
GeForce4 MX 460
NVIDIA
G3D Mark
4
MSRP
$179
AVG Price
$15
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Overview
The GeForce4 MX 460 is manufactured by NVIDIA. It was released in July 12 2010. It features the Fermi architecture. The core clock speed is 675 MHz. It has 336 shading units. The thermal design power (TDP) is 160W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 4 points. Launch price was $229.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce4 MX 460
FPS Benchmarks
Predicted performance for GeForce4 MX 460 across popular games. Tested paired with Ryzen 7 7800X3D to isolate GPU performance.

Among Us

Apex Legends

Call of Duty: Black Ops 6

Call of Duty: Warzone

Civilization VI

Counter-Strike 2

Cyberpunk 2077

Honkai: Star Rail

League of Legends

Path of Exile 2
Technical Analysis
Detailed breakdown of GeForce4 MX 460 specifications and capabilities.
Graphics Performance
The GeForce4 MX 460 scores 4 in the G3D Mark benchmark (the standard measure of rasterization GPU performance), placing it in the Entry Level tier as a Legacy generation graphics card. It is built on the Fermi (2010−2014) architecture (codename: GF104), manufactured on a 40 nm process— smaller process nodes improve power efficiency and transistor density. It packs 336 shader units (the primary compute units for rendering pixels), 56 TMUs (texture mapping units), and 32 ROPs (render output units that handle final pixel output). Raw FP32 compute power: 0.9072 TFLOPS — this measures the theoretical peak floating-point performance.
| Specification | GeForce4 MX 460 |
|---|---|
| G3D MarkPassMark 3D graphics benchmark score | 4 |
| ArchitectureGPU microarchitecture generation | Fermi (2010−2014) |
| CodenameInternal GPU die codename | GF104 |
| Manufacturing ProcessFabrication node — smaller = more efficient | 40 nm |
| Shader UnitsCore compute units for rendering/compute | 336 |
| TMUsTexture Mapping Units — handle texture sampling | 56 |
| ROPsRender Output Units — final pixel/color blending | 32 |
| Base ClockGuaranteed minimum GPU frequency | 675 MHz |
| Compute (FP32)Peak single-precision floating-point performance | 0.9072 TFLOPS |
| Texture Fill RateTextures processed per second | 37.80 GTexel/s |
| PCIe InterfaceCPU↔GPU data link generation | PCIe 3.0 x4 |
| Transistor Count | 1,950 million |
| Performance RankPosition in global GPU performance ranking | #652 |
Video Memory (VRAM)
The GeForce4 MX 460 is equipped with 0.125 GB of GDDR5 video memory connected via a 64-bit memory bus. Memory operates at 8 Gbps effective speed.
| Specification | GeForce4 MX 460 |
|---|---|
| VRAM SizeVideo memory capacity — more = better for high-res textures | 0.125 GB |
| VRAM TypeMemory technology generation | GDDR5 |
| Memory BusWidth of data path — wider = more bandwidth | 64-bit |
| Memory SpeedEffective memory data rate | 8 Gbps |
| L1 Cache | 448 kB |
| L2 Cache | 512 kB |
Advanced Features & APIs
Graphics API support: DirectX 7.0, Vulkan None, OpenGL 1.3— latest API versions enable the most advanced rendering features like ray tracing and mesh shaders.
| Specification | GeForce4 MX 460 |
|---|---|
| NVIDIA Reflex | ❌ Not Supported |
| DLSS Frame Generation | ❌ Not Supported |
| DLSS Super Resolution | ❌ Not Supported |
| DirectXMicrosoft graphics API version | 7.0 |
| VulkanCross-platform graphics API | None |
| OpenGLLegacy graphics API | 1.3 |
| Compute APIGPGPU framework (CUDA/ROCm/OpenCL) | None |
Display & Media
Display outputs: 1x VGA, 1x S-Video — supports up to 1 simultaneous displays. Hardware encoder: No, decoder: No— dedicated hardware for video encoding/decoding accelerates streaming, recording, and video playback.
| Specification | GeForce4 MX 460 |
|---|---|
| VGA PortsNumber of VGA display connectors | 1x |
| S-Video PortsNumber of S-Video display connectors | 1x |
| Max DisplaysMaximum simultaneously connected monitors | 1 |
| Hardware EncoderVideo encoding engine version | No |
| Hardware DecoderVideo decoding engine version | No |
Power & Dimensions
The GeForce4 MX 460 draws 160 Watt under load (TDP) — a 350W PSU minimum is recommended. Power connector: PCIe-powered. Physical size: 165mm long, 100mm tall, occupying 1 expansion slots— verify your case has clearance before purchasing. Typical temperatures: 35°C at idle, 60°C under load.
| Specification | GeForce4 MX 460 |
|---|---|
| TDPPower consumption under load | 160 Watt |
| Recommended PSUMinimum power supply wattage | 350W |
| Power ConnectorRequired PCIe power cable type | PCIe-powered |
| Card LengthGPU card length — check case clearance | 165mm |
| Card Height | 100mm |
| Slot WidthExpansion slots occupied | 1-slot |
| Idle TemperatureTypical temperature at desktop idle | 35°C |
| Load TemperatureTypical temperature under gaming load | 60°C |
Value Analysis
At an average price of $15 (MSRP: $179). Overall performance ranking position: #652 among all indexed GPUs.
| Specification | GeForce4 MX 460 |
|---|---|
| MSRPManufacturer's Suggested Retail Price | $179 |
| Avg Price (30d)Average market price over the last 30 days | $15 |
| Performance RankPosition in global GPU performance ranking | #652 |
| Release Date | July 12 2010 |
| Release Year | 2010 |
Specifications Reference
Raw spec sheet for quick lookup. The analysis cards above explain what these fields mean in practice.
2 categories
Technical Specifications
17 specs
Technical Specifications
17 specs
| ROPs | 32 |
| TMUs | 56 |
| Vram | 0.125 GB |
| L1 Cache | 448 kB |
| L2 Cache | 512 kB |
| Core Clock | 675 MHz |
| Memory Type | GDDR5 |
| Memory Speed | 8 Gbps |
| Shading Units | 336 |
| PCIe Generation | PCIe 3.0 x4 |
| Memory Bus Width | 64-bit |
| Transistor Count | 1,950 million |
| Frame Generation | NVIDIA Reflex: No | DLSS Frame Generation: No | DLSS Super Resolution: No |
| Texture Fill Rate | 37.80 |
| Manufacturing Process | 40 nm |
| Power Consumption (TDP) | 160 Watt |
| Floating Point Performance | 0.9072 TFLOPS |
General Information
5 specs
General Information
5 specs
| Codename | GF104 |
| Architecture | Fermi (2010−2014) |
| Launch Price | $229 |
| Release Date | July 12 2010 |
| Performance Ranking Position | 652 |
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