
FirePro M4170

GeForce GT 640
FirePro M4170 vs GeForce GT 640 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro M4170 vs GeForce GT 640 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro M4170 vs GeForce GT 640: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro M4170
2015Why buy it
- ✅More future proof: GCN 1.0 (2012−2020) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌2015 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌102% HIGHER MSRP$200 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 5.8 vs 11.8 G3D/$ ($200 MSRP vs $99 MSRP).
- ❌130.8% higher power demand at 150W vs 65W.
GeForce GT 640
2012Why buy it
- ✅Costs $101 less on MSRP ($99 MSRP vs $200 MSRP).
- ✅Delivers 102.2% more G3D Mark for each dollar spent, at 11.8 vs 5.8 G3D/$ ($99 MSRP vs $200 MSRP).
- ✅Draws 65W instead of 150W, a 85W reduction.
Trade-offs
- ❌2012 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
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FirePro M4170 vs GeForce GT 640 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro M4170
The FirePro M4170 is manufactured by AMD. It was released in April 23 2015. It features the GCN 1.0 architecture. The core clock ranges from 825 MHz to 900 MHz. It has 384 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,168 points.

GeForce GT 640
The GeForce GT 640 is manufactured by NVIDIA. It was released in June 5 2012. It features the Kepler architecture. The core clock speed is 902 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,169 points. Launch price was $99.
Graphics Performance
The FirePro M4170 scores 1,168 and the GeForce GT 640 reaches 1,169 in the G3D Mark benchmark — just a 0.1% difference, making them near-identical in rasterization performance. The FirePro M4170 is built on GCN 1.0 while the GeForce GT 640 uses Kepler, both on a 28 nm process. Shader units: 384 (FirePro M4170) vs 384 (GeForce GT 640). Raw compute: 0.6912 TFLOPS (FirePro M4170) vs 0.6927 TFLOPS (GeForce GT 640).
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| G3D Mark Score | 1,168 | 1,169 |
| Architecture | GCN 1.0 | Kepler |
| Process Node | 28 nm | 28 nm |
| Shading Units | 384 | 384 |
| Compute (TFLOPS) | 0.6912 TFLOPS | 0.6927 TFLOPS |
| ROPs | 8 | 16+100% |
| TMUs | 24 | 32+33% |
| L1 Cache | 96 KB+200% | 32 KB |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GT 640 gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro M4170 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 4 GB of GDDR5. Memory bus width is 64-bit on the FirePro M4170 and 128-bit on the GeForce GT 640.
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 12 (FirePro M4170) vs 11.0 (GeForce GT 640). Vulkan: 1.2 vs 1.1. OpenGL: 4.6 vs 4.5. Maximum simultaneous displays: 3 vs 3.
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| DirectX | 12+9% | 11.0 |
| Vulkan | 1.2+9% | 1.1 |
| OpenGL | 4.6+2% | 4.5 |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: VCE 1.0 (FirePro M4170) vs NVENC 1.0 (GeForce GT 640). Decoder: UVD vs PureVideo HD VP5. Supported codecs: H.264,VC-1,MPEG-2 (FirePro M4170) vs MPEG-2,H.264,VC-1,MPEG-4 ASP (GeForce GT 640).
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| Encoder | VCE 1.0 | NVENC 1.0 |
| Decoder | UVD | PureVideo HD VP5 |
| Codecs | H.264,VC-1,MPEG-2 | MPEG-2,H.264,VC-1,MPEG-4 ASP |
Power & Dimensions
The FirePro M4170 draws 150W versus the GeForce GT 640's 65W — a 79.1% difference. The GeForce GT 640 is more power-efficient. Recommended PSU: 350W (FirePro M4170) vs 300W (GeForce GT 640). Power connectors: PCIe-powered vs None. Card length: 0mm vs 145mm, occupying 1 vs 1 slots. Typical load temperature: 70°C vs 60°C.
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| TDP | 150W | 65W-57% |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | PCIe-powered | None |
| Length | 0mm | 145mm |
| Height | 0mm | 111mm |
| Slots | 1 | 1 |
| Temp (Load) | 70°C | 60°C-14% |
| Perf/Watt | 7.8 | 18.0+131% |
Value Analysis
At launch, the FirePro M4170 came in at $200, while the GeForce GT 640 launched at $99. On MSRP, GeForce GT 640 was 50.5% cheaper ($101 less). Performance per dollar on MSRP (G3D Mark / MSRP): 5.8 (FirePro M4170) vs 11.8 (GeForce GT 640) — the GeForce GT 640 offers 103.4% better value. The newer card here is FirePro M4170 (2015 vs 2012).
| Feature | FirePro M4170 | GeForce GT 640 |
|---|---|---|
| MSRP | $200 | $99-51% |
| Performance per Dollar | 5.8 | 11.8+103% |
| Codename | Opal | GK107 |
| Release | April 23 2015 | June 5 2012 |
| Ranking | #838 | #837 |
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