
Quadro RTX 5000 with Max-Q Design
NVIDIA
G3D Mark
12,675
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Overview
The Quadro RTX 5000 with Max-Q Design is manufactured by NVIDIA. It was released in May 27 2019. It features the Turing architecture. The core clock ranges from 600 MHz to 1350 MHz. It has 3072 shading units. The thermal design power (TDP) is 80W. Manufactured using 12 nm process technology. It features 48 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 12,675 points.
Value Upgrade Path
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Performance Per Dollar Quadro RTX 5000 with Max-Q Design
FPS Benchmarks
Predicted performance for Quadro RTX 5000 with Max-Q Design across popular games. Tested paired with Ryzen 7 7800X3D to isolate GPU performance.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant
Technical Analysis
Detailed breakdown of Quadro RTX 5000 with Max-Q Design specifications and capabilities.
Graphics Performance
The Quadro RTX 5000 with Max-Q Design scores 12,675 in the G3D Mark benchmark (the standard measure of rasterization GPU performance), placing it in the Mid-Range tier as a Legacy generation graphics card. It is built on the Turing (2018−2022) architecture (codename: TU104), manufactured on a 12 nm process— smaller process nodes improve power efficiency and transistor density. It packs 3072 shader units (the primary compute units for rendering pixels), 192 TMUs (texture mapping units), and 64 ROPs (render output units that handle final pixel output). Raw FP32 compute power: 8.294 TFLOPS — this measures the theoretical peak floating-point performance. Boost clock reaches 1350 MHz from a base of 600 MHz.
| Specification | Quadro RTX 5000 with Max-Q Design |
|---|---|
| G3D MarkPassMark 3D graphics benchmark score | 12,675 |
| ArchitectureGPU microarchitecture generation | Turing (2018−2022) |
| CodenameInternal GPU die codename | TU104 |
| Manufacturing ProcessFabrication node — smaller = more efficient | 12 nm |
| Shader UnitsCore compute units for rendering/compute | 3072 |
| TMUsTexture Mapping Units — handle texture sampling | 192 |
| ROPsRender Output Units — final pixel/color blending | 64 |
| Boost ClockMaximum GPU frequency under load | 1350 MHz |
| Base ClockGuaranteed minimum GPU frequency | 600 MHz |
| Compute (FP32)Peak single-precision floating-point performance | 8.294 TFLOPS |
| Texture Fill RateTextures processed per second | 259.2 GTexel/s |
| PCIe InterfaceCPU↔GPU data link generation | PCIe 3.0 x8 |
| Transistor Count | 13,600 million |
| Performance RankPosition in global GPU performance ranking | #208 |
Video Memory (VRAM)
The Quadro RTX 5000 with Max-Q Design is equipped with 16 GB of GDDR6 video memory connected via a 256-bit memory bus. GDDR6 provides fast memory access for gaming and compute workloads. Memory operates at 16 Gbps effective speed.
| Specification | Quadro RTX 5000 with Max-Q Design |
|---|---|
| VRAM SizeVideo memory capacity — more = better for high-res textures | 16 GB |
| VRAM TypeMemory technology generation | GDDR6 |
| Memory BusWidth of data path — wider = more bandwidth | 256-bit |
| Memory SpeedEffective memory data rate | 16 Gbps |
| L1 Cache | 3 MB |
| L2 Cache | 4 MB |
Advanced Features & APIs
The Quadro RTX 5000 with Max-Q Design supports modern upscaling and frame generation technologies: NVIDIA Reflex, DLSS Super Resolution — these can dramatically boost effective FPS by generating intermediate frames or upscaling from lower internal resolution. Graphics API support: DirectX 12.2, Vulkan 1.3, OpenGL 4.6— latest API versions enable the most advanced rendering features like ray tracing and mesh shaders.
| Specification | Quadro RTX 5000 with Max-Q Design |
|---|---|
| NVIDIA Reflex | ✅ Supported |
| DLSS Frame Generation | ❌ Not Supported |
| DLSS Super Resolution | ✅ Supported |
| DirectXMicrosoft graphics API version | 12.2 |
| VulkanCross-platform graphics API | 1.3 |
| OpenGLLegacy graphics API | 4.6 |
| Compute APIGPGPU framework (CUDA/ROCm/OpenCL) | CUDA 11.0 |
| Multi-GPUSLI/CrossFire/NVLink support | Optimus |
Display & Media
Display outputs: 1x Internal — supports up to 4 simultaneous displays. Hardware encoder: 7th Gen NVENC, decoder: 5th Gen NVDEC— dedicated hardware for video encoding/decoding accelerates streaming, recording, and video playback. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode).
| Specification | Quadro RTX 5000 with Max-Q Design |
|---|---|
| Internal PortsNumber of Internal display connectors | 1x |
| Max DisplaysMaximum simultaneously connected monitors | 4 |
| Hardware EncoderVideo encoding engine version | 7th Gen NVENC |
| Hardware DecoderVideo decoding engine version | 5th Gen NVDEC |
| CodecsSupported video compression formats | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) |
Power & Dimensions
The Quadro RTX 5000 with Max-Q Design draws 80 Watt under load (TDP) — a 500W PSU minimum is recommended. Power connector: PCIe-powered. Physical size: 0mm long, 0mm tall, occupying 0 expansion slots— verify your case has clearance before purchasing. Typical temperatures: 45°C at idle, 80°C under load.
| Specification | Quadro RTX 5000 with Max-Q Design |
|---|---|
| TDPPower consumption under load | 80 Watt |
| Recommended PSUMinimum power supply wattage | 500W |
| Power ConnectorRequired PCIe power cable type | PCIe-powered |
| Card LengthGPU card length — check case clearance | 0mm |
| Card Height | 0mm |
| Slot WidthExpansion slots occupied | 0-slot |
| Idle TemperatureTypical temperature at desktop idle | 45°C |
| Load TemperatureTypical temperature under gaming load | 80°C |
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