
GeForce GTX 1650 Max-Q

Quadro M4000M
GeForce GTX 1650 Max-Q vs Quadro M4000M Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 1650 Max-Q vs Quadro M4000M FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 1650 Max-Q vs Quadro M4000M: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 1650 Max-Q
2019Why buy it
- ✅Quadro M4000M is already legacy-tier future-proofing, so GeForce GTX 1650 Max-Q is the less risky modern option long term.
- ✅Draws 30W instead of 100W, a 70W reduction.
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Quadro M4000M across 50 tracked games in our benchmark data.
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
Quadro M4000M
2015Why buy it
- ✅6.2% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌2015 hardware with 4 GB of VRAM already sits in legacy territory for modern games.
- ❌233.3% higher power demand at 100W vs 30W.
Quick Answers
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Which GPU is the safer long-term pick for 2026 and beyond?
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GeForce GTX 1650 Max-Q vs Quadro M4000M Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 1650 Max-Q
The GeForce GTX 1650 Max-Q is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 930 MHz to 1125 MHz. It has 1024 shading units. The thermal design power (TDP) is 30W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,314 points.

Quadro M4000M
The Quadro M4000M is manufactured by NVIDIA. It was released in August 18 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 975 MHz to 1013 MHz. It has 1,280 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6,148 points.
Graphics Performance
The GeForce GTX 1650 Max-Q scores 6,314 and the Quadro M4000M reaches 6,148 in the G3D Mark benchmark — just a 2.7% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Max-Q is built on Turing while the Quadro M4000M uses Maxwell 2.0, both on 12 nm vs 28 nm. Shader units: 1,024 (GeForce GTX 1650 Max-Q) vs 1 (Quadro M4000M). Raw compute: 2.304 TFLOPS (GeForce GTX 1650 Max-Q) vs 2.496 TFLOPS (Quadro M4000M). Boost clocks: 1125 MHz vs 1013 MHz.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| G3D Mark Score | 6,314+3% | 6,148 |
| Architecture | Turing | Maxwell 2.0 |
| Process Node | 12 nm | 28 nm |
| Shading Units | 1024 | 1,280+25% |
| Compute (TFLOPS) | 2.304 TFLOPS | 2.496 TFLOPS+8% |
| Boost Clock | 1125 MHz+11% | 1013 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 64 | 80+25% |
| L1 Cache | 1 MB+113% | 0.47 MB |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Max-Q gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M4000M leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards ship with 4 GB of GDDR6. Memory bus width is 128-bit on the GeForce GTX 1650 Max-Q and 256-bit on the Quadro M4000M. L2 Cache: 1 MB (GeForce GTX 1650 Max-Q) vs 2 MB (Quadro M4000M) — the Quadro M4000M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (11_1) (GeForce GTX 1650 Max-Q) vs 12 (12_1) (Quadro M4000M). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| DirectX | 12 (11_1) | 12 (12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (Turing) (GeForce GTX 1650 Max-Q) vs NVENC 5 (Quadro M4000M). Decoder: NVDEC (4th Gen) vs NVDEC 1. Supported codecs: H.264,H.265 (HEVC),VP9,H.265 10-bit (GeForce GTX 1650 Max-Q) vs H.264,MPEG-2,MPEG-4,VC-1,DivX (Quadro M4000M).
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| Encoder | NVENC (Turing) | NVENC 5 |
| Decoder | NVDEC (4th Gen) | NVDEC 1 |
| Codecs | H.264,H.265 (HEVC),VP9,H.265 10-bit | H.264,MPEG-2,MPEG-4,VC-1,DivX |
Power & Dimensions
The GeForce GTX 1650 Max-Q draws 30W versus the Quadro M4000M's 100W — a 107.7% difference. The GeForce GTX 1650 Max-Q is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 Max-Q) vs 350W (Quadro M4000M). Power connectors: Mobile vs PCIe-powered. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce GTX 1650 Max-Q | Quadro M4000M |
|---|---|---|
| TDP | 30W-70% | 100W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | PCIe-powered |
| Slots | 0-100% | 1 |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 210.5+242% | 61.5 |
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