
GeForce GTX 645
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GeForce RTX 3050 6GB
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 645
2010Why buy it
- ✅Costs $19 less on MSRP ($150 MSRP vs $169 MSRP).
- ✅Measures 147mm instead of 160mm, a 13mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 10,749).
- ❌Less VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 63.6 G3D/$ ($150 MSRP vs $169 MSRP).
GeForce RTX 3050 6GB
2024Why buy it
- ✅+471.8% higher PassMark G3D performance.
- ✅Delivers 407.5% more G3D Mark for each dollar spent, at 63.6 vs 12.5 G3D/$ ($169 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
GeForce GTX 645
2010GeForce RTX 3050 6GB
2024Why buy it
- ✅Costs $19 less on MSRP ($150 MSRP vs $169 MSRP).
- ✅Measures 147mm instead of 160mm, a 13mm shorter card that is more SFF-friendly.
Why buy it
- ✅+471.8% higher PassMark G3D performance.
- ✅Delivers 407.5% more G3D Mark for each dollar spent, at 63.6 vs 12.5 G3D/$ ($169 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 10,749).
- ❌Less VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 63.6 G3D/$ ($150 MSRP vs $169 MSRP).
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Quick Answers
So, is GeForce RTX 3050 6GB better than GeForce GTX 645?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 645 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| 1080p | ||
| low | 66 FPS | 85 FPS |
| medium | 54 FPS | 72 FPS |
| high | 38 FPS | 60 FPS |
| ultra | 26 FPS | 40 FPS |
| 1440p | ||
| low | 52 FPS | 74 FPS |
| medium | 43 FPS | 64 FPS |
| high | 27 FPS | 47 FPS |
| ultra | 18 FPS | 30 FPS |
| 4K | ||
| low | 20 FPS | 27 FPS |
| medium | 19 FPS | 25 FPS |
| high | 12 FPS | 17 FPS |
| ultra | 10 FPS | 15 FPS |

Counter-Strike 2
| Preset | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 174 FPS |
| medium | 62 FPS | 149 FPS |
| high | 50 FPS | 118 FPS |
| ultra | 38 FPS | 87 FPS |
| 1440p | ||
| low | 49 FPS | 129 FPS |
| medium | 33 FPS | 106 FPS |
| high | 23 FPS | 83 FPS |
| ultra | 18 FPS | 62 FPS |
| 4K | ||
| low | 23 FPS | 74 FPS |
| medium | 16 FPS | 62 FPS |
| high | 12 FPS | 48 FPS |
| ultra | 9 FPS | 34 FPS |

League of Legends
| Preset | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 484 FPS |
| medium | 68 FPS | 387 FPS |
| high | 56 FPS | 322 FPS |
| ultra | 42 FPS | 242 FPS |
| 1440p | ||
| low | 63 FPS | 363 FPS |
| medium | 51 FPS | 290 FPS |
| high | 42 FPS | 242 FPS |
| ultra | 32 FPS | 181 FPS |
| 4K | ||
| low | 42 FPS | 242 FPS |
| medium | 34 FPS | 193 FPS |
| high | 28 FPS | 161 FPS |
| ultra | 21 FPS | 121 FPS |

Valorant
| Preset | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 243 FPS |
| medium | 68 FPS | 210 FPS |
| high | 56 FPS | 171 FPS |
| ultra | 42 FPS | 144 FPS |
| 1440p | ||
| low | 63 FPS | 185 FPS |
| medium | 51 FPS | 166 FPS |
| high | 42 FPS | 131 FPS |
| ultra | 32 FPS | 109 FPS |
| 4K | ||
| low | 42 FPS | 104 FPS |
| medium | 34 FPS | 87 FPS |
| high | 28 FPS | 69 FPS |
| ultra | 21 FPS | 55 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 645 and GeForce RTX 3050 6GB

GeForce GTX 645
GeForce GTX 645
The GeForce GTX 645 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,880 points. Launch price was $279.

