
GeForce GT 640
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Radeon 610M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GT 640
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 11.8 vs 0 G3D/$ ($99 MSRP vs Unknown MSRP).
- ✅700% more VRAM for high-resolution textures and newer games (4 GB vs 512 MB).
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌333.3% higher power demand at 65W vs 15W.
Radeon 610M
2023Why buy it
- ✅More future proof: RDNA 2.0 (2020−2025) on 5nm with a newer platform for upcoming games.
- ✅Draws 15W instead of 65W, a 50W reduction.
- ✅More future proof: RDNA 2.0 (2020−2025) on 5nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 512 MB vs 4 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 11.8 G3D/$ (Unknown MSRP vs $99 MSRP).
GeForce GT 640
2012Radeon 610M
2023Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 11.8 vs 0 G3D/$ ($99 MSRP vs Unknown MSRP).
- ✅700% more VRAM for high-resolution textures and newer games (4 GB vs 512 MB).
Why buy it
- ✅More future proof: RDNA 2.0 (2020−2025) on 5nm with a newer platform for upcoming games.
- ✅Draws 15W instead of 65W, a 50W reduction.
- ✅More future proof: RDNA 2.0 (2020−2025) on 5nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌333.3% higher power demand at 65W vs 15W.
Trade-offs
- ❌Less VRAM, with 512 MB vs 4 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 11.8 G3D/$ (Unknown MSRP vs $99 MSRP).
Quick Answers
So, is GeForce GT 640 better than Radeon 610M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Radeon 610M make more sense than GeForce GT 640?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GT 640 | Radeon 610M |
|---|---|---|
| 1080p | ||
| low | 16 FPS | 31 FPS |
| medium | 11 FPS | 21 FPS |
| high | 7 FPS | 14 FPS |
| ultra | 4 FPS | 8 FPS |
| 1440p | ||
| low | 11 FPS | 22 FPS |
| medium | 6 FPS | 13 FPS |
| high | 3 FPS | 7 FPS |
| ultra | 1 FPS | 4 FPS |
| 4K | ||
| low | 4 FPS | 9 FPS |
| medium | 3 FPS | 6 FPS |
| high | 1 FPS | 4 FPS |
| ultra | 1 FPS | 3 FPS |

Counter-Strike 2
| Preset | GeForce GT 640 | Radeon 610M |
|---|---|---|
| 1080p | ||
| low | 34 FPS | 52 FPS |
| medium | 15 FPS | 42 FPS |
| high | 11 FPS | 33 FPS |
| ultra | 7 FPS | 23 FPS |
| 1440p | ||
| low | 11 FPS | 39 FPS |
| medium | 5 FPS | 25 FPS |
| high | 4 FPS | 19 FPS |
| ultra | 3 FPS | 14 FPS |
| 4K | ||
| low | 4 FPS | 23 FPS |
| medium | 2 FPS | 13 FPS |
| high | 1 FPS | 11 FPS |
| ultra | 1 FPS | 8 FPS |

League of Legends
| Preset | GeForce GT 640 | Radeon 610M |
|---|---|---|
| 1080p | ||
| low | 53 FPS | 52 FPS |
| medium | 42 FPS | 42 FPS |
| high | 35 FPS | 35 FPS |
| ultra | 26 FPS | 26 FPS |
| 1440p | ||
| low | 39 FPS | 39 FPS |
| medium | 32 FPS | 31 FPS |
| high | 26 FPS | 26 FPS |
| ultra | 20 FPS | 20 FPS |
| 4K | ||
| low | 26 FPS | 26 FPS |
| medium | 21 FPS | 21 FPS |
| high | 18 FPS | 17 FPS |
| ultra | 13 FPS | 13 FPS |

Valorant
| Preset | GeForce GT 640 | Radeon 610M |
|---|---|---|
| 1080p | ||
| low | 53 FPS | 45 FPS |
| medium | 42 FPS | 36 FPS |
| high | 26 FPS | 26 FPS |
| ultra | 16 FPS | 22 FPS |
| 1440p | ||
| low | 6 FPS | 9 FPS |
| medium | 4 FPS | 7 FPS |
| high | 3 FPS | 6 FPS |
| ultra | 2 FPS | 5 FPS |
| 4K | ||
| low | 4 FPS | 7 FPS |
| medium | 2 FPS | 5 FPS |
| high | 2 FPS | 4 FPS |
| ultra | 1 FPS | 4 FPS |
Technical Specifications
Side-by-side comparison of GeForce GT 640 and Radeon 610M

GeForce GT 640
GeForce GT 640
The GeForce GT 640 is manufactured by NVIDIA. It was released in June 5 2012. It features the Kepler architecture. The core clock speed is 902 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,169 points. Launch price was $99.

