPS | 68 FPS |
| ultra | 53 FPS | 51 FPS |
| 1440p | ||
| low | 79 FPS | 77 FPS |
| medium | 63 FPS | 61 FPS |
| high | 53 FPS | 51 FPS |
| ultra | 40 FPS | 38 FPS |
| 4K | ||
| low | 53 FPS | 51 FPS |
| medium | 42 FPS | 41 FPS |
| high | 35 FPS | 34 FPS |
| ultra | 26 FPS | 26 FPS |

Valorant
| Preset | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| 1080p | ||
| low | 106 FPS | 102 FPS |
| medium | 85 FPS | 82 FPS |
| high | 70 FPS | 68 FPS |
| ultra | 53 FPS | 51 FPS |
| 1440p | ||
| low | 79 FPS | 77 FPS |
| medium | 63 FPS | 61 FPS |
| high | 53 FPS | 51 FPS |
| ultra | 40 FPS | 38 FPS |
| 4K | ||
| low | 53 FPS | 51 FPS |
| medium | 42 FPS | 41 FPS |
| high | 35 FPS | 34 FPS |
| ultra | 26 FPS | 26 FPS |
Technical Specifications
Side-by-side comparison of GeForce MX330 and Radeon HD 6970M

GeForce MX330
GeForce MX330
The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.

Radeon HD 6970M
Radeon HD 6970M
The Radeon HD 6970M is manufactured by AMD. It was released in January 4 2011. It features the TeraScale 2 architecture. The core clock speed is 680 MHz. It has 960 shading units. The thermal design power (TDP) is 75W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,270 points.
Graphics Performance
The GeForce MX330 scores 2,350 and the Radeon HD 6970M reaches 2,270 in the G3D Mark benchmark — just a 3.5% difference, making them near-identical in rasterization performance. The GeForce MX330 is built on Pascal while the Radeon HD 6970M uses TeraScale 2, both on 14 nm vs 40 nm. Shader units: 384 (GeForce MX330) vs 960 (Radeon HD 6970M). Raw compute: 1.224 TFLOPS (GeForce MX330) vs 1.306 TFLOPS (Radeon HD 6970M).
| Feature | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| G3D Mark Score | 2,350+4% | 2,270 |
| Architecture | Pascal | TeraScale 2 |
| Process Node | 14 nm | 40 nm |
| Shading Units | 384 | 960+150% |
| Compute (TFLOPS) | 1.224 TFLOPS | 1.306 TFLOPS+7% |
| ROPs | 16 | 32+100% |
| TMUs | 24 | 48+100% |
| L1 Cache | 144 KB | 192 KB+33% |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
The GeForce MX330 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon HD 6970M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 2 GB of video memory. Bus width: 64-bit vs System.
| Feature | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | Shared |
| Memory Bandwidth | 48 GB/s | System |
| Bus Width | 64-bit | System |
| L2 Cache | 512 KB | 512 KB |
Power & Dimensions
The GeForce MX330 draws 10W versus the Radeon HD 6970M's 75W — a 152.9% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (GeForce MX330) vs 350W (Radeon HD 6970M). Power connectors: Mobile vs 1x 6-pin.
| Feature | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| TDP | 10W-87% | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | 1x 6-pin |
| Slots | 0 | — |
| Perf/Watt | 235.0+676% | 30.3 |
Value Analysis
The GeForce MX330 is the newer GPU (2020 vs 2011).
| Feature | GeForce MX330 | Radeon HD 6970M |
|---|---|---|
| MSRP | $150 | — |
| Codename | GP108 | Blackcomb |
| Release | February 10 2020 | January 4 2011 |
| Ranking | #647 | #654 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













