
GeForce RTX 3050 OEM
Popular choices:

Quadro RTX 6000
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 OEM
2022Why buy it
- ✅Costs $6,051 less on MSRP ($249 MSRP vs $6,300 MSRP).
- ✅Delivers 1582.1% more G3D Mark for each dollar spent, at 47.8 vs 2.8 G3D/$ ($249 MSRP vs $6,300 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 130W instead of 260W, a 130W reduction.
Trade-offs
- ❌Lower average FPS than Quadro RTX 6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 8 GB vs 24 GB for high-resolution textures and newer games.
- ❌Fewer Tensor Cores for AI-powered features like DLSS and frame generation (80 vs 576), which can reduce FPS gains in supported games.
Quadro RTX 6000
2018Why buy it
- ✅90.0% more average FPS across 50 tracked games in our benchmark data.
- ✅620% more Tensor Cores for AI-powered features like DLSS and frame generation, which can increase overall FPS in supported games (576 vs 80).
- ✅200% more VRAM for high-resolution textures and newer games (24 GB vs 8 GB).
Trade-offs
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 24 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌2430.1% HIGHER MSRP$6,300 MSRPvs$249 MSRP
- ❌Lower G3D Mark per dollar, at 2.8 vs 47.8 G3D/$ ($6,300 MSRP vs $249 MSRP).
- ❌100% higher power demand at 260W vs 130W.
GeForce RTX 3050 OEM
2022Quadro RTX 6000
2018Why buy it
- ✅Costs $6,051 less on MSRP ($249 MSRP vs $6,300 MSRP).
- ✅Delivers 1582.1% more G3D Mark for each dollar spent, at 47.8 vs 2.8 G3D/$ ($249 MSRP vs $6,300 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 130W instead of 260W, a 130W reduction.
Why buy it
- ✅90.0% more average FPS across 50 tracked games in our benchmark data.
- ✅620% more Tensor Cores for AI-powered features like DLSS and frame generation, which can increase overall FPS in supported games (576 vs 80).
- ✅200% more VRAM for high-resolution textures and newer games (24 GB vs 8 GB).
Trade-offs
- ❌Lower average FPS than Quadro RTX 6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 8 GB vs 24 GB for high-resolution textures and newer games.
- ❌Fewer Tensor Cores for AI-powered features like DLSS and frame generation (80 vs 576), which can reduce FPS gains in supported games.
Trade-offs
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 24 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌2430.1% HIGHER MSRP$6,300 MSRPvs$249 MSRP
- ❌Lower G3D Mark per dollar, at 2.8 vs 47.8 G3D/$ ($6,300 MSRP vs $249 MSRP).
- ❌100% higher power demand at 260W vs 130W.
Quick Answers
So, is Quadro RTX 6000 better than GeForce RTX 3050 OEM?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce RTX 3050 OEM make more sense than Quadro RTX 6000?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| 1080p | ||
| low | 130 FPS | 205 FPS |
| medium | 113 FPS | 190 FPS |
| high | 99 FPS | 166 FPS |
| ultra | 83 FPS | 151 FPS |
| 1440p | ||
| low | 119 FPS | 187 FPS |
| medium | 96 FPS | 158 FPS |
| high | 81 FPS | 130 FPS |
| ultra | 69 FPS | 121 FPS |
| 4K | ||
| low | 64 FPS | 119 FPS |
| medium | 57 FPS | 100 FPS |
| high | 39 FPS | 77 FPS |
| ultra | 33 FPS | 70 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| 1080p | ||
| low | 239 FPS | 507 FPS |
| medium | 206 FPS | 443 FPS |
| high | 164 FPS | 344 FPS |
| ultra | 128 FPS | 289 FPS |
| 1440p | ||
| low | 163 FPS | 326 FPS |
| medium | 135 FPS | 274 FPS |
| high | 112 FPS | 224 FPS |
| ultra | 92 FPS | 184 FPS |
| 4K | ||
| low | 88 FPS | 153 FPS |
| medium | 74 FPS | 135 FPS |
| high | 62 FPS | 113 FPS |
| ultra | 49 FPS | 90 FPS |

League of Legends
| Preset | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| 1080p | ||
| low | 535 FPS | 805 FPS |
| medium | 428 FPS | 644 FPS |
| high | 357 FPS | 537 FPS |
| ultra | 268 FPS | 402 FPS |
| 1440p | ||
| low | 401 FPS | 604 FPS |
| medium | 321 FPS | 483 FPS |
| high | 268 FPS | 402 FPS |
| ultra | 201 FPS | 302 FPS |
| 4K | ||
| low | 268 FPS | 402 FPS |
| medium | 214 FPS | 322 FPS |
| high | 178 FPS | 268 FPS |
| ultra | 134 FPS | 201 FPS |

Valorant
| Preset | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| 1080p | ||
| low | 467 FPS | 673 FPS |
| medium | 414 FPS | 605 FPS |
| high | 335 FPS | 515 FPS |
| ultra | 268 FPS | 402 FPS |
| 1440p | ||
| low | 372 FPS | 544 FPS |
| medium | 321 FPS | 483 FPS |
| high | 236 FPS | 402 FPS |
| ultra | 197 FPS | 302 FPS |
| 4K | ||
| low | 199 FPS | 355 FPS |
| medium | 175 FPS | 322 FPS |
| high | 150 FPS | 268 FPS |
| ultra | 125 FPS | 201 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 OEM and Quadro RTX 6000

GeForce RTX 3050 OEM
GeForce RTX 3050 OEM
The GeForce RTX 3050 OEM is manufactured by NVIDIA. It was released in January 4 2022. It features the Ampere architecture. The core clock ranges from 1515 MHz to 1755 MHz. It has 2560 shading units. The thermal design power (TDP) is 130W. Manufactured using 8 nm process technology. It features 20 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,892 points.

