
GeForce GTX 645

Quadro M520
GeForce GTX 645 vs Quadro M520 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 645 vs Quadro M520 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 645 vs Quadro M520: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 645
2010Why buy it
- β 44.9% more average FPS across 50 tracked games in our benchmark data.
- β Costs $50 less on MSRP ($150 MSRP vs $200 MSRP).
- β Delivers 31% more G3D Mark for each dollar spent, at 12.5 vs 9.6 G3D/$ ($150 MSRP vs $200 MSRP).
Trade-offs
- βLess VRAM, with 1 GB vs 2 GB for high-resolution textures and newer games.
- β2010 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- β700% higher power demand at 200W vs 25W.
Quadro M520
2017Why buy it
- β 100% more VRAM for high-resolution textures and newer games (2 GB vs 1 GB).
- β Draws 25W instead of 200W, a 175W reduction.
- β More future proof: Maxwell (2014β2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- βLower average FPS than GeForce GTX 645 across 50 tracked games in our benchmark data.
- β2017 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- β33.3% HIGHER MSRP$200 MSRPvs$150 MSRP
- βLower G3D Mark per dollar, at 9.6 vs 12.5 G3D/$ ($200 MSRP vs $150 MSRP).
Quick Answers
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GeForce GTX 645 vs Quadro M520 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 645
The GeForce GTX 645 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,880 points. Launch price was $279.

Quadro M520
The Quadro M520 is manufactured by NVIDIA. It was released in January 11 2017. It features the Maxwell architecture. The core clock ranges from 1041 MHz to 1019 MHz. It has 384 shading units. The thermal design power (TDP) is 25W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,913 points.
Graphics Performance
The GeForce GTX 645 scores 1,880 and the Quadro M520 reaches 1,913 in the G3D Mark benchmark β just a 1.8% difference, making them near-identical in rasterization performance. The GeForce GTX 645 is built on Fermi while the Quadro M520 uses Maxwell, both on 40 nm vs 28 nm. Shader units: 352 (GeForce GTX 645) vs 384 (Quadro M520). Raw compute: 0.8554 TFLOPS (GeForce GTX 645) vs 0.7995 TFLOPS (Quadro M520).
| Feature | GeForce GTX 645 | Quadro M520 |
|---|---|---|
| G3D Mark Score | 1,880 | 1,913+2% |
| Architecture | Fermi | Maxwell |
| Process Node | 40 nm | 28 nm |
| Shading Units | 352 | 384+9% |
| Compute (TFLOPS) | 0.8554 TFLOPS+7% | 0.7995 TFLOPS |
| ROPs | 32+300% | 8 |
| TMUs | 44+175% | 16 |
| L1 Cache | 704 KB+450% | 128 KB |
| L2 Cache | 0.5 MB | 1 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 645 gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro M520 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 645 | Quadro M520 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 645 has 1 GB of VRAM, while the Quadro M520 carries 2 GB. Quadro M520 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 645 and 64-bit on the Quadro M520. L2 Cache: 0.5 MB (GeForce GTX 645) vs 1 MB (Quadro M520) β the Quadro M520 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 645 | Quadro M520 |
|---|---|---|
| VRAM Capacity | 1 GB | 2 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.5 MB | 1 MB+100% |
Power & Dimensions
The GeForce GTX 645 draws 200W versus the Quadro M520's 25W β a 155.6% difference. The Quadro M520 is more power-efficient. Recommended PSU: 300W (GeForce GTX 645) vs 350W (Quadro M520). Power connectors: None vs PCIe-powered.
| Feature | GeForce GTX 645 | Quadro M520 |
|---|---|---|
| TDP | 200W | 25W-88% |
| Recommended PSU | 300W-14% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 147mm | β |
| Height | 111mm | β |
| Slots | 1 | β |
| Temp (Load) | 80 | β |
| Perf/Watt | 9.4 | 76.5+714% |
Value Analysis
At launch, the GeForce GTX 645 came in at $150, while the Quadro M520 launched at $200. On MSRP, GeForce GTX 645 was 25% cheaper ($50 less). Performance per dollar on MSRP (G3D Mark / MSRP): 12.5 (GeForce GTX 645) vs 9.6 (Quadro M520) β the GeForce GTX 645 offers 30.2% better value. The newer card here is Quadro M520 (2017 vs 2010).
| Feature | GeForce GTX 645 | Quadro M520 |
|---|---|---|
| MSRP | $150-25% | $200 |
| Performance per Dollar | 12.5+30% | 9.6 |
| Codename | GF100 | GM108 |
| Release | May 31 2010 | January 11 2017 |
| Ranking | #618 | #695 |
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