Radeon 610M
Radeon 610M
The Radeon 610M is manufactured by AMD. It was released in January 3 2023. It features the RDNA 2.0 architecture. The core clock ranges from 400 MHz to 2200 MHz. It has 128 shading units. The thermal design power (TDP) is 15W. Manufactured using 5 nm process technology. It features 2 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 1,157 points.
Graphics Performance
The GeForce GT 640 scores 1,169 and the Radeon 610M reaches 1,157 in the G3D Mark benchmark — just a 1% difference, making them near-identical in rasterization performance. The GeForce GT 640 is built on Kepler while the Radeon 610M uses RDNA 2.0, both on 28 nm vs 5 nm. Shader units: 384 (GeForce GT 640) vs 128 (Radeon 610M). Raw compute: 0.6927 TFLOPS (GeForce GT 640) vs 0.5632 TFLOPS (Radeon 610M).
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| G3D Mark Score | 1,169+1% | 1,157 |
| Architecture | Kepler | RDNA 2.0 |
| Process Node | 28 nm | 5 nm |
| Shading Units | 384+200% | 128 |
| Compute (TFLOPS) | 0.6927 TFLOPS+23% | 0.5632 TFLOPS |
| ROPs | 16+300% | 4 |
| TMUs | 32+300% | 8 |
| L1 Cache | 32 KB | 32 KB |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GT 640 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon 610M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GT 640 comes with 4 GB of VRAM, while the Radeon 610M has 512 MB. The GeForce GT 640 offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs System. L2 Cache: 0.25 MB (GeForce GT 640) vs 2 MB (Radeon 610M) — the Radeon 610M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| VRAM Capacity | 4 GB+700% | 0.5 GB |
| Memory Type | GDDR5 | Shared |
| Memory Bandwidth | Unknown | System |
| Bus Width | 128-bit | System |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 11.0 (GeForce GT 640) vs 12 (12_2) (Radeon 610M). Vulkan: 1.1 vs 1.3. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| DirectX | 11.0 | 12 (12_2)+9% |
| Vulkan | 1.1 | 1.3+18% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 1.0 (GeForce GT 640) vs VCN 4.0 (Radeon 610M). Decoder: PureVideo HD VP5 vs VCN 4.0. Supported codecs: MPEG-2,H.264,VC-1,MPEG-4 ASP (GeForce GT 640) vs H.264,H.265,VP9,AV1 (Radeon 610M).
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| Encoder | NVENC 1.0 | VCN 4.0 |
| Decoder | PureVideo HD VP5 | VCN 4.0 |
| Codecs | MPEG-2,H.264,VC-1,MPEG-4 ASP | H.264,H.265,VP9,AV1 |
Power & Dimensions
The GeForce GT 640 draws 65W versus the Radeon 610M's 15W — a 125% difference. The Radeon 610M is more power-efficient. Recommended PSU: 300W (GeForce GT 640) vs 350W (Radeon 610M). Power connectors: None vs PCIe-powered.
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| TDP | 65W | 15W-77% |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 145mm | — |
| Height | 111mm | — |
| Slots | 1 | — |
| Temp (Load) | 60°C | — |
| Perf/Watt | 18.0 | 77.1+328% |
Value Analysis
The Radeon 610M is the newer GPU (2023 vs 2012).
| Feature | GeForce GT 640 | Radeon 610M |
|---|---|---|
| MSRP | $99 | — |
| Codename | GK107 | Dragon Range |
| Release | June 5 2012 | January 3 2023 |
| Ranking | #837 | #843 |
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