
GeForce4 MX 460

GeForce4 MX 4000
GeForce4 MX 460 vs GeForce4 MX 4000 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce4 MX 460 vs GeForce4 MX 4000 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce4 MX 460 vs GeForce4 MX 4000: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce4 MX 460
2010Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.0 vs 0 G3D/$ ($179 MSRP vs Unknown MSRP).
- ✅Measures 165mm instead of 168mm, a 3mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (4 vs 5).
- ❌Less VRAM, with 128 MB vs 512 MB for high-resolution textures and newer games.
- ❌2010 hardware with 128 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌540% higher power demand at 160W vs 25W.
GeForce4 MX 4000
2020Why buy it
- ✅+25% higher PassMark G3D performance.
- ✅300% more VRAM for high-resolution textures and newer games (512 MB vs 128 MB).
- ✅GeForce4 MX 460 is already obsolete for modern gaming, so GeForce4 MX 4000 is the less risky modern option long term.
- ✅Draws 25W instead of 160W, a 135W reduction.
Trade-offs
- ❌2020 hardware with 512 MB of VRAM already sits in legacy territory for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 0.0 G3D/$ (Unknown MSRP vs $179 MSRP).
Quick Answers
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GeForce4 MX 460 vs GeForce4 MX 4000 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce4 MX 460
The GeForce4 MX 460 is manufactured by NVIDIA. It was released in July 12 2010. It features the Fermi architecture. The core clock speed is 675 MHz. It has 336 shading units. The thermal design power (TDP) is 160W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 4 points. Launch price was $229.

GeForce4 MX 4000
The GeForce4 MX 4000 is manufactured by NVIDIA. It was released in August 1 2020. It features the Turing architecture. The core clock ranges from 1395 MHz to 1575 MHz. It has 896 shading units. The thermal design power (TDP) is 25W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 5 points.
Graphics Performance
In G3D Mark, the GeForce4 MX 460 scores 4 versus the GeForce4 MX 4000's 5 — the GeForce4 MX 4000 leads by 25%. The GeForce4 MX 460 is built on Fermi while the GeForce4 MX 4000 uses Turing, both on 40 nm vs 12 nm. Shader units: 336 (GeForce4 MX 460) vs 896 (GeForce4 MX 4000). Raw compute: 0.9072 TFLOPS (GeForce4 MX 460) vs 3.226 TFLOPS (GeForce4 MX 4000).
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| G3D Mark Score | 4 | 5+25% |
| Architecture | Fermi | Turing |
| Process Node | 40 nm | 12 nm |
| Shading Units | 336 | 896+167% |
| Compute (TFLOPS) | 0.9072 TFLOPS | 3.226 TFLOPS+256% |
| ROPs | 32 | 32 |
| TMUs | 56 | 64+14% |
Advanced Features (DLSS/FSR)
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce4 MX 460 has 128 MB of VRAM, while the GeForce4 MX 4000 carries 512 MB. GeForce4 MX 4000 gives you 300% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 64-bit on the GeForce4 MX 460 and 64-bit on the GeForce4 MX 4000.
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| VRAM Capacity | 0.125 GB | 0.5 GB+300% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
Display & API Support
DirectX support: 7.0 (GeForce4 MX 460) vs 7.0 (GeForce4 MX 4000). OpenGL: 1.3 vs 1.5. Maximum simultaneous displays: 1 vs 2.
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| DirectX | 7.0 | 7.0 |
| OpenGL | 1.3 | 1.5+15% |
| Max Displays | 1 | 2+100% |
Media & Encoding
Hardware encoder: No (GeForce4 MX 460) vs None (GeForce4 MX 4000). Decoder: No vs MPEG-2 Decoder.
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| Encoder | No | None |
| Decoder | No | MPEG-2 Decoder |
| Codecs | MPEG-2 |
Power & Dimensions
The GeForce4 MX 460 draws 160W versus the GeForce4 MX 4000's 25W — a 145.9% difference. The GeForce4 MX 4000 is more power-efficient. Recommended PSU: 350W (GeForce4 MX 460) vs 350W (GeForce4 MX 4000). Power connectors: PCIe-powered vs PCIe-powered. Card length: 165mm vs 168mm, occupying 1 vs 1 slots. Typical load temperature: 60°C vs 60°C.
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| TDP | 160W | 25W-84% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 165mm | 168mm |
| Height | 100mm | 100mm |
| Slots | 1 | 1 |
| Temp (Load) | 60°C | 60°C |
| Perf/Watt | 0.0 | 0.2 |
Value Analysis
At launch, the GeForce4 MX 460 came in at $179, while the GeForce4 MX 4000 launched at $0. On MSRP, GeForce4 MX 4000 was 100+% cheaper ($179 less). Performance per dollar on MSRP (G3D Mark / MSRP): 0.0 (GeForce4 MX 460) vs Infinity (GeForce4 MX 4000) — the GeForce4 MX 4000 offers 100+% better value. The newer card here is GeForce4 MX 4000 (2020 vs 2010).
| Feature | GeForce4 MX 460 | GeForce4 MX 4000 |
|---|---|---|
| MSRP | $179 | $0-100% |
| Performance per Dollar | 0.0 | Infinity |
| Codename | GF104 | N17S-G5 / GP107-670-A1 |
| Release | July 12 2010 | August 1 2020 |
| Ranking | #652 | #523 |
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