Quadro RTX 6000
Quadro RTX 6000
The Quadro RTX 6000 is manufactured by NVIDIA. It was released in August 13 2018. It features the Turing architecture. The core clock ranges from 1440 MHz to 1770 MHz. It has 4608 shading units. The thermal design power (TDP) is 260W. Manufactured using 12 nm process technology. It features 72 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 17,887 points. Launch price was $6,299.
Graphics Performance
In G3D Mark, the GeForce RTX 3050 OEM scores 11,892 versus the Quadro RTX 6000's 17,887 — the Quadro RTX 6000 leads by 50.4%. The GeForce RTX 3050 OEM is built on Ampere while the Quadro RTX 6000 uses Turing, both on 8 nm vs 12 nm. Shader units: 2,560 (GeForce RTX 3050 OEM) vs 4,608 (Quadro RTX 6000). Raw compute: 8.986 TFLOPS (GeForce RTX 3050 OEM) vs 16.31 TFLOPS (Quadro RTX 6000). Boost clocks: 1755 MHz vs 1770 MHz. Ray tracing: 20 RT cores (GeForce RTX 3050 OEM) vs 72 (Quadro RTX 6000) with 80 Tensor cores vs 576.
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| G3D Mark Score | 11,892 | 17,887+50% |
| Architecture | Ampere | Turing |
| Process Node | 8 nm | 12 nm |
| Shading Units | 2560 | 4608+80% |
| Compute (TFLOPS) | 8.986 TFLOPS | 16.31 TFLOPS+82% |
| Boost Clock | 1755 MHz | 1770 MHz |
| ROPs | 32 | 96+200% |
| TMUs | 80 | 288+260% |
| L1 Cache | 2.5 MB | 4.5 MB+80% |
| L2 Cache | 2 MB | 6 MB+200% |
| Ray Tracing Cores | 20 | 72+260% |
| Tensor Cores | 80 | 576+620% |
Advanced Features (DLSS/FSR)
The Quadro RTX 6000 supports the newer Upscaling support, whereas the GeForce RTX 3050 OEM is capped at DLSS 2 Super Resolution.
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce RTX 3050 OEM comes with 8 GB of VRAM, while the Quadro RTX 6000 has 24 GB. The Quadro RTX 6000 offers 200% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 224 GB/s (GeForce RTX 3050 OEM) vs 768 GB/s (Quadro RTX 6000) — a 242.9% advantage for the Quadro RTX 6000. Bus width: 128-bit vs 384-bit. L2 Cache: 2 MB (GeForce RTX 3050 OEM) vs 6 MB (Quadro RTX 6000) — the Quadro RTX 6000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| VRAM Capacity | 8 GB | 24 GB+200% |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bandwidth | 224 GB/s | 768 GB/s+243% |
| Bus Width | 128-bit | 384-bit+200% |
| L2 Cache | 2 MB | 6 MB+200% |
Display & API Support
DirectX support: 12.2 (GeForce RTX 3050 OEM) vs 12.2 (Quadro RTX 6000). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 8th Gen NVENC (GeForce RTX 3050 OEM) vs NVENC 7.0 (Quadro RTX 6000). Decoder: 5th Gen NVDEC vs PureVideo HD VP10. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (GeForce RTX 3050 OEM) vs MPEG-2,H.264,HEVC,VP9 (Quadro RTX 6000).
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| Encoder | 8th Gen NVENC | NVENC 7.0 |
| Decoder | 5th Gen NVDEC | PureVideo HD VP10 |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce RTX 3050 OEM draws 130W versus the Quadro RTX 6000's 260W — a 66.7% difference. The GeForce RTX 3050 OEM is more power-efficient. Recommended PSU: 450W (GeForce RTX 3050 OEM) vs 650W (Quadro RTX 6000). Power connectors: 8-pin vs PCIe-powered. Card length: 235mm vs 267mm, occupying 2 vs 2 slots. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| TDP | 130W-50% | 260W |
| Recommended PSU | 450W-31% | 650W |
| Power Connector | 8-pin | PCIe-powered |
| Length | 235mm | 267mm |
| Height | 124mm | 112mm |
| Slots | 2 | 2 |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 91.5+33% | 68.8 |
Value Analysis
The GeForce RTX 3050 OEM launched at $249 MSRP, while the Quadro RTX 6000 launched at $6300. The GeForce RTX 3050 OEM costs 96% less ($6051 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 47.8 (GeForce RTX 3050 OEM) vs 2.8 (Quadro RTX 6000) — the GeForce RTX 3050 OEM offers 1607.1% better value. The GeForce RTX 3050 OEM is the newer GPU (2022 vs 2018).
| Feature | GeForce RTX 3050 OEM | Quadro RTX 6000 |
|---|---|---|
| MSRP | $249-96% | $6300 |
| Performance per Dollar | 47.8+1607% | 2.8 |
| Codename | GA106 | TU102 |
| Release | January 4 2022 | August 13 2018 |
| Ranking | #224 | #99 |
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