GeForce RTX 3050 6GB
GeForce RTX 3050 6GB
The GeForce RTX 3050 6GB is manufactured by NVIDIA. It was released in February 2 2024. It features the Ampere architecture. The core clock ranges from 1042 MHz to 1470 MHz. It has 2304 shading units. The thermal design power (TDP) is 70W. Manufactured using 8 nm process technology. It features 18 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,749 points. Launch price was $179.
Graphics Performance
In G3D Mark, the GeForce GTX 645 scores 1,880 versus the GeForce RTX 3050 6GB's 10,749 — the GeForce RTX 3050 6GB leads by 471.8%. The GeForce GTX 645 is built on Fermi while the GeForce RTX 3050 6GB uses Ampere, both on 40 nm vs 8 nm. Shader units: 352 (GeForce GTX 645) vs 2,304 (GeForce RTX 3050 6GB). Raw compute: 0.8554 TFLOPS (GeForce GTX 645) vs 6.774 TFLOPS (GeForce RTX 3050 6GB).
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| G3D Mark Score | 1,880 | 10,749+472% |
| Architecture | Fermi | Ampere |
| Process Node | 40 nm | 8 nm |
| Shading Units | 352 | 2304+555% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 6.774 TFLOPS+692% |
| ROPs | 32 | 32 |
| TMUs | 44 | 72+64% |
| L1 Cache | 0.69 MB | 2.3 MB+233% |
| L2 Cache | 0.5 MB | 2 MB+300% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 6GB supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 645 is capped at Upscaling support.
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 645 comes with 1 GB of VRAM, while the GeForce RTX 3050 6GB has 6 GB. The GeForce RTX 3050 6GB offers 500% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 96-bit. L2 Cache: 0.5 MB (GeForce GTX 645) vs 2 MB (GeForce RTX 3050 6GB) — the GeForce RTX 3050 6GB has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| VRAM Capacity | 1 GB | 6 GB+500% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | Unknown | 168 GB/s |
| Bus Width | 128-bit+33% | 96-bit |
| L2 Cache | 0.5 MB | 2 MB+300% |
Display & API Support
DirectX support: 11.0 (GeForce GTX 645) vs 12 Ultimate (GeForce RTX 3050 6GB). Vulkan: 1.2 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| DirectX | 11.0 | 12 Ultimate+9% |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC (1st Gen) (GeForce GTX 645) vs NVENC (5th Gen) (GeForce RTX 3050 6GB). Decoder: PureVideo VP5 vs NVDEC (7th Gen). Supported codecs: MPEG-2,VC-1,H.264,MPEG-4 (GeForce GTX 645) vs H.264,HEVC,AV1 (Decode Only) (GeForce RTX 3050 6GB).
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| Encoder | NVENC (1st Gen) | NVENC (5th Gen) |
| Decoder | PureVideo VP5 | NVDEC (7th Gen) |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | H.264,HEVC,AV1 (Decode Only) |
Power & Dimensions
The GeForce GTX 645 draws 200W versus the GeForce RTX 3050 6GB's 70W — a 96.3% difference. The GeForce RTX 3050 6GB is more power-efficient. Recommended PSU: 300W (GeForce GTX 645) vs 300W (GeForce RTX 3050 6GB). Power connectors: None vs None. Card length: 147mm vs 160mm, occupying 1 vs 2 slots. Typical load temperature: 80 vs 75°C.
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| TDP | 200W | 70W-65% |
| Recommended PSU | 300W | 300W |
| Power Connector | None | None |
| Length | 147mm | 160mm |
| Height | 111mm | — |
| Slots | 1-50% | 2 |
| Temp (Load) | 80 | 75°C-6% |
| Perf/Watt | 9.4 | 153.6+1534% |
Value Analysis
The GeForce GTX 645 launched at $150 MSRP, while the GeForce RTX 3050 6GB launched at $169. The GeForce GTX 645 costs 11.2% less ($19 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 12.5 (GeForce GTX 645) vs 63.6 (GeForce RTX 3050 6GB) — the GeForce RTX 3050 6GB offers 408.8% better value. The GeForce RTX 3050 6GB is the newer GPU (2024 vs 2010).
| Feature | GeForce GTX 645 | GeForce RTX 3050 6GB |
|---|---|---|
| MSRP | $150-11% | $169 |
| Performance per Dollar | 12.5 | 63.6+409% |
| Codename | GF100 | GA107 |
| Release | May 31 2010 | February 2 2024 |
| Ranking | #618 | #252 |
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