
Radeon R9 285 vs GeForce GTX 1650 (Mobile)

Radeon R9 285
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GeForce GTX 1650 (Mobile)
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar GeForce GTX 1650 (Mobile)
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1650 (Mobile) is significantly newer (2020 vs 2014). The GeForce GTX 1650 (Mobile) likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Radeon R9 285 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1650 (Mobile) is the superior choice for raw performance. It leads with a 4.3% higher G3D Mark score. This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the Radeon R9 285.
| Insight | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Performance | ❌Lower raw frame rates (-4.3%) | ✅Leading raw performance (+4.3%) |
| Longevity | 🛑Obsolete Architecture (2014 / GCN 3.0 (2014−2019)) | Turing (2018−2022) (12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+0%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | 📏 Compact / SFF Friendly | — |
💎 Value Proposition
The Radeon R9 285 offers a compelling cost-to-performance ratio. Priced at $40 versus $75 for the GeForce GTX 1650 (Mobile), it costs 47% less. While it maintains competitive performance, this results in a 79.8% higher cost efficiency score.
| Insight | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Cost Efficiency | ✅Better overall value (+79.8%) | ❌Lower cost efficiency |
| Upfront Cost | ✅More affordable ($40) | ⚠️Higher upfront cost ($75) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Radeon R9 285 and GeForce GTX 1650 (Mobile)

Radeon R9 285
The Radeon R9 285 is manufactured by AMD. It was released in September 2 2014. It features the GCN 3.0 architecture. The core clock speed is 918 MHz. It has 1792 shading units. The thermal design power (TDP) is 190W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,680 points. Launch price was $249.

GeForce GTX 1650 (Mobile)
The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.
Graphics Performance
The Radeon R9 285 scores 6,680 and the GeForce GTX 1650 (Mobile) reaches 6,968 in the G3D Mark benchmark — just a 4.3% difference, making them near-identical in rasterization performance. The Radeon R9 285 is built on GCN 3.0 while the GeForce GTX 1650 (Mobile) uses Turing, both on 28 nm vs 12 nm. Shader units: 1,792 (Radeon R9 285) vs 1,024 (GeForce GTX 1650 (Mobile)). Raw compute: 3.29 TFLOPS (Radeon R9 285) vs 3.041 TFLOPS (GeForce GTX 1650 (Mobile)).
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| G3D Mark Score | 6,680 | 6,968+4% |
| Architecture | GCN 3.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 1792+75% | 1024 |
| Compute (TFLOPS) | 3.29 TFLOPS+8% | 3.041 TFLOPS |
| ROPs | 32 | 32 |
| TMUs | 112+75% | 64 |
| L1 Cache | 0.44 MB | 1 MB+127% |
| L2 Cache | 0.5 MB | 1 MB+100% |
Advanced Features (DLSS/FSR)
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | AMD Anti-Lag | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Memory bandwidth: 176 GB/s (Radeon R9 285) vs 128 GB/s (GeForce GTX 1650 (Mobile)) — a 37.5% advantage for the Radeon R9 285. Bus width: 256-bit vs 128-bit. L2 Cache: 0.5 MB (Radeon R9 285) vs 1 MB (GeForce GTX 1650 (Mobile)) — the GeForce GTX 1650 (Mobile) has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 176 GB/s+38% | 128 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 0.5 MB | 1 MB+100% |
Display & API Support
DirectX support: 12.0 (Radeon R9 285) vs 12 (12_1) (GeForce GTX 1650 (Mobile)). Vulkan: 1.2 vs 1.3. OpenGL: 4.4 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| DirectX | 12.0 | 12 (12_1) |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.4 | 4.6+5% |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: VCE 3.0 (Radeon R9 285) vs NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)). Decoder: UVD 5.0 vs NVDEC 4th Gen. Supported codecs: MPEG-2,H.264 (Radeon R9 285) vs H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)).
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| Encoder | VCE 3.0 | NVENC 6th Gen (Volta/Turing) |
| Decoder | UVD 5.0 | NVDEC 4th Gen |
| Codecs | MPEG-2,H.264 | H.264,H.265,VP9 |
Power & Dimensions
The Radeon R9 285 draws 190W versus the GeForce GTX 1650 (Mobile)'s 50W — a 116.7% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 500W (Radeon R9 285) vs 350W (GeForce GTX 1650 (Mobile)). Power connectors: 2x 6-pin vs PCIe-powered. Card length: 221mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 65°C vs 87.
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| TDP | 190W | 50W-74% |
| Recommended PSU | 500W | 350W-30% |
| Power Connector | 2x 6-pin | PCIe-powered |
| Length | 221mm | 0mm |
| Height | 109mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 65°C-25% | 87 |
| Perf/Watt | 35.2 | 139.4+296% |
Value Analysis
The Radeon R9 285 costs 46.7% less ($35 savings) at current market prices. Performance per dollar (G3D Mark / price): 167.0 (Radeon R9 285) vs 92.9 (GeForce GTX 1650 (Mobile)) — the Radeon R9 285 offers 79.8% better value. The GeForce GTX 1650 (Mobile) is the newer GPU (2020 vs 2014).
| Feature | Radeon R9 285 | GeForce GTX 1650 (Mobile) |
|---|---|---|
| MSRP | $249 | — |
| Avg Price (30d) | $40-47% | $75 |
| Performance per Dollar | 167.0+80% | 92.9 |
| Codename | Tonga | TU116 |
| Release | September 2 2014 | April 23 2020 |
| Ranking | #365 | #324 |
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