
GeForce GTX 1650 Max-Q
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Quadro M4000M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Max-Q
2019Why buy it
- ✅Less risky long-term buy than Quadro M4000M: it remains the more sensible modern option while Quadro M4000M is already legacy-tier future-proofing.
- ✅Draws 30W instead of 100W, a 70W reduction.
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quadro M4000M
2015Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Poor future-proofing: 2015-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌233.3% higher power demand at 100W vs 30W.
GeForce GTX 1650 Max-Q
2019Quadro M4000M
2015Why buy it
- ✅Less risky long-term buy than Quadro M4000M: it remains the more sensible modern option while Quadro M4000M is already legacy-tier future-proofing.
- ✅Draws 30W instead of 100W, a 70W reduction.
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Poor future-proofing: 2015-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌233.3% higher power demand at 100W vs 30W.
Quick Answers
So, is GeForce GTX 1650 Max-Q better than Quadro M4000M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Quadro M4000M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 78 FPS | 80 FPS |
| medium | 66 FPS | 68 FPS |
| high | 53 FPS | 55 FPS |
| ultra | 35 FPS | 36 FPS |
| 1440p | ||
| low | 68 FPS | 70 FPS |
| medium | 58 FPS | 60 FPS |
| high | 42 FPS | 43 FPS |
| ultra | 27 FPS | 28 FPS |
| 4K | ||
| low | 24 FPS | 25 FPS |
| medium | 23 FPS | 23 FPS |
| high | 15 FPS | 15 FPS |
| ultra | 13 FPS | 13 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 158 FPS | 199 FPS |
| medium | 127 FPS | 164 FPS |
| high | 98 FPS | 120 FPS |
| ultra | 71 FPS | 90 FPS |
| 1440p | ||
| low | 115 FPS | 146 FPS |
| medium | 88 FPS | 118 FPS |
| high | 70 FPS | 92 FPS |
| ultra | 51 FPS | 69 FPS |
| 4K | ||
| low | 67 FPS | 81 FPS |
| medium | 53 FPS | 66 FPS |
| high | 41 FPS | 54 FPS |
| ultra | 28 FPS | 39 FPS |

League of Legends
| Preset | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 284 FPS | 277 FPS |
| medium | 227 FPS | 221 FPS |
| high | 189 FPS | 184 FPS |
| ultra | 142 FPS | 138 FPS |
| 1440p | ||
| low | 213 FPS | 207 FPS |
| medium | 170 FPS | 166 FPS |
| high | 142 FPS | 138 FPS |
| ultra | 107 FPS | 104 FPS |
| 4K | ||
| low | 137 FPS | 138 FPS |
| medium | 114 FPS | 111 FPS |
| high | 81 FPS | 92 FPS |
| ultra | 51 FPS | 69 FPS |

Valorant
| Preset | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 147 FPS |
| medium | 110 FPS | 119 FPS |
| high | 93 FPS | 103 FPS |
| ultra | 77 FPS | 85 FPS |
| 1440p | ||
| low | 99 FPS | 108 FPS |
| medium | 81 FPS | 89 FPS |
| high | 69 FPS | 78 FPS |
| ultra | 56 FPS | 64 FPS |
| 4K | ||
| low | 60 FPS | 64 FPS |
| medium | 46 FPS | 49 FPS |
| high | 36 FPS | 39 FPS |
| ultra | 27 FPS | 30 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Max-Q and Quadro M4000M

GeForce GTX 1650 Max-Q
GeForce GTX 1650 Max-Q
The GeForce GTX 1650 Max-Q is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 930 MHz to 1125 MHz. It has 1024 shading units. The thermal design power (TDP) is 30W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,314 points.

Quadro M4000M
Quadro M4000M
The Quadro M4000M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1013 MHz. It has 1,280 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,148 points.
Graphics Performance
The GeForce GTX 1650 Max-Q scores 6,314 and the Quadro M4000M reaches 6,148 in the G3D Mark benchmark — just a 2.7% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Max-Q is built on Turing while the Quadro M4000M uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce GTX 1650 Max-Q) vs 1 (Quadro M4000M). Raw compute: 2.304 TFLOPS (GeForce GTX 1650 Max-Q) vs 2.496 TFLOPS (Quadro M4000M). Boost clocks: 1125 MHz vs 1013 MHz.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| G3D Mark Score | 6,314+3% | 6,148 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1024 | 1,280+25% |
| Compute (TFLOPS) | 2.304 TFLOPS | 2.496 TFLOPS+8% |
| Boost Clock | 1125 MHz+11% | 1013 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 64 | 80+25% |
| L1 Cache | 1 MB+113% | 0.47 MB |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Max-Q gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M4000M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR6. Bus width: 128-bit vs 256-bit. L2 Cache: 1 MB (GeForce GTX 1650 Max-Q) vs 2 MB (Quadro M4000M) — the Quadro M4000M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (11_1) (GeForce GTX 1650 Max-Q) vs 12 (12_1) (Quadro M4000M). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| DirectX | 12 (11_1) | 12 (12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (Turing) (GeForce GTX 1650 Max-Q) vs NVENC 5 (Quadro M4000M). Decoder: NVDEC (4th Gen) vs NVDEC 1. Supported codecs: H.264,H.265 (HEVC),VP9,H.265 10-bit (GeForce GTX 1650 Max-Q) vs H.264,MPEG-2,MPEG-4,VC-1,DivX (Quadro M4000M).
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| Encoder | NVENC (Turing) | NVENC 5 |
| Decoder | NVDEC (4th Gen) | NVDEC 1 |
| Codecs | H.264,H.265 (HEVC),VP9,H.265 10-bit | H.264,MPEG-2,MPEG-4,VC-1,DivX |
Power & Dimensions
The GeForce GTX 1650 Max-Q draws 30W versus the Quadro M4000M's 100W — a 107.7% difference. The GeForce GTX 1650 Max-Q is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 Max-Q) vs 350W (Quadro M4000M). Power connectors: Mobile vs PCIe-powered. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| TDP | 30W-70% | 100W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | PCIe-powered |
| Slots | 0-100% | 1 |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 210.5+242% | 61.5 |
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The most powerful gpus ranked by G3D Mark benchmark scores.













